X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FMob.java;h=716c3df07f44dc8e45b06c048716fc721fedeb52;hp=32c63cc26514d674c777f6f5a777104c68508fe4;hb=84377178320105196ad70bfa798ba8f299f961b2;hpb=f894e0e20eb63a2b489ccfa2f5e64b98bf0c9a34 diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java index 32c63cc..716c3df 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java @@ -1,6 +1,7 @@ package ru.deadsoftware.cavedroid.game.mobs; import com.badlogic.gdx.graphics.g2d.SpriteBatch; +import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Rectangle; import com.badlogic.gdx.math.Vector2; @@ -18,15 +19,18 @@ public abstract class Mob implements Serializable { private final float height; private int dir; - public boolean flyMode; - public final Vector2 pos; - public Vector2 mov; + protected final Vector2 pos; + protected Vector2 mov; private boolean dead; + private boolean canJump, flyMode; protected int animDelta = 6; - public boolean canJump; - int anim; + protected int anim; + + protected static int randomDir() { + return MathUtils.random(1); + } /** * @@ -43,7 +47,6 @@ public abstract class Mob implements Serializable { this.width = width; this.height = height; canJump = false; - flyMode = false; dead = false; this.dir = dir; } @@ -115,6 +118,10 @@ public abstract class Mob implements Serializable { return dead; } + public int getAnim() { + return anim; + } + /** * Set's mob's dead variable to true and nothing else. It doesn't delete the mob. */ @@ -130,12 +137,44 @@ public abstract class Mob implements Serializable { return new Rectangle(pos.x, pos.y, getWidth(), getHeight()); } - public abstract void ai(); + public Vector2 getPos() { + return pos; + } - public abstract void changeDir(); + public Vector2 getMov() { + return mov; + } + + public float getX() { + return pos.x; + } + + public float getY() { + return pos.y; + } + + public boolean canJump() { + return canJump; + } + + public void setCanJump(boolean canJump) { + this.canJump = canJump; + } + + public boolean isFlyMode() { + return flyMode; + } + + public void setFlyMode(boolean flyMode) { + this.flyMode = flyMode; + } public abstract void draw(SpriteBatch spriteBatch, float x, float y); + public abstract void ai(); + + public abstract void changeDir(); + /** * * @return 0 - if regular mob.