package ru.deadsoftware.cavecraft; import com.badlogic.gdx.utils.ArrayMap; import ru.deadsoftware.cavecraft.game.objects.Block; public class Items { public static ArrayMap BLOCKS = new ArrayMap(); public static void load() { BLOCKS.put("none", null); BLOCKS.put("stone", new Block(0,0,16,16,Assets.blockTextures[0])); BLOCKS.put("dirt", new Block(0,0,16,16,Assets.blockTextures[1])); BLOCKS.put("grass", new Block(0,0,16,16,Assets.blockTextures[2])); } }