DEADSOFTWARE

Game: Add burning fire sound
authorbinarymaster <x86corez@gmail.com>
Sun, 13 Aug 2017 17:22:31 +0000 (03:22 +1000)
committerbinarymaster <x86corez@gmail.com>
Sun, 13 Aug 2017 17:22:31 +0000 (03:22 +1000)
DSBURN from Doom 2D v1.40.

Game.lst
GameWAD/SOUNDS/BURNING.wav [new file with mode: 0644]

index a64f2b00f46870dfc1f35ba06460062077a1a28b..784fe654cbcb5795a8d2452acc97d47a571aa4a4 100644 (file)
--- a/Game.lst
+++ b/Game.lst
@@ -270,6 +270,7 @@ GameWAD\SOUNDS\CASING1.wav|CASING1
 GameWAD\SOUNDS\CASING2.wav|CASING2
 GameWAD\SOUNDS\SHELL1.wav|SHELL1
 GameWAD\SOUNDS\SHELL2.wav|SHELL2
+GameWAD\SOUNDS\BURNING.wav|BURNING
 :TEXTURES
 GameWAD\TEXTURES\AMMO.tga|AMMO
 GameWAD\TEXTURES\ARMOR1.tga|ARMOR1
diff --git a/GameWAD/SOUNDS/BURNING.wav b/GameWAD/SOUNDS/BURNING.wav
new file mode 100644 (file)
index 0000000..3668d9e
Binary files /dev/null and b/GameWAD/SOUNDS/BURNING.wav differ