X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameRenderer.java;h=7ab146b7235c7342b0a61b56e6bd2b98e4218a9d;hp=38c79f1641b3e335ab2838ba80a873d58998fa03;hb=597ab66d10b43233da31893d0d074485d5aa0bd2;hpb=e14d8af238926a5cbfc067cfc9a9b032e51f1cac diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java index 38c79f1..7ab146b 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java @@ -121,7 +121,7 @@ public class GameRenderer extends Renderer { float y = camera.viewportHeight/2-Assets.creativeInv.getRegionHeight()/2; spriteBatch.draw(Assets.creativeInv, x, y); spriteBatch.draw(Assets.creativeScroll, x+156, - y+18+(gameProc.creativeScroll*(72/(gameProc.maxCreativeScroll+1)))); + y+18+(gameProc.creativeScroll*(72/gameProc.maxCreativeScroll))); for (int i=gameProc.creativeScroll*40; i<(gameProc.creativeScroll+1)*40; i++) { if (i>0 && i