X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameRenderer.java;h=9183c677e3ee90c1c7ba09d52ff5abd2efcd69c3;hp=59557a2b9418ceebdcc5fc1f229d05ba512aceb0;hb=769c26b45cc2bc91439f5f4f92bb7ac75fadfa91;hpb=50082e8304a80c41dd8b1c1d80142e7c91a2d924 diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java index 59557a2..9183c67 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java @@ -19,10 +19,9 @@ public class GameRenderer { private GameProc gameProc; - public Vector3 camTargetPos; - public OrthographicCamera camera; + public OrthographicCamera camera, fontCam; ShapeRenderer shapeRenderer; - SpriteBatch spriteBatch; + SpriteBatch spriteBatch, fontBatch; public GameRenderer(GameProc gameProc) { Gdx.gl.glClearColor(0f,.6f,.6f,1f); @@ -30,14 +29,25 @@ public class GameRenderer { camera = new OrthographicCamera(); camera.setToOrtho(true, 360, 360*((float)GameScreen.getHeight()/GameScreen.getWidth())); - camera.position.x=0; - camera.position.y=0; - camTargetPos = camera.position.cpy(); + shapeRenderer = new ShapeRenderer(); shapeRenderer.setProjectionMatrix(camera.combined); shapeRenderer.setAutoShapeType(true); spriteBatch = new SpriteBatch(); spriteBatch.setProjectionMatrix(camera.combined); + + fontCam = new OrthographicCamera(); + fontCam.setToOrtho(true, GameScreen.getWidth(), GameScreen.getHeight()); + fontBatch = new SpriteBatch(); + fontBatch.setProjectionMatrix(fontCam.combined); + } + + private void setFontColor(int r, int g, int b) { + Assets.minecraftFont.setColor(r/255f, g/255f, b/255f, 1f); + } + + private void drawString(String str, float x, float y) { + Assets.minecraftFont.draw(fontBatch, str, x, y); } private void drawWorld() { @@ -51,7 +61,8 @@ public class GameRenderer { if (maxY>gameProc.world.getHeight()) maxY = gameProc.world.getHeight(); for (int y=minY; y0) { + if (gameProc.world.getForeMap(x,y)>0 && + !Items.BLOCKS.getValueAt(gameProc.world.getForeMap(x,y)).foreground) { spriteBatch.draw( Items.BLOCKS.getValueAt(gameProc.world.getForeMap(x,y)).getTexture(), x * 16 - camera.position.x,y * 16 - camera.position.y); @@ -66,13 +77,34 @@ public class GameRenderer { } } + private void drawWorldForeground(){ + int minX = (int) (camera.position.x/16); + int minY = (int) (camera.position.y/16); + int maxX = (int) ((camera.position.x+camera.viewportWidth)/16)+1; + int maxY = (int) ((camera.position.y+camera.viewportHeight)/16)+1; + if (minX<0) minX=0; + if (minY<0) minY=0; + if (maxX>gameProc.world.getWidth()) maxX = gameProc.world.getWidth(); + if (maxY>gameProc.world.getHeight()) maxY = gameProc.world.getHeight(); + for (int y=minY; y0 && + Items.BLOCKS.getValueAt(gameProc.world.getForeMap(x,y)).foreground) { + spriteBatch.draw( + Items.BLOCKS.getValueAt(gameProc.world.getForeMap(x,y)).getTexture(), + x * 16 - camera.position.x,y * 16 - camera.position.y); + } + } + } + } + private void drawMob(Mob mob) { mob.draw(spriteBatch, mob.position.x-camera.position.x, mob.position.y-camera.position.y); } private void drawPlayer(Player pl) { - if (!pl.moveX.equals(Vector2.Zero)) { + if (!pl.moveX.equals(Vector2.Zero) || Assets.playerSkin[0][2].getRotation()!=0) { Assets.playerSkin[0][2].rotate(Mob.ANIM_SPEED); Assets.playerSkin[1][2].rotate(-Mob.ANIM_SPEED); Assets.playerSkin[0][3].rotate(-Mob.ANIM_SPEED); @@ -111,7 +143,7 @@ public class GameRenderer { private void drawGUI() { spriteBatch.draw(Assets.invBar, camera.viewportWidth/2 - Assets.invBar.getRegionWidth()/2, 0); - for (int i=0; i<8; i++) { + for (int i=0; i<9; i++) { if (gameProc.player.inventory[i]>0) { spriteBatch.draw(Items.BLOCKS.getValueAt(gameProc.player.inventory[i]).getTexture(), camera.viewportWidth/2 - Assets.invBar.getRegionWidth()/2+3+i*20, @@ -145,7 +177,9 @@ public class GameRenderer { drawWorld(); for (Mob mob : gameProc.mobs) drawMob(mob); drawPlayer(gameProc.player); + drawWorldForeground(); drawGUI(); + spriteBatch.end(); if (gameProc.ctrlMode==1) { @@ -156,6 +190,19 @@ public class GameRenderer { gameProc.cursorY * 16 - camera.position.y, 16, 16); shapeRenderer.end(); } + + fontBatch.begin(); + setFontColor(255,255,255); + drawString("CaveCraft "+CaveGame.VERSION, 0, 0); + drawString("FPS: "+GameScreen.FPS, 0, 20); + drawString("X: "+(int)(gameProc.player.position.x/16), 0, 40); + drawString("Y: "+(int)(gameProc.player.position.y/16), 0, 60); + drawString("Block: "+ + Items.BLOCKS.keys().toArray().get(gameProc.world.getForeMap( + (int)((gameProc.player.position.x+gameProc.player.texWidth/2)/16), + (int)(gameProc.player.position.y/16+2))), + 0, 80); + fontBatch.end(); } }