package ru.deadsoftware.cavecraft; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import ru.deadsoftware.cavecraft.game.GameRenderer; public class GameScreen implements Screen { private GameRenderer renderer; public GameScreen() { renderer = new GameRenderer(); } public static int getWidth() { return Gdx.graphics.getWidth(); } public static int getHeight() { return Gdx.graphics.getHeight(); } @Override public void show() { } @Override public void render(float delta) { renderer.render(); } @Override public void resize(int width, int height) { } @Override public void pause() { } @Override public void resume() { } @Override public void hide() { } @Override public void dispose() { } }