X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=d018b3e35b6817955f6f0e529c65e349643be323;hp=53b2b9060ed6eca4fd65e0aa73d4c4380837d47e;hb=793c88f81ae273b531dcdea267e1720c6878cc95;hpb=2e5cf197472693ffd66a7f1bb0bea2da98cf63e1 diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index 53b2b90..d018b3e 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -19,13 +19,10 @@ import java.io.Serializable; import java.util.ArrayList; public class GameProc implements Serializable, Disposable { - - private static final int FLUID_UPDATE_INTERVAL_MS = 100; - static boolean DO_UPD = false; static int UPD_X = -1, UPD_Y = -1; - private transient Thread fluidThread; + private transient GameFluidsThread fluidThread; public transient GameWorld world; public transient GameRenderer renderer; @@ -35,8 +32,6 @@ public class GameProc implements Serializable, Disposable { public ArrayList mobs; public ArrayList drops; - private long fluidLastUpdateTimestamp = 0; - public boolean isTouchDown, isKeyDown; public int ctrlMode, touchDownX, touchDownY, touchDownBtn, keyDownCode; public long touchDownTime; @@ -66,21 +61,13 @@ public class GameProc implements Serializable, Disposable { maxCreativeScroll = GameItems.getItemsSize() / 8; createFluidThread(); - fluidThread.start(); GameSaver.save(this); } private void createFluidThread() { - fluidThread = new Thread(() -> { - while (!fluidThread.isInterrupted()) { - if (System.currentTimeMillis() - fluidLastUpdateTimestamp > FLUID_UPDATE_INTERVAL_MS) { - fluidUpdater(); - fluidLastUpdateTimestamp = System.currentTimeMillis(); - } - } - }); + fluidThread = new GameFluidsThread(); } public void resetRenderer() { @@ -138,232 +125,6 @@ public class GameProc implements Serializable, Disposable { } } - private void updateFluids(int x, int y) { - if (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y) != 8) { - if (world.getForeMap(x, y) == 60) { - if (!GameItems.isWater(world.getForeMap(x, y - 1))) - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } else if ((!GameItems.isWater(world.getForeMap(x - 1, y)) || - (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) && - (!GameItems.isWater(world.getForeMap(x + 1, y)) || - (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) { - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } - if (world.getForeMap(x, y) > 63) world.setForeMap(x, y, 0); - } - - if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 61)) { - world.setForeMap(x + 1, y, 61); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } else if (world.getForeMap(x + 1, y) == 61 && (world.getForeMap(x + 2, y) == 8 || world.getForeMap(x + 2, y) == 60)) - world.setForeMap(x + 1, y, 8); - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 61)) { - world.setForeMap(x - 1, y, 61); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } else if (world.getForeMap(x - 1, y) == 61 && (world.getForeMap(x - 2, y) == 8 || world.getForeMap(x - 2, y) == 60)) - world.setForeMap(x - 1, y, 8); - } - return; - } - if (world.getForeMap(x, y) == 61) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 62)) { - world.setForeMap(x + 1, y, 62); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 62)) { - world.setForeMap(x - 1, y, 62); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } - } - return; - } - if (world.getForeMap(x, y) == 62) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) { - world.setForeMap(x + 1, y, 63); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) { - world.setForeMap(x - 1, y, 63); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } - } - return; - } - if (world.getForeMap(x, y) == 63) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } - return; - } - - if (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y) != 9) { - if (world.getForeMap(x, y) == 64) { - if (!GameItems.isLava(world.getForeMap(x, y - 1))) - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } else if ((!GameItems.isLava(world.getForeMap(x, y - 1))) && - (!GameItems.isLava(world.getForeMap(x - 1, y)) || - (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) && - (!GameItems.isLava(world.getForeMap(x + 1, y)) || - (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) { - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } - if (world.getForeMap(x, y) > 67) world.setForeMap(x, y, 0); - } - - if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 65)) { - world.setForeMap(x + 1, y, 65); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 65)) { - world.setForeMap(x - 1, y, 65); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 65) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 66)) { - world.setForeMap(x + 1, y, 66); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 66)) { - world.setForeMap(x - 1, y, 66); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 66) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) { - world.setForeMap(x + 1, y, 67); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) { - world.setForeMap(x - 1, y, 67); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 67) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } - } - } - private void updateBlock(int x, int y) { if (world.getForeMap(x, y) == 10) { if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { @@ -396,16 +157,6 @@ public class GameProc implements Serializable, Disposable { } } - private void fluidUpdater() { - int midScreen = (int) (renderer.getCamX() + renderer.getWidth() / 2) / 16; - for (int y = 0; y < world.getHeight(); y++) { - for (int x = 0; x < (int) (renderer.getWidth() / 2) / 16 + 1; x++) { - updateFluids(midScreen + x, y); - updateFluids(midScreen - x, y); - } - } - } - void useItem(int x, int y, int id, boolean bg) { if (id > 0) { if (GameItems.getItem(id).isBlock()) {