X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fmisc%2FAssets.java;h=676ed38f1a57c96b3c9d822b838d2a00bc239b79;hp=9d74b0ead879b09390d9b1c134389a34ef21f4a3;hb=feb58daa2c3e8126871e9d4f26e978d2fc1fb01c;hpb=84b8cd80e39699174969bfed0734e78b8ec09615 diff --git a/core/src/ru/deadsoftware/cavecraft/misc/Assets.java b/core/src/ru/deadsoftware/cavecraft/misc/Assets.java index 9d74b0e..676ed38 100644 --- a/core/src/ru/deadsoftware/cavecraft/misc/Assets.java +++ b/core/src/ru/deadsoftware/cavecraft/misc/Assets.java @@ -15,100 +15,100 @@ public class Assets { private static GlyphLayout layout; - public static BitmapFont minecraftFont; + public static BitmapFont mcFont; public static Sprite gameLogo; - public static Texture menuButtonTexture; - public static TextureRegion[] menuButton = new TextureRegion[3]; + public static Texture menuBtnTex; + public static TextureRegion[] menuBtn = new TextureRegion[3]; - public static Texture playerTexture; - public static Sprite[][] playerSprite = new Sprite[2][4]; + public static Texture plTex; + public static Sprite[][] plSprite = new Sprite[2][4]; - public static Texture pigTexture; + public static Texture pigTex; public static Sprite[][] pigSprite = new Sprite[2][2]; public static Sprite shade; public static Texture terrain; - public static Sprite[] blockTextures = new Sprite[BLOCK_TEXTURES]; + public static Sprite[] blockTex = new Sprite[BLOCK_TEXTURES]; public static Texture items; - public static Sprite[] itemTextures = new Sprite[ITEM_TEXTURES]; + public static Sprite[] itemTex = new Sprite[ITEM_TEXTURES]; public static Texture gui; public static TextureRegion invBar; public static TextureRegion invBarCur; public static TextureRegion guiCur; - public static Texture wreckTexture; + public static Texture wreckTex; public static TextureRegion[] wreck = new TextureRegion[10]; - public static Texture creativeTexture; + public static Texture creativeTex; public static TextureRegion creativeInv; - public static TextureRegion creativeScroll; + public static TextureRegion creativeScr; public static Texture touchGui; public static TextureRegion[] touchArrows = new TextureRegion[4]; public static TextureRegion touchLMB, touchRMB; - public static TextureRegion touchToggleMode; + public static TextureRegion touchMode; public static TextureRegion touchSpace; private static void loadPlayer() { - playerTexture = new Texture(Gdx.files.internal("mobs/char.png")); + plTex = new Texture(Gdx.files.internal("mobs/char.png")); //LOOK TO LEFT //head - playerSprite[0][0] = new Sprite(new TextureRegion(playerTexture, 0, 0, 12, 12)); - playerSprite[0][0].flip(false, true); + plSprite[0][0] = new Sprite(new TextureRegion(plTex, 0, 0, 12, 12)); + plSprite[0][0].flip(false, true); //body - playerSprite[0][1] = new Sprite(new TextureRegion(playerTexture, 0, 13, 12, 12)); - playerSprite[0][1].flip(false, true); + plSprite[0][1] = new Sprite(new TextureRegion(plTex, 0, 13, 12, 12)); + plSprite[0][1].flip(false, true); //hand - playerSprite[0][2] = new Sprite(new TextureRegion(playerTexture, 25, 5, 20, 20)); - playerSprite[0][2].flip(false, true); + plSprite[0][2] = new Sprite(new TextureRegion(plTex, 25, 5, 20, 20)); + plSprite[0][2].flip(false, true); //leg - playerSprite[0][3] = new Sprite(new TextureRegion(playerTexture, 25, 27, 20, 20)); - playerSprite[0][3].flip(false, true); + plSprite[0][3] = new Sprite(new TextureRegion(plTex, 25, 27, 20, 20)); + plSprite[0][3].flip(false, true); //LOOK TO RIGHT //head - playerSprite[1][0] = new Sprite(new TextureRegion(playerTexture, 13, 0, 12, 12)); - playerSprite[1][0].flip(false, true); + plSprite[1][0] = new Sprite(new TextureRegion(plTex, 13, 0, 12, 12)); + plSprite[1][0].flip(false, true); //body - playerSprite[1][1] = new Sprite(new TextureRegion(playerTexture, 13, 13, 12, 12)); - playerSprite[1][1].flip(false, true); + plSprite[1][1] = new Sprite(new TextureRegion(plTex, 13, 13, 12, 12)); + plSprite[1][1].flip(false, true); //hand - playerSprite[1][2] = new Sprite(new TextureRegion(playerTexture, 37, 5, 20, 20)); - playerSprite[1][2].flip(false, true); + plSprite[1][2] = new Sprite(new TextureRegion(plTex, 37, 5, 20, 20)); + plSprite[1][2].flip(false, true); //leg - playerSprite[1][3] = new