package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.utils.ArrayMap; import ru.deadsoftware.cavedroid.game.objects.Block; import ru.deadsoftware.cavedroid.game.objects.Item; import java.util.ArrayList; public class GameItems { private static ArrayMap blocks = new ArrayMap(); private static ArrayList items = new ArrayList(); public static boolean isFluid(int bl) { return isWater(bl) || isLava(bl); } public static boolean isWater(int bl) { return (bl == 8 || bl == 60 || bl == 61 || bl == 62 || bl == 63); } public static boolean isLava(int bl) { return (bl == 9 || bl == 64 || bl == 65 || bl == 66 || bl == 67); } public static boolean isSlab(int bl) { return (bl == 51 || bl == 53 || bl == 54 || bl == 55 || bl == 56 || bl == 58); } public static String getBlockKey(int id) { return blocks.getKeyAt(id); } public static Block getBlock(int id) { return blocks.getValueAt(id); } public static Item getItem(int id) { return items.get(id); } public static int getBlocksSize() { return blocks.size; } public static int getItemsSize() { return items.size(); } public static void loadItems() { //0 items.add(null); //1 items.add(new Item("Stone", 0, 0, 1)); //2 items.add(new Item("Grass", 1, 0, 2)); //3 items.add(new Item("Dirt", 2, 0, 3)); //4 items.add(new Item("Cobblestone", 3, 0, 4)); //5 items.add(new Item("Planks", 4, 0, 5)); //6 items.add(new Item("Sapling", 5, 0, 6)); //7 items.add(new Item("Bedrock", 6, 0, 7)); //8 items.add(new Item("Sand", 9, 0, 10)); //9 items.add(new Item("Gravel", 10, 0, 11)); //10 items.add(new Item("Golden Ore", 11, 0, 12)); //11 items.add(new Item("Iron Ore", 12, 0, 13)); //12 items.add(new Item("Coal Ore", 13, 0, 14)); //13 items.add(new Item("Wood", 14, 0, 15)); //14 items.add(new Item("Leaves", 15, 0, 16)); //15 items.add(new Item("Glass", 17, 0, 18)); //16 items.add(new Item("Lapis Ore", 18, 0, 19)); //17 items.add(new Item("Lapis Block", 19, 0, 20)); //18 items.add(new Item("Sandstone", 20, 0, 21)); //19 items.add(new Item("Cobweb", 24, 0, 25)); //20 items.add(new Item("Tall Grass", 25, 0, 26)); //21 items.add(new Item("Dead Bush", 26, 0, 27)); //22 items.add(new Item("Bricks", 27, 0, 28)); //23 items.add(new Item("Dandelion", 28, 0, 29)); //24 items.add(new Item("Rose", 29, 0, 30)); //25 items.add(new Item("Mushroom", 30, 0, 31)); //26 items.add(new Item("Mushroom", 31, 0, 32)); //27 items.add(new Item("White Wool", 32, 0, 33)); //28 items.add(new Item("Orange Wool", 33, 0, 34)); //29 items.add(new Item("Magenta Wool", 34, 0, 35)); //30 items.add(new Item("Light Blue Wool", 35, 0, 36)); //31 items.add(new Item("Yellow Wool", 36, 0, 37)); //32 items.add(new Item("Lime Wool", 37, 0, 38)); //33 items.add(new Item("Pink Wool", 38, 0, 39)); //34 items.add(new Item("Gray Wool", 39, 0, 40)); //35 items.add(new Item("Light Gray Wool", 40, 0, 41)); //36 items.add(new Item("Cyan Wool", 41, 0, 42)); //37 items.add(new Item("Purple Wool", 42, 0, 43)); //38 items.add(new Item("Blue Wool", 43, 0, 44)); //39 items.add(new Item("Brown Wool", 44, 0, 45)); //40 items.add(new Item("Green Wool", 45, 0, 46)); //41 items.add(new Item("Red Wool", 46, 0, 47)); //42 items.add(new Item("Black Wool", 47, 0, 48)); //43 items.add(new Item("Golden Block", 48, 0, 49)); //44 items.add(new Item("Iron Block", 49, 0, 50)); //45 items.add(new Item("Stone Slab", 50, 0, 51)); //46 items.add(new Item("Sandstone Slab", 52, 0, 53)); //47 items.add(new Item("Wooden Slab", 53, 0, 54)); //48 items.add(new Item("Cobblestone Slab", 54, 0, 55)); //49 items.add(new Item("Brick Slab", 55, 0, 56)); //50 items.add(new Item("Stone Brick", 64, 0, 57)); //51 items.add(new Item("Stone Brick Slab", 56, 0, 58)); //52 items.add(new Item("Cactus", 57, 0, 59)); //53 items.add(new Item("Obsidian", 65, 0, 68)); //54 items.add(new Item("Wooden Sword", 0, 1)); //55 items.add(new Item("Stone Sword", 1, 1)); //56 items.add(new Item("Iron Sword", 2, 1)); //57 items.add(new Item("Diamond Sword", 3, 1)); //58 items.add(new Item("Golden Sword", 4, 1)); //59 items.add(new Item("Wooden Shovel", 5, 1)); //60 items.add(new Item("Stone Shovel", 6, 1)); //61 items.add(new Item("Iron Shovel", 7, 1)); //62 items.add(new Item("Diamond Shovel", 8, 1)); //63 items.add(new Item("Golden Shovel", 9, 1)); //64 items.add(new Item("Empty Bucket", 10, 2)); //65 items.add(new Item("Water Bucket", 11, 2)); //66 items.add(new Item("Lava Bucket", 12, 2)); } public static void loadBlocks() { //0 blocks.put("none", null); //1 blocks.put("stone", new Block(0, 450, 4)); //2 blocks.put("grass", new Block(1, 54, 