package ru.deadsoftware.cavedroid.game.objects; import com.badlogic.gdx.math.Rectangle; public class TouchButton { private final Rectangle rect; private final int code; private final boolean mouse; public TouchButton(Rectangle rect, int code, boolean mouse) { this.rect = rect; this.code = code; this.mouse = mouse; } public Rectangle getRect() { return rect; } public int getCode() { return code; } public boolean isMouse() { return mouse; } }