package ru.deadsoftware.cavedroid.game.mobs; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavedroid.misc.Assets; import static ru.deadsoftware.cavedroid.GameScreen.GP; import static ru.deadsoftware.cavedroid.misc.Assets.pigSprite; public class Pig extends Mob { public Pig(float x, float y) { super(x, y, 25, 18, Mob.randomDir()); mov = new Vector2(looksLeft() ? -1 : 1, 0); } @Override public void changeDir() { switchDir(); mov.x = -1 + 2 * getDirection(); } @Override public void ai() { if (MathUtils.randomBoolean(.0025f)) changeDir(); else if (MathUtils.randomBoolean(.0025f)) { if (mov.x != 0f) mov.x = 0; else mov.x = -1 + 2 * getDirection(); } if (mov.x != 0f) anim += animDelta; else anim = 0; if (anim >= 60 || anim <= -60) { animDelta = -animDelta; } } @Override public int getType() { return 0; } @Override public void draw(SpriteBatch spriteBatch, float x, float y) { if (x + getWidth() - GP.world.getWidthPx() >= 0 && x - GP.world.getWidthPx() <= getWidth()) { x -= GP.world.getWidthPx(); } else if (x + getWidth() + GP.world.getWidthPx() >= 0 && x + GP.world.getWidthPx() <= getWidth()) { x += GP.world.getWidthPx(); } pigSprite[0][1].setRotation(getAnim()); pigSprite[1][1].setRotation(-getAnim()); //back legs pigSprite[1][1].setPosition(x - 4 + (9 - getDirection() * 9), y + 6); pigSprite[1][1].draw(spriteBatch); pigSprite[1][1].setPosition(x + 17 - (9 * getDirection()), y + 6); pigSprite[1][1].draw(spriteBatch); //front legs pigSprite[0][1].setPosition(x - 4 + (9 - getDirection() * 9), y + 6); pigSprite[0][1].draw(spriteBatch); pigSprite[0][1].setPosition(x + 17 - (9 * getDirection()), y + 6); pigSprite[0][1].draw(spriteBatch); //head & body spriteBatch.draw(Assets.pigSprite[getDirection()][0], x, y); } }