X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameProc.java;h=49fe7056faf70015c50f5828e724c7374052491b;hp=5d20e621cdc981ba66b94cabae10da0eed6bfb15;hb=7f1f702250f9cd05c1d7f5492e09ba16a56270ae;hpb=755ddc2f16f28a493969c22cd3513acddc6e67cd diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java index 5d20e62..49fe705 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java @@ -118,140 +118,147 @@ public class GameProc implements Serializable{ private void updateFluids(int x, int y) { if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) { - if ((!Items.isWater(world.getForeMap(x-1,y)) || + if (world.getForeMap(x, y)==60) { + if (!Items.isWater(world.getForeMap(x, y - 1))) + world.setForeMap(x, y, world.getForeMap(x, y) + 1); + } else if ((!Items.isWater(world.getForeMap(x-1,y)) || (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) && (!Items.isWater(world.getForeMap(x+1,y)) || (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){ world.setForeMap(x, y, world.getForeMap(x, y)+1); - if (world.getForeMap(x, y)>62) world.setForeMap(x, y, 0); } + if (world.getForeMap(x, y)>63) world.setForeMap(x, y, 0); } - if (world.getForeMap(x, y) == 8) { - if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) || (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { - world.setForeMap(x,y+1,8); + world.setForeMap(x,y+1,60); updateBlock(x, y+2); } else if (Items.isLava(world.getForeMap(x, y+1))) { if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); - else world.setForeMap(x, y+1, 66); + else world.setForeMap(x, y+1, 68); } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { if (world.getForeMap(x+1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || - (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>60)) { - world.setForeMap(x+1,y,60); + (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)) { + world.setForeMap(x+1,y,61); updateBlock(x+1, y+1); } else if (Items.isLava(world.getForeMap(x+1, y))) { if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); - else world.setForeMap(x+1, y, 66); - } else if (world.getForeMap(x+1, y)==60 && world.getForeMap(x+2, y)==8) world.setForeMap(x+1, y, 8); + else world.setForeMap(x+1, y, 68); + } else if (world.getForeMap(x+1, y)==61 && (world.getForeMap(x+2, y)==8 || world.getForeMap(x+2, y)==60)) world.setForeMap(x+1, y, 8); if (world.getForeMap(x-1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || - (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>60)) { - world.setForeMap(x-1,y,60); + (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)) { + world.setForeMap(x-1,y,61); updateBlock(x-1, y+1); } else if (Items.isLava(world.getForeMap(x-1, y))) { if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); - else world.setForeMap(x-1, y, 66); - } else if (world.getForeMap(x-1, y)==60 && world.getForeMap(x-2, y)==8) world.setForeMap(x-1, y, 8); + else world.setForeMap(x-1, y, 68); + } else if (world.getForeMap(x-1, y)==61 && (world.getForeMap(x-2, y)==8 || world.getForeMap(x-2, y)==60)) world.setForeMap(x-1, y, 8); } return; } - if (world.getForeMap(x, y) == 60) { - if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + if (world.getForeMap(x, y) == 61) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) || (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { - world.setForeMap(x,y+1,8); + world.setForeMap(x,y+1,60); updateBlock(x, y+2); } else if (Items.isLava(world.getForeMap(x, y+1))) { if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); - else world.setForeMap(x, y+1, 66); + else world.setForeMap(x, y+1, 68); } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { if (world.getForeMap(x+1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || - (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)){ - world.setForeMap(x+1,y,61); + (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>62)){ + world.setForeMap(x+1,y,62); updateBlock(x+1, y+1); } else if (Items.isLava(world.getForeMap(x+1, y))) { if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); - else world.setForeMap(x+1, y, 66); + else world.setForeMap(x+1, y, 68); } if (world.getForeMap(x-1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || - (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)){ - world.setForeMap(x-1,y,61); + (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>62)){ + world.setForeMap(x-1,y,62); updateBlock(x-1, y+1); } else if (Items.isLava(world.getForeMap(x-1, y))) { if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); - else world.setForeMap(x-1, y, 66); + else world.setForeMap(x-1, y, 68); } } return; } - if (world.getForeMap(x, y) == 61) { - if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + if (world.getForeMap(x, y) == 62) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) || (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { - world.setForeMap(x,y+1,8); + world.setForeMap(x,y+1,60); updateBlock(x, y+2); } else if (Items.isLava(world.getForeMap(x, y+1))) { if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); - else world.setForeMap(x, y+1, 66); + else world.setForeMap(x, y+1, 68); } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { if (world.getForeMap(x+1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){ - world.setForeMap(x+1,y,62); + world.setForeMap(x+1,y,63); updateBlock(x+1, y+1); } else if (Items.isLava(world.getForeMap(x+1, y))) { if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); - else world.setForeMap(x+1, y, 66); + else world.setForeMap(x+1, y, 68); } if (world.getForeMap(x-1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){ - world.setForeMap(x-1,y,62); + world.setForeMap(x-1,y,63); updateBlock(x-1, y+1); } else if (Items.isLava(world.getForeMap(x-1, y))) { if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); - else world.setForeMap(x-1, y, 66); + else world.setForeMap(x-1, y, 68); } } return; } - if (world.getForeMap(x, y) == 62) { - if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + if (world.getForeMap(x, y) == 63) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) || (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { - world.setForeMap(x,y+1,8); + world.setForeMap(x,y+1,60); updateBlock(x, y+2); } else if (Items.isLava(world.getForeMap(x, y+1))) { if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); - else world.setForeMap(x, y+1, 66); + else world.setForeMap(x, y+1, 68); } return; } if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) { - if ((!Items.isLava(world.getForeMap(x-1,y)) || + if (world.getForeMap(x, y)==64) { + if (!Items.isLava(world.getForeMap(x, y - 1))) + world.setForeMap(x, y, world.getForeMap(x, y) + 1); + } else if ((!Items.isLava(world.getForeMap(x,y-1))) && + (!Items.isLava(world.getForeMap(x-1,y)) || (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) && (!Items.isLava(world.getForeMap(x+1,y)) || (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){ world.setForeMap(x, y, world.getForeMap(x, y)+1); - if (world.getForeMap(x, y)>65) world.setForeMap(x, y, 0); } + if (world.getForeMap(x, y)>67) world.setForeMap(x, y, 0); } - if (world.getForeMap(x, y) == 9) { - if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) || (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { - world.setForeMap(x,y+1,9); + world.setForeMap(x,y+1,64); updateBlock(x, y+2); } else if (Items.isWater(world.getForeMap(x, y+1))) { world.setForeMap(x, y+1, 1); } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { if (world.getForeMap(x+1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || - (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>63)) { - world.setForeMap(x+1,y,63); + (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>65)) { + world.setForeMap(x+1,y,65); updateBlock(x+1, y+1); } else if (Items.isWater(world.getForeMap(x+1, y))) { world.setForeMap(x+1, y, 1); @@ -259,8 +266,8 @@ public class GameProc implements Serializable{ if (world.getForeMap(x-1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || - (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>63)) { - world.setForeMap(x-1,y,63); + (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>65)) { + world.setForeMap(x-1,y,65); updateBlock(x-1, y+1); } else if (Items.isWater(world.getForeMap(x-1, y))) { world.setForeMap(x-1, y, 1); @@ -268,18 +275,18 @@ public class GameProc implements Serializable{ } return; } - if (world.getForeMap(x, y) == 63) { - if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + if (world.getForeMap(x, y) == 65) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) || (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { - world.setForeMap(x,y+1,9); + world.setForeMap(x,y+1,64); updateBlock(x, y+2); } else if (Items.isWater(world.getForeMap(x, y+1))) { world.setForeMap(x, y+1, 1); } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { if (world.getForeMap(x+1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || - (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>64)){ - world.setForeMap(x+1,y,64); + (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>66)){ + world.setForeMap(x+1,y,66); updateBlock(x+1, y+1); } else if (Items.isWater(world.getForeMap(x+1, y))) { world.setForeMap(x+1, y, 1); @@ -287,8 +294,8 @@ public class GameProc implements Serializable{ if (world.getForeMap(x-1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || - (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>64)){ - world.setForeMap(x-1,y,64); + (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>66)){ + world.setForeMap(x-1,y,66); updateBlock(x-1, y+1); } else if (Items.isWater(world.getForeMap(x-1, y))) { world.setForeMap(x-1, y, 1); @@ -296,17 +303,17 @@ public class GameProc implements Serializable{ } return; } - if (world.getForeMap(x, y) == 64) { - if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + if (world.getForeMap(x, y) == 66) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) || (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { - world.setForeMap(x,y+1,9); + world.setForeMap(x,y+1,64); updateBlock(x, y+2); } else if (Items.isWater(world.getForeMap(x, y+1))) { world.setForeMap(x, y+1, 1); } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { if (world.getForeMap(x+1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){ - world.setForeMap(x+1,y,65); + world.setForeMap(x+1,y,67); updateBlock(x+1, y+1); } else if (Items.isWater(world.getForeMap(x+1, y))) { world.setForeMap(x+1, y, 1); @@ -314,7 +321,7 @@ public class GameProc implements Serializable{ if (world.getForeMap(x-1, y)==0 || (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){ - world.setForeMap(x-1,y,65); + world.setForeMap(x-1,y,67); updateBlock(x-1, y+1); } else if (Items.isWater(world.getForeMap(x-1, y))) { world.setForeMap(x-1, y, 1); @@ -322,10 +329,10 @@ public class GameProc implements Serializable{ } return; } - if (world.getForeMap(x, y) == 65) { - if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + if (world.getForeMap(x, y) == 67) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) || (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { - world.setForeMap(x,y+1,9); + world.setForeMap(x,y+1,64); updateBlock(x, y+2); } else if (Items.isWater(world.getForeMap(x, y+1))) { world.setForeMap(x, y+1, 1); @@ -377,7 +384,7 @@ public class GameProc implements Serializable{ DO_UPD = false; } - for (int y=(int)renderer.camera.position.y/16-1; y<(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1; y++) { + for (int y=0; y