X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fmenu.c;h=688fc25bf255bc87a7a1749d9e882329cce36926;hb=5ffa796498caf6ade53096515965d5eec272799e;hp=4571b1d1fb72442880f76469d75a9faece719c54;hpb=5db630598095f47d6259d0c9daff966131e869f7;p=flatwaifu.git diff --git a/src/menu.c b/src/menu.c index 4571b1d..688fc25 100644 --- a/src/menu.c +++ b/src/menu.c @@ -219,16 +219,79 @@ static int save_game_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { return basic_menu_handler(msg, GM_BIG, "Save game", "_SAVGAME", max_slots, &cur); } +typedef struct controls_menu_t { + menu_t base; + int *pl_keys; +} controls_menu_t; + +static int controls_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { + static int cur = 0; + static int state = 0; + const int max_controls = 9; + const char *str = NULL; + const controls_menu_t *mm = (controls_menu_t*)m; + const char *captions[] = { + "Up: ", "Down: ", "Left: ", "Right: ", "Fire: ", "Jump: ", "Prev: ", "Next: ", "Press: " + }; + assert(i >= 0 && i < max_controls); + switch (msg->type) { + case GM_ENTER: + state = 0; + break; /* default behavior */ + case GM_LEAVE: + if (state == 0) { + break; /* default behavior */ + } else { + state = 0; + return 1; + } + case GM_UP: + case GM_DOWN: + if (state == 0) { + break; /* default behavior */ + } else { + return 1; /* ignore */ + } + case GM_KEY: + if (state != 0 && msg->integer.i != KEY_UNKNOWN) { + mm->pl_keys[cur] = msg->integer.i; + state = 0; + } + return 1; + case GM_GETENTRY: + return GM_init_int0(msg, GM_SMALL_BUTTON, 0, 0, 0); + case GM_GETCAPTION: + return GM_init_str(msg, (char*)captions[i], strlen(captions[i])); + case GM_GETSTR: + str = state == 0 || i != cur ? I_key_to_string(mm->pl_keys[i]) : "..."; + return GM_init_str(msg, (char*)str, strlen(str)); + case GM_SELECT: + state = state == 0 ? 1 : 0; + return 1; + } + return basic_menu_handler(msg, GM_BIG, "Player 1 controls", NULL, max_controls, &cur); +} + static int options_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { static int cur; const menu_t *mm; - enum { VIDEO, SOUND, MUSIC, __NUM__ }; + enum { VIDEO, SOUND, MUSIC, CONTROLS_1, CONTROLS_2, __NUM__ }; + static const controls_menu_t c1 = { + { controls_menu_handler }, + &pl1.ku + }; + static const controls_menu_t c2 = { + { controls_menu_handler }, + &pl2.ku + }; static const simple_menu_t sm = { GM_BIG, "Options", NULL, { { "Video", NULL }, { "Sound", NULL }, { "Music", NULL }, + { "Controls 1", &c1.base }, + { "Controls 2", &c2.base }, } }; if (msg->type == GM_SELECT) { @@ -432,12 +495,19 @@ int GM_act (void) { Z_sound(msnd3, 128); } } else { + /* 1. send key */ + msg.type = GM_KEY; + GM_init_int0(&msg, lastkey, 0, 0, 0); + GM_send_this(m, &msg); + /* 2. send query */ msg.type = GM_QUERY; if (GM_send_this(m, &msg)) { + /* 3. send getentry */ cur = msg.integer.i; n = msg.integer.a; msg.type = GM_GETENTRY; if (GM_send(m, cur, &msg)) { + /* 4. send actions */ type = msg.integer.i; switch (lastkey) { case KEY_ESCAPE: