X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fsdl2%2Fmain.c;h=1375a29c6a32a9050d427f807d37476153792f3b;hb=b047ed3a09b3738defa4f0c323dbe698ff6831ce;hp=3f49369d326d61e8707ec99626b9edb779abd1bd;hpb=adac70590f44505dbc9e99a05e8c5bfde8649dd6;p=flatwaifu.git diff --git a/src/sdl2/main.c b/src/sdl2/main.c index 3f49369..1375a29 100644 --- a/src/sdl2/main.c +++ b/src/sdl2/main.c @@ -1,4 +1,8 @@ -#include "SDL.h" +#ifdef __EMSCRIPTEN__ +# include +#endif + +#include #include #include #include // srand exit @@ -22,6 +26,7 @@ #define TITLE_STR "DooM 2D (SDL2)" +static Uint32 ticks; static int quit = 0; static SDL_Window *window; static SDL_GLContext context; @@ -66,8 +71,6 @@ void ERR_fatal (char *s, ...) { } void ERR_quit (void) { - puts("Спасибо за то, что вы играли в Операцию \"Смятка\"!"); - //F_loadres(F_getresid("ENDOOM"),p,0,4000); quit = 1; } @@ -107,8 +110,14 @@ int Y_set_videomode_opengl (int w, int h, int fullscreen) { flags = flags | SDL_WINDOW_FULLSCREEN; } // TODO set context version and type +#ifdef __EMSCRIPTEN__ + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); +#else SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); +#endif SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); win = SDL_CreateWindow(TITLE_STR, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w, h, flags); if (win != NULL) { @@ -124,6 +133,9 @@ int Y_set_videomode_opengl (int w, int h, int fullscreen) { } } } + if (win == NULL) { + logo("Y_set_videomode_opengl: error: %s\n", SDL_GetError()); + } return win != NULL; } @@ -154,6 +166,9 @@ int Y_set_videomode_software (int w, int h, int fullscreen) { } } } + if (win == NULL) { + logo("Y_set_videomode_software: error: %s\n", SDL_GetError()); + } return win != NULL; } @@ -394,15 +409,24 @@ static void poll_events (void (*h)(int key, int down)) { } } +static void step (void) { + poll_events(&G_keyf); + S_updatemusic(); + Uint32 t = SDL_GetTicks(); + if (t - ticks > DELAY) { + ticks = t; + G_act(); + } + R_draw(); +} + int main (int argc, char **argv) { char *pw; - Uint32 t, ticks; logo("system: initialize SDL2\n"); if (SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_EVENTS) == -1) { logo("system: failed to init SDL2: %s\n", SDL_GetError()); return 1; } - //SDL_WM_SetCaption("Doom 2D v1.351", "Doom 2D"); // Player 1 defaults pl1.ku = KEY_KP_8; pl1.kd = KEY_KP_5; @@ -445,16 +469,13 @@ int main (int argc, char **argv) { R_init(); G_init(); ticks = SDL_GetTicks(); +#ifdef __EMSCRIPTEN__ + emscripten_set_main_loop(step, 0, 1); +#else while (!quit) { - poll_events(&G_keyf); - S_updatemusic(); - t = SDL_GetTicks(); - if (t - ticks > DELAY) { - ticks = t; - G_act(); - } - R_draw(); + step(); } +#endif CFG_save(); R_done(); S_donemusic();