package ru.deadsoftware.cavedroid; import android.content.pm.PackageManager; import android.os.Bundle; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; public class AndroidLauncher extends AndroidApplication { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); AndroidApplicationConfiguration config = new AndroidApplicationConfiguration(); config.useImmersiveMode = true; String gameFolder = ""; try { gameFolder = getPackageManager().getPackageInfo(getPackageName(), 0).applicationInfo.dataDir; } catch (PackageManager.NameNotFoundException e) { e.printStackTrace(); exit(); } CaveGame caveGame = new CaveGame(gameFolder, true, new AndroidPreferencesStore(getApplicationContext()), null); caveGame.setDebug(BuildConfig.DEBUG); initialize(caveGame, config); } @Override public void onBackPressed() { } }