X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fmenu.c;h=037782a7f7d5e1125a7b81c7709d3e72eaca7c01;hb=HEAD;hp=5ef147852491e60e777abb2932f2ee8438293129;hpb=ef16dea09f87b15fc6d58fae0aa0832e0648c00e;p=flatwaifu.git diff --git a/src/menu.c b/src/menu.c index 5ef1478..037782a 100644 --- a/src/menu.c +++ b/src/menu.c @@ -157,7 +157,7 @@ static int start_game (int twoplayers, int dm, int level) { static int new_game_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { static int cur; - enum { ONEPLAYER, TWOPLAYERS, DEATHMATCH, __NUM__ }; + enum { ONEPLAYER, TWOPLAYERS, DEATHMATCH, NG__NUM__ }; static const simple_menu_t sm = { GM_BIG, "New Game", "_NEWGAME", { @@ -174,7 +174,7 @@ static int new_game_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { // GM_say("_COOP"); } } - return simple_menu_handler(msg, i, __NUM__, &sm, &cur); + return simple_menu_handler(msg, i, NG__NUM__, &sm, &cur); } static int load_game_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { @@ -219,16 +219,83 @@ static int save_game_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { return basic_menu_handler(msg, GM_BIG, "Save game", "_SAVGAME", max_slots, &cur); } +typedef struct controls_menu_t { + menu_t base; + int *pl_keys; +} controls_menu_t; + +static int controls_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { + static int cur = 0; + static int state = 0; + const int max_controls = 9; + const char *str = NULL; + const controls_menu_t *mm = (controls_menu_t*)m; + const char *captions[] = { + "Up: ", "Down: ", "Left: ", "Right: ", "Fire: ", "Jump: ", "Prev: ", "Next: ", "Press: " + }; + assert(i >= 0 && i < max_controls); + switch (msg->type) { + case GM_ENTER: + state = 0; + break; /* default behavior */ + case GM_LEAVE: + if (state == 0) { + break; /* default behavior */ + } else { + state = 0; + return 1; + } + case GM_UP: + case GM_DOWN: + if (state == 0) { + break; /* default behavior */ + } else { + return 1; /* ignore */ + } + case GM_KEY: + if (state != 0 && msg->integer.i != KEY_UNKNOWN) { + mm->pl_keys[cur] = msg->integer.i; + state = 0; + } + return 1; + case GM_GETENTRY: + return GM_init_int0(msg, GM_SMALL_BUTTON, 0, 0, 0); + case GM_GETCAPTION: + return GM_init_str(msg, (char*)captions[i], strlen(captions[i])); + case GM_GETSTR: + if (state == 0 || i != cur) { + str = I_key_to_string(mm->pl_keys[i]); + } else { + str = "..."; + } + return GM_init_str(msg, (char*)str, strlen(str)); + case GM_SELECT: + state = state == 0 ? 1 : 0; + return 1; + } + return basic_menu_handler(msg, GM_BIG, "Player 1 controls", NULL, max_controls, &cur); +} + static int options_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { static int cur; const menu_t *mm; - enum { VIDEO, SOUND, MUSIC, __NUM__ }; + enum { VIDEO, SOUND, MUSIC, CONTROLS_1, CONTROLS_2, OPT__NUM__ }; + static const controls_menu_t c1 = { + { controls_menu_handler }, + &pl1.ku + }; + static const controls_menu_t c2 = { + { controls_menu_handler }, + &pl2.ku + }; static const simple_menu_t sm = { GM_BIG, "Options", NULL, { { "Video", NULL }, { "Sound", NULL }, { "Music", NULL }, + { "Controls 1", &c1.base }, + { "Controls 2", &c2.base }, } }; if (msg->type == GM_SELECT) { @@ -242,12 +309,12 @@ static int options_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { return GM_push(mm); } } - return simple_menu_handler(msg, i, __NUM__, &sm, &cur); + return simple_menu_handler(msg, i, OPT__NUM__, &sm, &cur); } static int exit_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { static int cur; - enum { YES, NO, __NUM__ }; + enum { YES, NO, EXIT__NUM__ }; static const simple_menu_t sm = { GM_SMALL, "You are sure?", NULL, { @@ -270,14 +337,13 @@ static int exit_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { return GM_pop(); } } - return simple_menu_handler(msg, i, __NUM__, &sm, &cur); + return simple_menu_handler(msg, i, EXIT__NUM__, &sm, &cur); } static int main_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { - enum { NEWGAME, OLDGAME, SAVEGAME, OPTIONS, EXIT, __NUM__ }; - assert(i >= 0 && i < __NUM__); + enum { NEWGAME, OLDGAME, SAVEGAME, OPTIONS, EXIT, MAIN__NUM__ }; static int cur; - static const menu_t hm[__NUM__] = { + static const menu_t hm[MAIN__NUM__] = { { new_game_menu_handler }, { load_game_menu_handler }, { save_game_menu_handler }, @@ -294,16 +360,17 @@ static int main_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { { "Exit", &hm[EXIT] } } }; - return simple_menu_handler(msg, i, __NUM__, &sm, &cur); + assert(i >= 0 && i < MAIN__NUM__); + return simple_menu_handler(msg, i, MAIN__NUM__, &sm, &cur); } static const menu_t main_menu = { &main_menu_handler }; int GM_push (const menu_t *m) { + menu_msg_t msg; assert(m != NULL); assert(stack_p >= -1); assert(stack_p < MAX_STACK - 1); - menu_msg_t msg; stack_p += 1; stack[stack_p].m = m; msg.type = GM_ENTER; @@ -312,8 +379,8 @@ int GM_push (const menu_t *m) { } int GM_pop (void) { - assert(stack_p >= 0); menu_msg_t msg; + assert(stack_p >= 0); stack_p -= 1; msg.type = GM_LEAVE; GM_send_this(stack[stack_p + 1].m, &msg); @@ -410,7 +477,7 @@ void G_code (void) { Z_sound(s,128); } -static int strnlen (const char *s, int len) { +static int x_strnlen (const char *s, int len) { int i = 0; while (i < len && s[i] != 0) { i++; @@ -432,12 +499,19 @@ int GM_act (void) { Z_sound(msnd3, 128); } } else { + /* 1. send key */ + msg.type = GM_KEY; + GM_init_int0(&msg, lastkey, 0, 0, 0); + GM_send_this(m, &msg); + /* 2. send query */ msg.type = GM_QUERY; if (GM_send_this(m, &msg)) { + /* 3. send getentry */ cur = msg.integer.i; n = msg.integer.a; msg.type = GM_GETENTRY; if (GM_send(m, cur, &msg)) { + /* 4. send actions */ type = msg.integer.i; switch (lastkey) { case KEY_ESCAPE: @@ -475,7 +549,7 @@ int GM_act (void) { } else if (type == GM_TEXTFIELD) { //if (input) { // icur += lastkey == KEY_LEFT ? -1 : +1; - // icur = min(max(icur, 0), strnlen(ibuf, imax)); + // icur = min(max(icur, 0), x_strnlen(ibuf, imax)); //} } break; @@ -503,7 +577,7 @@ int GM_act (void) { if (GM_send(m, cur, &msg)) { imax = min(msg.string.maxlen, GM_MAX_INPUT); strncpy(ibuf, msg.string.s, imax); - icur = strnlen(ibuf, imax); + icur = x_strnlen(ibuf, imax); } else { memset(ibuf, 0, GM_MAX_INPUT); imax = GM_MAX_INPUT;