X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2Fobjects%2FBlock.java;h=dfd8351dffbd6dc694ee9be42f8263e2c1311d64;hp=77810e95084e6ef1b1f8c54a0bc588b53faadfa4;hb=bea2a3c5b967bcd90ccd83e08e833d58449e963a;hpb=3170dad22d4643ae39e66a0d6a445df198418e73 diff --git a/core/src/ru/deadsoftware/cavecraft/game/objects/Block.java b/core/src/ru/deadsoftware/cavecraft/game/objects/Block.java index 77810e9..dfd8351 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/objects/Block.java +++ b/core/src/ru/deadsoftware/cavecraft/game/objects/Block.java @@ -1,47 +1,56 @@ package ru.deadsoftware.cavecraft.game.objects; -import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.math.Rectangle; public class Block { - private Rectangle rect; - private TextureRegion texture; + private int x, y, w, h; + private int texture; + private int hp, drop; - public boolean collision, foreground; + public boolean collision, background, transparent; - public Block(int x, int y, int w, int h, TextureRegion texture) { - this(x,y,w,h,texture, true, false); + public Block(int texture, int hp, int drop) { + this(0, 0, 16, 16, texture, hp, drop, true, false, false); } - public Block(int x, int y, int w, int h, TextureRegion texture, boolean collision, boolean foreground) { - rect = new Rectangle(x,y,w,h); + public Block(int texture, int hp, int drop, boolean collision, boolean background, boolean transparent) { + this(0, 0, 16, 16, texture, hp, drop, collision, background, transparent); + } + + public Block(int x, int y, int w, int h, int texture, int hp, int drop, boolean collision, boolean background, boolean transparent) { + this.x = x; + this.y = y; + this.w = w; + this.h = h; this.texture = texture; + this.hp = hp; + this.drop = drop; this.collision = collision; - this.foreground = foreground; + this.background = background; + this.transparent = transparent; } - public TextureRegion getTexture() { + public int getTexture() { return texture; } - public Rectangle getRect() { - return rect; + public int getHp() { + return hp; } - public int getX() { - return (int)rect.x; + public int getDrop() { + return drop; } - public int getY() { - return (int)rect.y; + public Rectangle getRect(int x, int y) { + x *= 16; + y *= 16; + return new Rectangle(x + this.x, y + this.y, w, h); } - public int getWidth() { - return (int)rect.width; + public boolean toJump() { + return (y < 8 && collision); } - public int getHeight() { - return (int)rect.height; - } }