X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fsdl2%2Fg_system.pas;h=8842b6794b7362b7cf4860c09abacbbaa0ca91f4;hb=66982238c89c417b323194c6b1fffc1dfed33d04;hp=992d6dc4c7091de9906f6f9808ef695c7553542c;hpb=7c06a96f799350b246c7ed39d30c2a08237edee5;p=d2df-sdl.git diff --git a/src/game/sdl2/g_system.pas b/src/game/sdl2/g_system.pas index 992d6dc..8842b67 100644 --- a/src/game/sdl2/g_system.pas +++ b/src/game/sdl2/g_system.pas @@ -124,7 +124,7 @@ implementation e_ResizeWindow(w, h); e_InitGL; g_Game_SetupScreenSize; - {$IFNDEF ANDOIRD} + {$IFNDEF ANDROID} (* This will fix menu reset on keyboard showing *) g_Menu_Reset; {$ENDIF} @@ -247,8 +247,6 @@ implementation procedure sys_Repaint; begin - if glRenderToFBO then - e_BlitFramebuffer(gWinSizeX, gWinSizeY); SDL_GL_SwapWindow(window) end;