X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=f55c43001f90849c064bfc3a98b9dac28370322f;hb=b9615dc5473b0eadac9f3298714b440ff406d322;hp=afc23e2b1b22a6e22f4adcd9e89cfa154495e10b;hpb=7f50d798c193f8a57a3c736c81615ef932915e9a;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index afc23e2..f55c430 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -52,6 +52,7 @@ const var Time, Time_Delta, Time_Old: Int64; + Frame: Int64; flag: Boolean; wNeedTimeReset: Boolean = false; wMinimized: Boolean = false; @@ -124,6 +125,7 @@ begin if wNeedTimeReset then begin + Frame := 0; Time_Delta := 28; wNeedTimeReset := false; end; @@ -167,18 +169,27 @@ begin // Âðåìÿ ïðåäûäóùåãî îáíîâëåíèÿ if flag then - begin Time_Old := Time - (Time_Delta mod 28); + + // don't wait if VSync is on, GL already probably waits enough + if gLerpActors then + flag := (Time - Frame >= gFrameTime) or gVSync; + + if flag then + begin if (not wMinimized) then begin + if gPause or not gLerpActors then + gLerpFactor := 1.0 + else + gLerpFactor := nmin(1.0, (Time - Time_Old) / 28.0); Draw; sys_Repaint - end + end; + Frame := Time end else - begin - sys_Delay(1) // release time slice, so we won't eat 100% CPU - end; + sys_Delay(1); e_SoundUpdate(); end; @@ -326,6 +337,15 @@ begin mdfo.Free(); Halt(0); end; + + if (arg = '--pixel-scale') or (arg = '-pixel-scale') then + begin + if (idx <= ParamCount) then + begin + if not conParseFloat(r_pixel_scale, ParamStr(idx)) then r_pixel_scale := 1.0; + Inc(idx); + end; + end; end; {$IFNDEF USE_SYSSTUB} @@ -333,6 +353,7 @@ begin glLegacyNPOT := not (GLExtensionSupported('GL_ARB_texture_non_power_of_two') or GLExtensionSupported('GL_OES_texture_npot')); {$ELSE} glLegacyNPOT := False; + glRenderToFBO := False; {$ENDIF} if glNPOTOverride and glLegacyNPOT then begin