package ru.deadsoftware.cavecraft.game.objects; import com.badlogic.gdx.math.Rectangle; import com.badlogic.gdx.math.Vector2; public class Player { public Vector2 position; public Vector2 moveX, moveY; public int width, height, dir; public boolean canJump; public int[] inventory; public boolean flyMode = false; public Player() { position = new Vector2(0, 0); moveX = new Vector2(0, 0); moveY = new Vector2(0, 0); width = 4; height = 30; inventory = new int[9]; inventory[0] = 1; inventory[1] = 2; inventory[2] = 3; } public Rectangle getRect() { return new Rectangle(position.x+2, position.y, width, height); } }