package ru.deadsoftware.cavecraft.game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.utils.ArrayMap; public class GameWorld { private int WIDTH, HEIGHT; public ArrayMap metaMap; private int[][] foreMap; private int[][] backMap; public int getWidth() { return WIDTH; } public int getHeight() { return HEIGHT; } public int[][] getFullForeMap() { return foreMap; } public int[][] getFullBackMap() { return backMap; } public int getForeMap(int x, int y) { int map = 0; try { x = x%getWidth(); if (x<0) x=getWidth()-Math.abs(x); map = foreMap[x][y]; } catch (ArrayIndexOutOfBoundsException e) { Gdx.app.error("GameWorld",e.toString()); } return map; } public void setForeMap(int x, int y, int value) { try { x = x%getWidth(); if (x<0) x=getWidth()-Math.abs(x); foreMap[x][y] = value; } catch (ArrayIndexOutOfBoundsException e) { Gdx.app.error("GameWorld", e.toString()); } } public int getBackMap(int x, int y) { int map = 0; try { x = x%getWidth(); if (x<0) x=getWidth()-Math.abs(x); map = backMap[x][y]; } catch (ArrayIndexOutOfBoundsException e) { Gdx.app.error("GameWorld",e.toString()); } return map; } public void setBackMap(int x, int y, int value) { try { x = x%getWidth(); if (x<0) x=getWidth()-Math.abs(x); backMap[x][y] = value; } catch (ArrayIndexOutOfBoundsException e) { Gdx.app.error("GameWorld", e.toString()); } } public int getMeta(int x, int y) { if (metaMap.containsKey(x+"_"+y)) return metaMap.get(x+"_"+y); else return 0; } public void setMeta(int x, int y, int value) { if (metaMap.containsKey(x+"_"+y)) metaMap.removeKey(x+"_"+y); metaMap.put(x+"_"+y, value); } public void placeToForeground(int x, int y, int value) { if (getForeMap(x,y) == 0 || value == 0) { setForeMap(x,y,value); } } public void placeToBackground(int x, int y, int value) { if (value==0 || (getBackMap(x,y) == 0 && !Items.BLOCKS.getValueAt(value).background)) { setBackMap(x,y,value); } } public Vector2 getSpawnPoint() { int x=0,y=0; while (true) { y++; if (getForeMap(x,y)>0 && Items.BLOCKS.getValueAt(getForeMap(x,y)).collision) break; } x = x*16 + 4; y = y*16 - 32; return new Vector2(x,y); } public void generate(int w, int h) { WIDTH = w; HEIGHT = h; WorldGen.genWorld(WIDTH,HEIGHT); foreMap = WorldGen.getForeMap(); backMap = WorldGen.getBackMap(); metaMap = new ArrayMap(); WorldGen.clear(); } public void setMaps(int[][] foreMap, int[][] backMap) { this.foreMap = foreMap.clone(); this.backMap = backMap.clone(); WIDTH = foreMap.length; HEIGHT = foreMap[0].length; } }