X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Frenders%2Fopengl%2Fr_gui.pas;h=3e35ac9e01e6d75689a8d4add79f34ff28652507;hb=d0374fd617aa1703e4aa31b8ff3b0f5228636021;hp=b6fa9d6569016772a7198396a987cbad727ad299;hpb=903f156fdd7dd5ef4eedc7a99d96b56a0501ee24;p=d2df-sdl.git diff --git a/src/game/renders/opengl/r_gui.pas b/src/game/renders/opengl/r_gui.pas index b6fa9d6..3e35ac9 100644 --- a/src/game/renders/opengl/r_gui.pas +++ b/src/game/renders/opengl/r_gui.pas @@ -65,29 +65,29 @@ implementation r_Common_SetLoading('GUI', 2 + 9 + 14); - MarkerID[FALSE] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/MARKER1'); - MarkerID[TRUE] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/MARKER2'); + MarkerID[FALSE] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/MARKER1', [TGLHints.txNoRepeat]); + MarkerID[TRUE] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/MARKER2', [TGLHints.txNoRepeat]); for i := 0 to 8 do - Box[i] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/BOX' + IntToStr(i + 1)); + Box[i] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/BOX' + IntToStr(i + 1), []); // !!! - ScrollLeft := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SLEFT'); - ScrollRight := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SRIGHT'); - ScrollMiddle := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SMIDDLE'); - ScrollMarker := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SMARKER'); + ScrollLeft := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SLEFT', [TGLHints.txNoRepeat]); + ScrollRight := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SRIGHT', [TGLHints.txNoRepeat]); + ScrollMiddle := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SMIDDLE', []); + ScrollMarker := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SMARKER', [TGLHints.txNoRepeat]); - EditLeft := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/ELEFT'); - EditRight := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/ERIGHT'); - EditMiddle := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/EMIDDLE'); + EditLeft := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/ELEFT', [TGLHints.txNoRepeat]); + EditRight := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/ERIGHT', [TGLHints.txNoRepeat]); + EditMiddle := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/EMIDDLE', []); - BScrollUp[true] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLUPA'); - BScrollUp[false] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLUPU'); - BScrollDown[true] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLDOWNA'); - BScrollDown[false] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLDOWNU'); - BScrollMiddle := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLMIDDLE'); + BScrollUp[true] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLUPA', [TGLHints.txNoRepeat]); + BScrollUp[false] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLUPU', [TGLHints.txNoRepeat]); + BScrollDown[true] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLDOWNA', [TGLHints.txNoRepeat]); + BScrollDown[false] := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLDOWNU', [TGLHints.txNoRepeat]); + BScrollMiddle := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/SCROLLMIDDLE', []); - LogoTex := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/MAINLOGO'); - nopic := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/NOPIC'); + LogoTex := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/MAINLOGO', [TGLHints.txNoRepeat]); + nopic := r_Common_LoadTextureFromFile(GameWad + ':TEXTURES/NOPIC', [TGLHints.txNoRepeat]); end; procedure r_GUI_Free; @@ -96,29 +96,29 @@ implementation Font[FALSE] := nil; Font[TRUE] := nil; - MarkerID[FALSE].Free; - MarkerID[TRUE].Free; + r_Common_FreeAndNil(MarkerID[FALSE]); + r_Common_FreeAndNil(MarkerID[TRUE]); for i := 0 to 8 do - Box[i].Free; + r_Common_FreeAndNil(Box[i]); - ScrollLeft.Free; - ScrollRight.Free; - ScrollMiddle.Free; - ScrollMarker.Free; + r_Common_FreeAndNil(ScrollLeft); + r_Common_FreeAndNil(ScrollRight); + r_Common_FreeAndNil(ScrollMiddle); + r_Common_FreeAndNil(ScrollMarker); - EditLeft.Free; - EditRight.Free; - EditMiddle.Free; + r_Common_FreeAndNil(EditLeft); + r_Common_FreeAndNil(EditRight); + r_Common_FreeAndNil(EditMiddle); - BScrollUp[true].Free; - BScrollUp[false].Free; - BScrollDown[true].Free; - BScrollDown[false].Free; - BScrollMiddle.Free; + r_Common_FreeAndNil(BScrollUp[true]); + r_Common_FreeAndNil(BScrollUp[false]); + r_Common_FreeAndNil(BScrollDown[true]); + r_Common_FreeAndNil(BScrollDown[false]); + r_Common_FreeAndNil(BScrollMiddle); - LogoTex.Free; - nopic.Free; + r_Common_FreeAndNil(LogoTex); + r_Common_FreeAndNil(nopic); r_Common_FreeThis(Background); r_Common_FreeThis(ImageControl); @@ -258,7 +258,7 @@ implementation var w, h: Integer; r, g, b: Byte; f: TGLFont; begin r_Draw_Texture(EditLeft, ctrl.X, ctrl.Y, EditLeft.width, EditLeft.height, false, 255, 255, 255, 255, false); - r_Draw_TextureRepeat(EditMiddle, ctrl.X + 8, ctrl.Y, 8 + (ctrl.Width - 1) * 16, EditMiddle.height, false, 255, 255, 255, 255, false); + r_Draw_TextureRepeat(EditMiddle, ctrl.X + 8, ctrl.Y, 8 + ctrl.Width * 16, EditMiddle.height, false, 255, 255, 255, 255, false); r_Draw_Texture(EditRight, ctrl.X + 8 + ctrl.Width * 16, ctrl.Y, EditRight.width, EditRight.height, false, 255, 255, 255, 255, false); r := ctrl.Color.R; g := ctrl.Color.G;