X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=cbc10281f3f8df5809a1971fb1999830816223b7;hb=844441154d1220d6c83f75043300c2851ec87109;hp=0429b77368be262a7b3d8e08c997e6653926e5fc;hpb=56fe3537337bec115cae2b73922752488ff298a4;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 0429b77..cbc1028 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -3,7 +3,7 @@ unit g_window; interface uses - WADEDITOR; + wadreader; function SDLMain(): Integer; function GetTimer(): Int64; @@ -23,7 +23,7 @@ function g_Window_SetSize(W, H: Word; FScreen: Boolean): Boolean; implementation uses -{$IFDEF WIN32}Windows,{$ENDIF} +{$IFDEF WINDOWS}Windows,{$ENDIF} SDL2, GL, GLExt, e_graphics, e_log, g_main, g_console, SysUtils, e_input, g_options, g_game, g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net; @@ -435,7 +435,7 @@ begin Result := True; end; -{$IFDEF WIN32} +{$IFDEF WINDOWS} // windoze sux; in headless mode `GetTickCount()` (and SDL) returns shit function GetTimer(): Int64; var