package ru.deadsoftware.cavecraft; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import ru.deadsoftware.cavecraft.misc.AppState; public class CaveGame extends Game { public static final String VERSION = "alpha 0.4"; public static String GAME_FOLDER; public static AppState STATE; public static boolean TOUCH; public CaveGame(String gameFolder) { this(gameFolder, false); } public CaveGame(String gameFolder, boolean touch) { GAME_FOLDER = gameFolder; TOUCH = touch; STATE = AppState.MENU_MAIN; } @Override public void create() { Gdx.app.log("CaveGame", GAME_FOLDER); Gdx.files.absolute(GAME_FOLDER).mkdirs(); setScreen(new GameScreen()); } }