X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGamePhysics.java;h=dc0c93d65c6df3ec56f4a95296653a44c3af8d96;hp=d314b82cda6929bd1581d373294e52e08bfdcca3;hb=8c0966b107ebbf261f8aa9c516fb90b0d9d230e5;hpb=be2690f1dee10f68a5ce6d576ace13c825ac5d15 diff --git a/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java b/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java index d314b82..dc0c93d 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java @@ -68,8 +68,14 @@ public class GamePhysics { } private void dropPhy(Drop drop) { - if (drop.move.y < 9) drop.move.y += gravity.y / 4; + if (drop.closeToPlayer(gp) > 0) { + drop.moveToPlayer(gp); + } else { + if (drop.move.y < 9) drop.move.y += gravity.y / 4; + } drop.pos.add(drop.move); + if (drop.pos.x + 8 > gp.world.getWidth() * 16) drop.pos.x -= gp.world.getWidth() * 16; + else if (drop.pos.x < 0) drop.pos.x += gp.world.getWidth() * 16; drop.pos.y = MathUtils.round(drop.pos.y); while (checkColl(drop.getRect())) { drop.pos.y--; @@ -185,8 +191,7 @@ public class GamePhysics { for (Iterator it = gp.drops.iterator(); it.hasNext(); ) { Drop drop = it.next(); dropPhy(drop); - if (Intersector.overlaps(drop.getRect(), gp.player.getRect())) - drop.pickUpDrop(gp.player); + if (Intersector.overlaps(drop.getRect(), gp.player.getRect())) drop.pickUpDrop(gp.player); if (drop.pickedUp) it.remove(); }