X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameRenderer.java;h=9e54c9a5a74a54f4932f609124bc89088740acfe;hp=a34f0c871e5ba786f71d25598998cf6de00d5d6d;hb=084218324e5251bde73361f90549563c16026b34;hpb=0d17e8d14a41f6fcedf2b52f01cd7ea88186280f diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java index a34f0c8..9e54c9a 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java @@ -1,6 +1,7 @@ package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import ru.deadsoftware.cavedroid.CaveGame; @@ -74,7 +75,8 @@ public class GameRenderer extends Renderer { for (int y = minY; y < maxY; y++) { for (int x = minX; x < maxX; x++) { if ((GP.world.getForeMap(x, y) == 0 || GameItems.getBlock(GP.world.getForeMap(x, y)).isTransparent()) - && GP.world.getBackMap(x, y) > 0) shaper.rect(drawX(x), drawY(y), 16, 16); + && GP.world.getBackMap(x, y) > 0) + shaper.rect(drawX(x), drawY(y), 16, 16); } } shaper.end(); @@ -198,6 +200,38 @@ public class GameRenderer extends Renderer { if (CaveGame.TOUCH) drawTouchGui(); + spriter.end(); + + if(GameScreen.SHOW_MAP) { + //DRAW MAP + shaper.begin(ShapeRenderer.ShapeType.Filled); + shaper.setColor(Color.LIGHT_GRAY); + shaper.rect(0, 0, GP.world.getWidth(), 128); + for (int y = 128; y < 256; y++) { + for (int x = 0; x < getWidth(); x++) { + if (GP.world.getForeMap(x, y) > 0 || GP.world.getBackMap(x, y) > 0) { + if (GameItems.isWater(GP.world.getForeMap(x, y))) { + shaper.setColor(Color.BLUE); + } else if (GameItems.isLava(GP.world.getForeMap(x, y))) { + shaper.setColor(Color.RED); + } else { + if (GP.world.getForeMap(x, y) > 0) { + shaper.setColor(Color.BLACK); + } else { + shaper.setColor(Color.DARK_GRAY); + } + } + shaper.rect(x, y - 128, 1, 1); + } + } + } + shaper.setColor(Color.OLIVE); + shaper.rect(GP.player.pos.x / 16, GP.player.pos.y / 16 - 128, 1, 2); + shaper.end(); + //================= + } + spriter.begin(); + if (GameScreen.SHOW_DEBUG) { drawString("FPS: " + GameScreen.FPS, 0, 0); drawString("X: " + (int) (GP.player.pos.x / 16), 0, 10); @@ -210,6 +244,8 @@ public class GameRenderer extends Renderer { drawString("Game mode: " + GP.player.gameMode, 0, 80); } spriter.end(); + + } }