package ru.deadsoftware.cavecraft.game.objects; import com.badlogic.gdx.math.Rectangle; import com.badlogic.gdx.math.Vector2; import java.io.Serializable; public class Player implements Serializable { public static int ANIM_SPEED = 6; public Vector2 position; public Vector2 move; public int width, height, dir, texWidth; public boolean canJump; public int[] inventory; public boolean flyMode = false; public Player(Vector2 spawnPoint) { position = spawnPoint.cpy(); move = new Vector2(0, 0); width = 4; height = 30; texWidth = 8; inventory = new int[9]; } public Rectangle getRect() { return new Rectangle(position.x + 2, position.y, width, height); } }