Sprite(new TextureRegion(playerTexture, 37, 27, 20, 20)); - playerSprite[1][3].flip(false, true); + plSprite[1][3] = new Sprite(new TextureRegion(plTex, 37, 27, 20, 20)); + plSprite[1][3].flip(false, true); } private static void loadPig() { - pigTexture = new Texture(Gdx.files.internal("mobs/pig.png")); - pigSprite[0][0] = new Sprite(new TextureRegion(pigTexture, 0, 0, 25, 12)); + pigTex = new Texture(Gdx.files.internal("mobs/pig.png")); + pigSprite[0][0] = new Sprite(new TextureRegion(pigTex, 0, 0, 25, 12)); pigSprite[0][0].flip(false, true); - pigSprite[1][0] = new Sprite(new TextureRegion(pigTexture, 0, 12, 25, 12)); + pigSprite[1][0] = new Sprite(new TextureRegion(pigTex, 0, 12, 25, 12)); pigSprite[1][0].flip(false, true); - pigSprite[0][1] = new Sprite(new TextureRegion(pigTexture, 4, 26, 12, 12)); + pigSprite[0][1] = new Sprite(new TextureRegion(pigTex, 4, 26, 12, 12)); pigSprite[0][1].flip(false, true); - pigSprite[1][1] = new Sprite(new TextureRegion(pigTexture, 16, 26, 12, 12)); + pigSprite[1][1] = new Sprite(new TextureRegion(pigTex, 16, 26, 12, 12)); pigSprite[1][1].flip(false, true); } public static void load() { - minecraftFont = new BitmapFont(Gdx.files.internal("font.fnt"), true); - minecraftFont.getData().setScale(.375f); + mcFont = new BitmapFont(Gdx.files.internal("font.fnt"), true); + mcFont.getData().setScale(.375f); layout = new GlyphLayout(); gameLogo = new Sprite(new Texture(Gdx.files.internal("gamelogo.png"))); gameLogo.flip(false, true); - menuButtonTexture = new Texture(Gdx.files.internal("buttons.png")); + menuBtnTex = new Texture(Gdx.files.internal("buttons.png")); for (int i = 0; i < 3; i++) { - menuButton[i] = new TextureRegion(menuButtonTexture, 0, 20 * i, 200, 20); - menuButton[i].flip(false, true); + menuBtn[i] = new TextureRegion(menuBtnTex, 0, 20 * i, 200, 20); + menuBtn[i].flip(false, true); } loadPlayer(); @@ -121,15 +121,15 @@ public class Assets { invBar = new TextureRegion(gui, 0, 16, 182, 22); invBarCur = new TextureRegion(gui, 0, 38, 24, 24); - creativeTexture = new Texture(Gdx.files.internal("allitems.png")); - creativeInv = new TextureRegion(creativeTexture, 0, 0, 176, 136); + creativeTex = new Texture(Gdx.files.internal("allitems.png")); + creativeInv = new TextureRegion(creativeTex, 0, 0, 176, 136); creativeInv.flip(false, true); - creativeScroll = new TextureRegion(creativeTexture, 3, 137, 12, 15); - creativeScroll.flip(false, true); + creativeScr = new TextureRegion(creativeTex, 3, 137, 12, 15); + creativeScr.flip(false, true); - wreckTexture = new Texture(Gdx.files.internal("break.png")); + wreckTex = new Texture(Gdx.files.internal("break.png")); for (int i = 0; i < 10; i++) { - wreck[i] = new TextureRegion(wreckTexture, 16 * i, 0, 16, 16); + wreck[i] = new TextureRegion(wreckTex, 16 * i, 0, 16, 16); } if (CaveGame.TOUCH) { @@ -142,38 +142,37 @@ public class Assets { touchLMB.flip(false, true); touchRMB = new TextureRegion(touchGui, 52, 26, 26, 26); touchRMB.flip(false, true); - touchToggleMode = new TextureRegion(touchGui, 26, 26, 26, 26); - touchToggleMode.flip(false, true); + touchMode = new TextureRegion(touchGui, 26, 26, 26, 26); + touchMode.flip(false, true); touchSpace = new TextureRegion(touchGui, 0, 52, 104, 26); touchSpace.flip(false, true); } terrain = new Texture(Gdx.files.internal("terrain.png")); for (int i = 0; i < BLOCK_TEXTURES; i++) { - blockTextures[i] = new Sprite(terrain, + blockTex[i] = new Sprite(terrain, (i % 16) * 16, (i / 16) * 16, 16, 16); - blockTextures[i].flip(false, true); - blockTextures[i].setSize(8, 8); + blockTex[i].flip(false, true); + blockTex[i].setSize(8, 8); } terrain = null; items = new Texture(Gdx.files.internal("items.png")); for (int i = 0; i < ITEM_TEXTURES; i++) { - itemTextures[i] = new Sprite(items, + itemTex[i] = new Sprite(items, (i % 16) * 16, (i / 16) * 16, 16, 16); - itemTextures[i].flip(false, true); - //itemTextures[i].setSize(8,8); + itemTex[i].flip(false, true); } items = null; } public static int getStringWidth(String s) { - layout.setText(minecraftFont, s); + layout.setText(mcFont, s); return (int) layout.width; } public static int getStringHeight(String s) { - layout.setText(minecraftFont, s); + layout.setText(mcFont, s); return (int) layout.height; }