X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameWorld.java;h=62f7274a85a1caead1664626cb3c46b1c42b25a0;hp=faf0322ed38491d995f717417069d4f46a291722;hb=bea2a3c5b967bcd90ccd83e08e833d58449e963a;hpb=5f7d6ee2ded67d412e861f09e102b52efb74d12c diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java index faf0322..62f7274 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java @@ -1,22 +1,13 @@ package ru.deadsoftware.cavecraft.game; -import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.math.Vector2; public class GameWorld { - private final int WIDTH, HEIGHT; + private int WIDTH, HEIGHT; private int[][] foreMap; private int[][] backMap; - public GameWorld(int w, int h) { - WIDTH = w; - HEIGHT = h; - WorldGen.genWorld(WIDTH,HEIGHT); - foreMap = WorldGen.getForeMap(); - backMap = WorldGen.getBackMap(); - WorldGen.clear(); - } - public int getWidth() { return WIDTH; } @@ -25,48 +16,126 @@ public class GameWorld { return HEIGHT; } + public int[][] getFullForeMap() { + return foreMap; + } + + public int[][] getFullBackMap() { + return backMap; + } + + private int transformX(int x) { + x = x % getWidth(); + if (x < 0) x = getWidth() - Math.abs(x); + return x; + } + public int getForeMap(int x, int y) { - int ret = 0; + int map = 0; try { - ret = foreMap[x][y]; + x = transformX(x); + map = foreMap[x][y]; } catch (ArrayIndexOutOfBoundsException e) { - Gdx.app.error("GameWorld",e.toString()); + //Gdx.app.error("GameWorld",e.toString()); } - return ret; + return map; } public void setForeMap(int x, int y, int value) { try { + x = transformX(x); foreMap[x][y] = value; } catch (ArrayIndexOutOfBoundsException e) { - Gdx.app.error("GameWorld", e.toString()); + //Gdx.app.error("GameWorld", e.toString()); } } public int getBackMap(int x, int y) { - int ret = 0; + int map = 0; try { - ret = backMap[x][y]; + x = transformX(x); + map = backMap[x][y]; } catch (ArrayIndexOutOfBoundsException e) { - Gdx.app.error("GameWorld",e.toString()); + //Gdx.app.error("GameWorld",e.toString()); } - return ret; + return map; } public void setBackMap(int x, int y, int value) { try { + x = transformX(x); backMap[x][y] = value; } catch (ArrayIndexOutOfBoundsException e) { - Gdx.app.error("GameWorld", e.toString()); + //Gdx.app.error("GameWorld", e.toString()); + } + } + + private void placeSlab(int x, int y, int value) { + switch (value) { + case 51: + setForeMap(x, y, 52); + break; + case 53: + setForeMap(x, y, 21); + break; + case 54: + setForeMap(x, y, 5); + break; + case 55: + setForeMap(x, y, 4); + break; + case 56: + setForeMap(x, y, 28); + break; + case 58: + setForeMap(x, y, 57); + break; } } public void placeToForeground(int x, int y, int value) { - if (getForeMap(x,y) == 0 || value == 0) setForeMap(x,y,value); + if (getForeMap(x, y) == 0 || value == 0 || !Items.BLOCKS.getValueAt(getForeMap(x, y)).collision) { + setForeMap(x, y, value); + } else if (Items.isSlab(value) && getForeMap(x, y) == value) { + placeSlab(x, y, value); + } + GameProc.UPD_X = x - 8; + GameProc.UPD_Y = y - 8; + GameProc.DO_UPD = true; } public void placeToBackground(int x, int y, int value) { - if (getBackMap(x,y) == 0 || value == 0) setBackMap(x,y,value); + if (value == 0 || (getBackMap(x, y) == 0 && Items.BLOCKS.getValueAt(value).collision) && + (!Items.BLOCKS.getValueAt(value).transparent || value == 18)) { + setBackMap(x, y, value); + } + } + + public Vector2 getSpawnPoint() { + int x = 0, y = 0; + while (true) { + y++; + if (getForeMap(x, y) > 0 && Items.BLOCKS.getValueAt(getForeMap(x, y)).collision) break; + } + x = x * 16 + 4; + y = y * 16 - 32; + return new Vector2(x, y); + } + + public void generate(int w, int h) { + WIDTH = w; + HEIGHT = h; + WorldGen.genWorld(WIDTH, HEIGHT); + foreMap = WorldGen.getForeMap(); + backMap = WorldGen.getBackMap(); + WorldGen.clear(); + } + + public void setMaps(int[][] foreMap, int[][] backMap) { + this.foreMap = foreMap.clone(); + this.backMap = backMap.clone(); + WIDTH = foreMap.length; + HEIGHT = foreMap[0].length; } }