package ru.deadsoftware.cavedroid.misc; import com.badlogic.gdx.Input; import com.badlogic.gdx.files.FileHandle; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.GlyphLayout; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.math.Rectangle; import com.badlogic.gdx.utils.ArrayMap; import com.badlogic.gdx.utils.JsonReader; import com.badlogic.gdx.utils.JsonValue; import ru.deadsoftware.cavedroid.game.objects.TouchButton; import ru.deadsoftware.cavedroid.misc.utils.AssetLoader; import java.io.File; import java.util.HashMap; import java.util.LinkedList; import java.util.List; import java.util.Map; public class Assets { private static final int BLOCK_DAMAGE_STAGES = 10; public static final JsonReader jsonReader = new JsonReader(); private static final List loadedTextures = new LinkedList<>(); public static final Sprite[][] playerSprite = new Sprite[2][4]; public static final Sprite[][] pigSprite = new Sprite[2][2]; public static final Sprite[] blockDamageSprites = new Sprite[10]; public static final HashMap textureRegions = new HashMap<>(); public static final ArrayMap guiMap = new ArrayMap<>(); private static final GlyphLayout glyphLayout = new GlyphLayout(); public static BitmapFont minecraftFont; public static Map blockTextures = new HashMap<>(); public static Map itemTextures = new HashMap<>(); public static void dispose() { minecraftFont.dispose(); loadedTextures.forEach(Texture::dispose); loadedTextures.clear(); } private static Texture loadTexture(FileHandle fileHandle) { Texture texture = new Texture(fileHandle); loadedTextures.add(texture); return texture; } private static TextureRegion flippedRegion(Texture texture, int x, int y, int width, int height) { return new TextureRegion(texture, x, y + height, width, -height); } private static Sprite flippedSprite(Texture texture) { Sprite sprite = new Sprite(texture); sprite.flip(false, true); return sprite; } private static Sprite flippedSprite(TextureRegion texture) { Sprite sprite = new Sprite(texture); sprite.flip(false, true); return sprite; } private static void loadMob(AssetLoader assetLoader, Sprite[][] sprite, String mob) { for (int i = 0; i < sprite.length; i++) { for (int j = 0; j < sprite[i].length; j++) { sprite[i][j] = flippedSprite(loadTexture( assetLoader.getAssetHandle("mobs/" + mob + "/" + i + "_" + j + ".png"))); sprite[i][j].setOrigin(sprite[i][j].getWidth() / 2, 0); } } } private static void loadBlockDamage(AssetLoader assetLoader) { final Texture blockDamageTexture = loadTexture(assetLoader.getAssetHandle("break.png")); for (int i = 0; i < BLOCK_DAMAGE_STAGES; i++) { blockDamageSprites[i] = new Sprite(flippedRegion(blockDamageTexture, i * 16, 0, 16, 16)); } } private static void setPlayerHeadOrigin() { for (Sprite[] sprites : playerSprite) { sprites[0].setOrigin(sprites[0].getWidth() / 2, sprites[0].getHeight()); } } /** * Loads texture names and sizes from json/texture_regions.json, cuts them to TextureRegions * and puts to {@link #textureRegions} HashMap */ private static void loadJSON(AssetLoader assetLoader) { JsonValue json = jsonReader.parse(assetLoader.getAssetHandle("json/texture_regions.json")); for (JsonValue file = json.child(); file != null; file = file.next()) { Texture texture = loadTexture(assetLoader.getAssetHandle(file.name() + ".png")); if (file.size == 0) { textureRegions.put(file.name(), flippedRegion(texture, 0, 0, texture.getWidth(), texture.getHeight())); } else { for (JsonValue key = file.child(); key != null; key = key.next()) { int x = getIntFromJson(key, "x", 0); int y = getIntFromJson(key, "y", 0); int w = getIntFromJson(key, "w", texture.getWidth()); int h = getIntFromJson(key, "h", texture.getHeight()); textureRegions.put(key.name(), flippedRegion(texture, x, y, w, h)); } } } } private static int getMouseKey(String