package ru.deadsoftware.cavecraft.game; import com.badlogic.gdx.utils.ArrayMap; import ru.deadsoftware.cavecraft.game.objects.Block; import ru.deadsoftware.cavecraft.misc.Assets; public class Items { public static ArrayMap BLOCKS = new ArrayMap(); public static void loadBlocks() { BLOCKS.put("none", null); BLOCKS.put("stone", new Block(0)); BLOCKS.put("grass", new Block(1)); BLOCKS.put("dirt", new Block(2)); BLOCKS.put("cobblestone", new Block(3)); BLOCKS.put("planks", new Block(4)); BLOCKS.put("sapling", new Block(5,false,false,true)); BLOCKS.put("bedrock", new Block(6)); BLOCKS.put("water", new Block(7,false,false,true)); BLOCKS.put("lava", new Block(8,false,false,false)); BLOCKS.put("sand", new Block(9)); BLOCKS.put("gravel", new Block(10)); BLOCKS.put("gold_ore", new Block(11)); BLOCKS.put("iron_ore", new Block(12)); BLOCKS.put("coal_ore", new Block(13)); BLOCKS.put("log", new Block(14)); BLOCKS.put("leaves", new Block(15)); BLOCKS.put("sponge", new Block(16)); BLOCKS.put("glass", new Block(17,true,false,true)); BLOCKS.put("lapis_ore", new Block(18)); BLOCKS.put("lapis_block", new Block(19)); BLOCKS.put("sandstone", new Block(20)); BLOCKS.put("noteblock", new Block(21)); BLOCKS.put("bed", new Block(0,8,16,8,22,false,true,true)); BLOCKS.put("cobweb", new Block(24,false,false,true)); BLOCKS.put("tallgrass", new Block(25,false,false,true)); BLOCKS.put("deadbush", new Block(26,false,false,true)); BLOCKS.put("brick_block", new Block(27)); BLOCKS.put("dandelion", new Block(28,false,false,true)); BLOCKS.put("rose", new Block(29,false,false,true)); BLOCKS.put("brown_mushroom", new Block(30,false,false,true)); BLOCKS.put("red_mushroom", new Block(31,false,false,true)); BLOCKS.put("wool", new Block(32,false,true,false)); } public static void load() { loadBlocks(); } }