X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameProc.java;h=61c64ffebf940ab81233bce72fb7da74977c4e2a;hp=bd91e725ef85509829cd2fcf9eab7f30ae054b0c;hb=a6ec412e508cfa8679dcf32e69600fbb939122af;hpb=5f7d6ee2ded67d412e861f09e102b52efb74d12c diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java index bd91e72..61c64ff 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java @@ -1,13 +1,17 @@ package ru.deadsoftware.cavecraft.game; import com.badlogic.gdx.utils.TimeUtils; +import ru.deadsoftware.cavecraft.game.objects.Player; public class GameProc { public static double RUN_TIME = 0; + public Player player; + public GameWorld world; public GameRenderer renderer; + public GamePhysics physics; public int cursorX, cursorY; @@ -16,12 +20,21 @@ public class GameProc { public long touchDownTime; public GameProc() { - world = new GameWorld(512,16); + world = new GameWorld(512,32); + renderer = new GameRenderer(this); + physics = new GamePhysics(this); + player = new Player(); + } + + public void resetRenderer() { renderer = new GameRenderer(this); } public void update(float delta) { RUN_TIME += delta; + + physics.update(delta); + if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) { world.placeToBackground(cursorX,cursorY,1); isTouchDown = false;