name) { switch (name) { case "Left": return Input.Buttons.LEFT; case "Right": return Input.Buttons.RIGHT; case "Middle": return Input.Buttons.MIDDLE; case "Back": return Input.Buttons.BACK; case "Forward": return Input.Buttons.FORWARD; default: return -1; } } private static void loadTouchButtonsFromJSON(AssetLoader assetLoader) { JsonValue json = Assets.jsonReader.parse(assetLoader.getAssetHandle("json/touch_buttons.json")); for (JsonValue key = json.child(); key != null; key = key.next()) { float x = key.getFloat("x"); float y = key.getFloat("y"); float w = key.getFloat("w"); float h = key.getFloat("h"); boolean mouse = Assets.getBooleanFromJson(key, "mouse", false); String name = key.getString("key"); int code = mouse ? getMouseKey(name) : Input.Keys.valueOf(name); if (x < 0) { x = assetLoader.getGameRendererWidth() + x; } if (y < 0) { y = assetLoader.getGameRendererHeight() + y; } Assets.guiMap.put(key.name(), new TouchButton(new Rectangle(x, y, w, h), code, mouse)); } } private static Texture resolveTexture(AssetLoader assetLoader, String textureName, String lookUpPath, Map cache) { if (cache.containsKey(textureName)) { return cache.get(textureName); } final Texture texture = loadTexture(assetLoader.getAssetHandle(lookUpPath + File.separator + textureName + ".png")); cache.put(textureName, texture); return texture; } public static Texture resolveItemTexture(AssetLoader assetLoader, String textureName) { return resolveTexture(assetLoader, textureName, "textures/items", itemTextures); } public static Texture resolveBlockTexture(AssetLoader assetLoader, String textureName) { return resolveTexture(assetLoader, textureName, "textures/blocks", blockTextures); } private static void loadAllPngsFromDirInto(FileHandle dir, Map loadInto) { for (FileHandle handle : dir.list((d, name) -> name.endsWith(".png"))) { loadInto.put(handle.nameWithoutExtension(), loadTexture(handle)); } } private static void loadItems(AssetLoader assetLoader) { final FileHandle itemsDir = assetLoader.getAssetHandle("textures/items"); loadAllPngsFromDirInto(itemsDir, itemTextures); } private static void loadBlocks(AssetLoader assetLoader) { final FileHandle blocksDir = assetLoader.getAssetHandle("textures/blocks"); loadAllPngsFromDirInto(blocksDir, blockTextures); } public static void load(final AssetLoader assetLoader) { loadMob(assetLoader, playerSprite, "char"); loadMob(assetLoader, pigSprite, "pig"); loadBlockDamage(assetLoader); loadJSON(assetLoader); loadBlocks(assetLoader); loadItems(assetLoader); loadTouchButtonsFromJSON(assetLoader); setPlayerHeadOrigin(); minecraftFont = new BitmapFont(assetLoader.getAssetHandle("font.fnt"), true); minecraftFont.getData().setScale(.375f); } /** * @param s string whose width you want to know * @return A width of string written in {@link #minecraftFont} in pixels */ public static int getStringWidth(String s) { glyphLayout.setText(minecraftFont, s); return (int) glyphLayout.width; } /** * @param s string whose height you want to know * @return A height of string written in {@link #minecraftFont} in pixels */ public static int getStringHeight(String s) { glyphLayout.setText(minecraftFont, s); return (int) glyphLayout.height; } public static int getIntFromJson(JsonValue json, String name, int defaultValue) { return json.has(name) ? json.getInt(name) : defaultValue; } public static float getFloatFromJson(JsonValue json, String name, float defaultValue) { return json.has(name) ? json.getFloat(name) : defaultValue; } public static String getStringFromJson(JsonValue json, String name, String defaultValue) { return json.has(name) ? json.getString(name) : defaultValue; } public static boolean getBooleanFromJson(JsonValue json, String name, boolean defaultValue) { return json.has(name) ? json.getBoolean(name) : defaultValue; } }