package ru.deadsoftware.cavecraft.menu; import ru.deadsoftware.cavecraft.Assets; import ru.deadsoftware.cavecraft.GameScreen; import ru.deadsoftware.cavecraft.Items; import ru.deadsoftware.cavecraft.Renderer; public class MenuRenderer extends Renderer { public MenuRenderer() { super(480,480*((float) GameScreen.getHeight()/GameScreen.getWidth())); } @Override public void render() { spriteBatch.begin(); for (int x=0; x<=getWidth(); x++) for (int y=0; y<=getHeight(); y++) spriteBatch.draw(Items.BLOCKS.get("dirt").getTexture(),x*16,y*16); spriteBatch.draw(Assets.gameLogo, getWidth()/2-Assets.gameLogo.getWidth()/2, 0); spriteBatch.end(); } }