X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2FGameScreen.java;h=0bbd9966f6a95af78c0f23313ede6657b053b102;hp=c77c9e08032e6efe725cb6be42d07f248873464d;hb=ad90ec91a8a5a0b4ad7ada5692fe427a57ecb062;hpb=1c798d88e9c23d438e7fa770c9670b02a761f866 diff --git a/core/src/ru/deadsoftware/cavecraft/GameScreen.java b/core/src/ru/deadsoftware/cavecraft/GameScreen.java index c77c9e0..0bbd996 100644 --- a/core/src/ru/deadsoftware/cavecraft/GameScreen.java +++ b/core/src/ru/deadsoftware/cavecraft/GameScreen.java @@ -14,7 +14,8 @@ public class GameScreen implements Screen { public static boolean SHOW_DEBUG = false; public static int NEW_GAME_MODE = 0; - private GameProc gp; + public static GameProc GP; + private Renderer renderer; private MenuRenderer menuRenderer; @@ -35,7 +36,7 @@ public class GameScreen implements Screen { } private void game(float delta) { - gp.update(delta); + GP.update(delta); } private void menu() { @@ -59,21 +60,22 @@ public class GameScreen implements Screen { break; case NEW_GAME: - gp = new GameProc(NEW_GAME_MODE); - renderer = gp.renderer; - Gdx.input.setInputProcessor(new InputHandlerGame(gp)); + GP = new GameProc(); + GP.initGame(NEW_GAME_MODE); + renderer = GP.renderer; + Gdx.input.setInputProcessor(new InputHandlerGame()); CaveGame.STATE = AppState.GAME_PLAY; break; case LOAD_GAME: - gp = GameSaver.load(); - renderer = gp.renderer; - Gdx.input.setInputProcessor(new InputHandlerGame(gp)); + GP = GameSaver.load(); + renderer = GP.renderer; + Gdx.input.setInputProcessor(new InputHandlerGame()); CaveGame.STATE = AppState.GAME_PLAY; break; case SAVE_GAME: - GameSaver.save(gp); + GameSaver.save(GP); CaveGame.STATE = AppState.MENU_MAIN; break; @@ -96,8 +98,8 @@ public class GameScreen implements Screen { break; case GAME_PLAY: case GAME_CREATIVE_INV: - gp.resetRenderer(); - renderer = gp.renderer; + GP.resetRenderer(); + renderer = GP.renderer; break; } }