X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Frenders%2Fopengl%2Fr_render.pas;h=76adb8ed193901f5252b8083e80ae280c89da652;hb=d9a5bbeb1c2790fac76ed87f2212f2e68a0bd5c3;hp=0a27c456b8db4a2aff45c27d23771aaea515e24f;hpb=ff37a80149a147d6ff9ca3695d303213ebba833e;p=d2df-sdl.git diff --git a/src/game/renders/opengl/r_render.pas b/src/game/renders/opengl/r_render.pas index 0a27c45..76adb8e 100644 --- a/src/game/renders/opengl/r_render.pas +++ b/src/game/renders/opengl/r_render.pas @@ -216,12 +216,16 @@ implementation {$ENDIF} procedure r_Render_LogGLInfo; + var size: GLint; begin + size := 0; + glGetIntegerv(GL_MAX_TEXTURE_SIZE, @size); e_LogWritefln('GL Vendor: %s', [glGetString(GL_VENDOR)]); e_LogWritefln('GL Renderer: %s', [glGetString(GL_RENDERER)]); e_LogWritefln('GL Version: %s', [glGetString(GL_VERSION)]); e_LogWritefln('GL Shaders: %s', [glGetString(GL_SHADING_LANGUAGE_VERSION)]); e_LogWritefln('GL Extensions: %s', [glGetString(GL_EXTENSIONS)]); + e_LogWritefln('GL Texture: %s', [size]); end; procedure r_Render_Initialize; @@ -1110,15 +1114,10 @@ implementation InitImage(img); if NewImage(gWinSizeX, gWinSizeY, TImageFormat.ifA8R8G8B8, img) then begin - {$IFDEF ENDIAN_LITTLE} - typ := GL_UNSIGNED_INT_8_8_8_8_REV; - {$ELSE} - typ := GL_UNSIGNED_INT_8_8_8_8; - {$ENDIF} - glReadPixels(0, 0, gWinSizeX, gWinSizeY, GL_BGRA, typ, img.bits); + glReadPixels(0, 0, gWinSizeX, gWinSizeY, GL_RGBA, GL_UNSIGNED_BYTE, img.bits); if glGetError() = GL_NO_ERROR then begin - if FlipImage(img) then + if FlipImage(img) and SwapChannels(img, ChannelRed, ChannelBlue) then begin ok := SaveImageToFile(fname, img); end;