package ru.deadsoftware.cavedroid.menu; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.utils.Array; import org.jetbrains.annotations.NotNull; import ru.deadsoftware.cavedroid.CaveGame; import ru.deadsoftware.cavedroid.GameScreen; import ru.deadsoftware.cavedroid.game.GameProc; import ru.deadsoftware.cavedroid.game.GameSaver; import ru.deadsoftware.cavedroid.menu.objects.Button; import ru.deadsoftware.cavedroid.misc.Renderer; import ru.deadsoftware.cavedroid.misc.states.AppState; import ru.deadsoftware.cavedroid.misc.states.GameState; import ru.deadsoftware.cavedroid.misc.states.MenuState; import static ru.deadsoftware.cavedroid.GameScreen.GP; import static ru.deadsoftware.cavedroid.misc.Assets.*; public class MenuRenderer extends Renderer { public Array