X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameItems.java;h=da430773336efa771a35be542ad0bae8efcb3883;hp=61b3af736653e9097b30df8f49ca1d6c0cfd280d;hb=d58d40ec24363550fad10bd6047cee2618912186;hpb=a27390a6a05da5a211eac50ead7716920e1f28d3 diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java index 61b3af7..da43077 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java @@ -100,19 +100,19 @@ public class GameItems { JsonValue item = json.child.next.child; while (block != null) { String key = block.name; - int left = (block.has("left") ? block.getInt("left") : 0); - int right = (block.has("right") ? block.getInt("right") : 0); - int top = (block.has("top") ? block.getInt("top") : 0); - int bottom = (block.has("bottom") ? block.getInt("bottom") : 0); - int hp = (block.has("hp") ? block.getInt("hp") : -1); - String drop = (block.has("drop") ? block.getString("drop") : key); - boolean collision = (!block.has("collision") || block.getBoolean("collision")); - boolean background = (block.has("background") && block.getBoolean("background")); - boolean transparent = !(!block.has("collision") || block.getBoolean("collision")); - boolean blockRequired = (block.has("block_required") && block.getBoolean("block_required")); - boolean fluid = (block.has("fluid") && block.getBoolean("fluid")); - String meta = (block.has("meta") ? block.getString("meta") : ""); - String texture = (block.has("texture") ? block.getString("texture") : key); + int left = block.has("left") ? block.getInt("left") : 0; + int right = block.has("right") ? block.getInt("right") : 0; + int top = block.has("top") ? block.getInt("top") : 0; + int bottom = block.has("bottom") ? block.getInt("bottom") : 0; + int hp = block.has("hp") ? block.getInt("hp") : -1; + String drop = block.has("drop") ? block.getString("drop") : key; + boolean collision = !block.has("collision") || block.getBoolean("collision"); + boolean background = block.has("background") && block.getBoolean("background"); + boolean transparent = block.has("transparent") && block.getBoolean("transparent"); + boolean blockRequired = block.has("block_required") && block.getBoolean("block_required"); + boolean fluid = block.has("fluid") && block.getBoolean("fluid"); + String meta = block.has("meta") ? block.getString("meta") : ""; + String texture = block.has("texture") ? block.getString("texture") : key; Sprite sprite = key.equals("none") ? null : new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + texture + ".png"))); Block newBlock = new Block( @@ -137,9 +137,9 @@ public class GameItems { } while (item != null) { String key = item.name; - String name = (item.has("name") ? item.getString("name") : key); - String type = (item.has("type") ? item.getString("type") : "item"); - String texture = (item.has("texture") ? item.getString("texture") : key); + String name = item.has("name") ? item.getString("name") : key; + String type = item.has("type") ? item.getString("type") : "item"; + String texture = item.has("texture") ? item.getString("texture") : key; Sprite sprite = type.equals("block") ? null : new Sprite(new Texture(Gdx.files.internal("textures/items/" + texture + ".png"))); itemsIds.put(key, items.size);