From: Ketmar Dark Date: Sat, 2 Sep 2017 18:07:54 +0000 (+0300) Subject: don't turn off monsters in CTF X-Git-Url: https://deadsoftware.ru/gitweb?a=commitdiff_plain;ds=sidebyside;h=11162ad485996f3e9ae4ef3b36788fcf9ed57af4;p=d2df-sdl.git don't turn off monsters in CTF --- diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index 60750aa..85334b3 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -506,12 +506,14 @@ end; procedure ProcSwitchMonstersCustom(Sender: TGUIControl); begin - // don't turn off monsters in DM + // don't turn off monsters in DM + { with TGUIMenu(g_ActiveWindow.GetControl('mCustomGameMenu')) do if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then TGUISwitch(GetControl('swMonsters')).ItemIndex := 0 else TGUISwitch(GetControl('swMonsters')).ItemIndex := 1; + } { if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then TGUISwitch(GetControl('swMonsters')).ItemIndex := 0 @@ -523,11 +525,13 @@ end; procedure ProcSwitchMonstersNet(Sender: TGUIControl); begin // don't turn off monsters in DM + { with TGUIMenu(g_ActiveWindow.GetControl('mNetServerMenu')) do if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then TGUISwitch(GetControl('swMonsters')).ItemIndex := 0 else TGUISwitch(GetControl('swMonsters')).ItemIndex := 1; + } { if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then TGUISwitch(GetControl('swMonsters')).ItemIndex := 0