X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameRenderer.java;h=a34f0c871e5ba786f71d25598998cf6de00d5d6d;hp=1229fcb1e04ad68973c76726774598fc553e1313;hb=4eb1f6f24fb76c0336394b85393e801fd0b99da4;hpb=e028a66c47ef4d99235b5337d57e14145acbeb2b diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java index 1229fcb..a34f0c8 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java @@ -41,17 +41,13 @@ public class GameRenderer extends Renderer { if (drawBG) { if ((GP.world.getForeMap(x, y) == 0 || GameItems.getBlock(GP.world.getForeMap(x, y)).isTransparent()) && GP.world.getBackMap(x, y) > 0) { - spriter.draw( - Assets.blockTex[GameItems.getBlock(GP.world.getBackMap(x, y)).getTex()], - drawX(x), drawY(y)); + spriter.draw(GameItems.getBlock(GP.world.getBackMap(x, y)).getTex(), drawX(x), drawY(y)); if (GP.world.getForeMap(x, y) == 0 && x == GP.curX && y == GP.curY) drawWreck(GP.world.getBackMap(GP.curX, GP.curY)); } } if (GP.world.getForeMap(x, y) > 0 && GameItems.getBlock(GP.world.getForeMap(x, y)).isBackground() == drawBG) { - spriter.draw( - Assets.blockTex[GameItems.getBlock(GP.world.getForeMap(x, y)).getTex()], - drawX(x), drawY(y)); + spriter.draw(GameItems.getBlock(GP.world.getForeMap(x, y)).getTex(), drawX(x), drawY(y)); if (x == GP.curX && y == GP.curY) drawWreck(GP.world.getForeMap(GP.curX, GP.curY)); } @@ -102,21 +98,6 @@ public class GameRenderer extends Renderer { } private void drawDrop(Drop drop) { - switch (GameItems.getItem(drop.getId()).getType()) { - case 0: - Assets.blockTex[GameItems.getItem(drop.getId()).getTex()].setPosition( - drop.pos.x - getCamX() - GP.world.getWidthPx(), - drop.pos.y - getCamY()); - Assets.blockTex[GameItems.getItem(drop.getId()).getTex()].draw(spriter); - Assets.blockTex[GameItems.getItem(drop.getId()).getTex()].setPosition( - drop.pos.x - getCamX(), - drop.pos.y - getCamY()); - Assets.blockTex[GameItems.getItem(drop.getId()).getTex()].draw(spriter); - Assets.blockTex[GameItems.getItem(drop.getId()).getTex()].setPosition( - drop.pos.x - getCamX() + GP.world.getWidthPx(), - drop.pos.y - getCamY()); - Assets.blockTex[GameItems.getItem(drop.getId()).getTex()].draw(spriter); - } } @SuppressWarnings("IntegerDivisionInFloatingPointContext") @@ -128,34 +109,27 @@ public class GameRenderer extends Renderer { y + 18 + (GP.creativeScroll * (72f / GP.maxCreativeScroll))); for (int i = GP.creativeScroll * 8; i < GP.creativeScroll * 8 + 40; i++) { if (i > 0 && i < GameItems.getItemsSize()) - switch (GameItems.getItem(i).getType()) { - case 0: - spriter.draw(Assets.blockTex[GameItems.getItem(i).getTex()], - x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18, - y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18); - break; - case 1: - case 2: - spriter.draw(Assets.itemTex[GameItems.getItem(i).getTex()], - x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18, - y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18); - break; + if (GameItems.getItem(i).isBlock()) { + spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(i)).getTex(), + x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18, + y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18); + } else { + spriter.draw(GameItems.getItem(i).getTex(), + x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18, + y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18); } } for (int i = 0; i < 9; i++) { if (GP.player.inv[i] > 0) - switch (GameItems.getItem(GP.player.inv[i]).getType()) { - case 0: - spriter.draw(Assets.blockTex[GameItems.getItem(GP.player.inv[i]).getTex()], - x + 8 + i * 18, y + Assets.creativeInv.getRegionHeight() - 24); - break; - case 1: - case 2: - spriter.draw(Assets.itemTex[GameItems.getItem(GP.player.inv[i]).getTex()], - x + 8 + i * 18, y + Assets.creativeInv.getRegionHeight() - 24); - break; + if (GameItems.getItem(GP.player.inv[i]).isBlock()) { + spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inv[i])).getTex(), + x + 8 + i * 18, y + Assets.creativeInv.getRegionHeight() - 24); + } else { + spriter.draw(GameItems.getItem(GP.player.inv[i]).getTex(), + x + 8 + i * 18, y + Assets.creativeInv.getRegionHeight() - 24); } } + } private void drawGUI() { @@ -169,18 +143,14 @@ public class GameRenderer extends Renderer { spriter.draw(Assets.invBar, getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2, 0); for (int i = 0; i < 9; i++) { if (GP.player.inv[i] > 0) { - switch (GameItems.getItem(GP.player.inv[i]).getType()) { - case 0: - spriter.draw(Assets.blockTex[GameItems.getItem(GP.player.inv[i]).getTex()], - getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 + 3 + i * 20, - 3); - break; - case 1: - case 2: - spriter.draw(Assets.itemTex[GameItems.getItem(GP.player.inv[i]).getTex()], - getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 + 3 + i * 20, - 3); - break; + if (GameItems.getItem(GP.player.inv[i]).isBlock()) { + spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inv[i])).getTex(), + getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 + 3 + i * 20, + 3); + } else { + spriter.draw(GameItems.getItem(GP.player.inv[i]).getTex(), + getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 + 3 + i * 20, + 3); } } } @@ -198,8 +168,7 @@ public class GameRenderer extends Renderer { spriter.draw(Assets.touchRMB, getWidth() - 26, getHeight() - 26); spriter.draw(Assets.touchMode, 78, getHeight() - 26); if (GP.ctrlMode == 1) { - Assets.shade.setPosition(83, getHeight() - 21); - Assets.shade.draw(spriter); + spriter.draw(Assets.shade, 83, getHeight() - 21); } }