3)); //3 blocks.put("dirt", new Block(2, 45, 3)); //4 blocks.put("cobblestone", new Block(3, 600, 4)); //5 blocks.put("planks", new Block(4, 180, 5)); //6 blocks.put("sapling", new Block(5, 0, 6, false, false, true, true)); //7 blocks.put("bedrock", new Block(6, -1, 7)); //8 blocks.put("water", new Block(7, -1, 0, false, false, true)); //9 blocks.put("lava", new Block(8, -1, 0, false, false, false)); //10 blocks.put("sand", new Block(9, 45, 8)); //11 blocks.put("gravel", new Block(10, 54, 9)); //12 blocks.put("gold_ore", new Block(11, 900, 10)); //13 blocks.put("iron_ore", new Block(12, 900, 11)); //14 blocks.put("coal_ore", new Block(13, 900, 0)); //15 blocks.put("log", new Block(14, 180, 13)); //16 blocks.put("leaves", new Block(15, 21, 0)); //17 blocks.put("sponge", new Block(16, 54, 0)); //18 blocks.put("glass", new Block(17, 27, 0, true, false, true)); //19 blocks.put("lapis_ore", new Block(18, 900, 0)); //20 blocks.put("lapis_block", new Block(19, 900, 17)); //21 blocks.put("sandstone", new Block(20, 240, 18)); //22 blocks.put("noteblock", new Block(21, 75, 0)); //23 blocks.put("bed_l", new Block(22, 21, 0, false, true, true)); //24 blocks.put("bed_r", new Block(23, 21, 0, false, true, true)); //25 blocks.put("cobweb", new Block(24, 1200, 0, false, false, true)); //26 blocks.put("tallgrass", new Block(25, 0, 0, false, false, true, true)); //27 blocks.put("deadbush", new Block(26, 0, 0, false, false, true, true)); //28 blocks.put("brick_block", new Block(27, 600, 22)); //29 blocks.put("dandelion", new Block(28, 0, 23, false, false, true, true)); //30 blocks.put("rose", new Block(29, 0, 24, false, false, true, true)); //31 blocks.put("brown_mushroom", new Block(30, 0, 25, false, false, true, true)); //32 blocks.put("red_mushroom", new Block(31, 0, 26, false, false, true, true)); //33 blocks.put("wool_while", new Block(32, 75, 27, true, false, false)); //34 blocks.put("wool_orange", new Block(33, 75, 28, true, false, false)); //35 blocks.put("wool_magenta", new Block(34, 75, 29, true, false, false)); //36 blocks.put("wool_lightblue", new Block(35, 75, 30, true, false, false)); //37 blocks.put("wool_yellow", new Block(36, 75, 31, true, false, false)); //38 blocks.put("wool_lime", new Block(37, 75, 32, true, false, false)); //39 blocks.put("wool_pink", new Block(38, 75, 33, true, false, false)); //40 blocks.put("wool_gray", new Block(39, 75, 34, true, false, false)); //41 blocks.put("wool_lightgray", new Block(40, 75, 35, true, false, false)); //42 blocks.put("wool_cyan", new Block(41, 75, 36, true, false, false)); //43 blocks.put("wool_purple", new Block(42, 75, 37, true, false, false)); //44 blocks.put("wool_blue", new Block(43, 75, 38, true, false, false)); //45 blocks.put("wool_brown", new Block(44, 75, 39, true, false, false)); //46 blocks.put("wool_green", new Block(45, 75, 40, true, false, false)); //47 blocks.put("wool_red", new Block(46, 75, 41, true, false, false)); //48 blocks.put("wool_black", new Block(47, 75, 42, true, false, false)); //49 blocks.put("gold_block", new Block(48, 900, 43)); //50 blocks.put("iron_block", new Block(49, 1500, 44)); //51 blocks.put("stone_slab", new Block(0, 8, 16, 8, 50, 600, 45, true, false, true)); //52 blocks.put("double_stone_slab", new Block(51, 600, 45)); //53 blocks.put("sandstone_slab", new Block(0, 8, 16, 8, 52, 600, 46, true, false, true)); //54 blocks.put("wooden_slab", new Block(0, 8, 16, 8, 53, 180, 47, true, false, true)); //55 blocks.put("cobblestone_slab", new Block(0, 8, 16, 8, 54, 600, 48, true, false, true)); //56 blocks.put("brick_slab", new Block(0, 8, 16, 8, 55, 600, 49, true, false, true)); //57 blocks.put("stonebrick", new Block(64, 450, 50)); //58 blocks.put("stone_brick_slab", new Block(0, 8, 16, 8, 56, 450, 51, true, false, true)); //59 blocks.put("cactus", new Block(1, 0, 14, 16, 57, 39, 52, true, false, true, true)); //60 blocks.put("water_16", new Block(7, -1, 0, false, false, true)); //61 blocks.put("water_12", new Block(58, -1, 0, false, false, true)); //62 blocks.put("water_8", new Block(59, -1, 0, false, false, true)); //63 blocks.put("water_4", new Block(60, -1, 0, false, false, true)); //64 blocks.put("lava_16", new Block(8, -1, 0, false, false, true)); //65 blocks.put("lava_12", new Block(61, -1, 0, false, false, true)); //66 blocks.put("lava_8", new Block(62, -1, 0, false, false, true)); //67 blocks.put("lava_4", new Block(63, -1, 0, false, false, true)); //68 blocks.put("obsidian", new Block(65, 1500, 53)); } public static void load() { loadBlocks(); loadItems(); } }