X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=226c4550c73fc5c7758048d1c94ab03da677c896;hb=eecf946cfd964072c60ad443f70cf18b677b6268;hp=998c681e91992f8722c847c3546e4a162afc8b78;hpb=27bcb8324b72ba67b2f6a43660fc5eecbb119750;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 998c681..226c455 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -250,6 +250,7 @@ begin begin curMsButState := 0; curKbState := 0; + e_UnpressAllKeys(); if not wMinimized then begin e_ResizeWindow(0, 0); @@ -336,6 +337,7 @@ begin curMsButState := 0; curKbState := 0; wDeactivate := True; + e_UnpressAllKeys(); //e_WriteLog('window lost focus!', MSG_NOTIFY); g_Holmes_WindowBlured(); end; @@ -394,6 +396,7 @@ var uc: UnicodeChar; //joy: Integer; msev: THMouseEvent; + kbev: THKeyEvent; function buildBut (b: Byte): Word; begin @@ -425,25 +428,39 @@ begin Result := WindowEventHandler(ev.window); SDL_QUITEV: - begin - if gExit <> EXIT_QUIT then begin - if not wLoadingProgress then + if gExit <> EXIT_QUIT then begin - g_Game_Free(); - g_Game_Quit(); - end - else - wLoadingQuit := True; + if not wLoadingProgress then + begin + g_Game_Free(); + g_Game_Quit(); + end + else + wLoadingQuit := True; + end; + Result := True; end; - Result := True; - end; - SDL_KEYDOWN: - begin - key := ev.key.keysym.scancode; - KeyPress(key); - end; + SDL_KEYDOWN, SDL_KEYUP: + begin + key := ev.key.keysym.scancode; + if (g_holmes_enabled) then + begin + if (ev.type_ = SDL_KEYDOWN) then kbev.kind := THKeyEvent.Press else kbev.kind := THKeyEvent.Release; + kbev.scan := ev.key.keysym.scancode; + kbev.sym := ev.key.keysym.sym; + kbev.bstate := curMsButState; + kbev.kstate := curKbState; + if g_Holmes_keyEvent(kbev) then + begin + if (ev.type_ <> SDL_KEYDOWN) then e_KeyUpDown(ev.key.keysym.scancode, false); + exit; + end; + end; + if (ev.type_ = SDL_KEYDOWN) then KeyPress(key); + e_KeyUpDown(ev.key.keysym.scancode, (ev.type_ = SDL_KEYDOWN)); + end; SDL_MOUSEBUTTONDOWN, SDL_MOUSEBUTTONUP: begin @@ -458,10 +475,10 @@ begin if (msev.but <> 0) then begin // ev.button.clicks: Byte - curMsButState := curMsButState or msev.but; + if (ev.type_ = SDL_MOUSEBUTTONDOWN) then curMsButState := curMsButState or msev.but else curMsButState := curMsButState and (not msev.but); msev.bstate := curMsButState; msev.kstate := curKbState; - g_Holmes_mouseEvent(msev); + if (g_holmes_enabled) then g_Holmes_mouseEvent(msev); end; end; SDL_MOUSEWHEEL: @@ -476,7 +493,7 @@ begin msev.y := curMsY; msev.bstate := curMsButState; msev.kstate := curKbState; - g_Holmes_mouseEvent(msev); + if (g_holmes_enabled) then g_Holmes_mouseEvent(msev); end; end; SDL_MOUSEMOTION: @@ -491,17 +508,16 @@ begin msev.y := curMsY; msev.bstate := curMsButState; msev.kstate := curKbState; - g_Holmes_mouseEvent(msev); + if (g_holmes_enabled) then g_Holmes_mouseEvent(msev); end; SDL_TEXTINPUT: - begin - Utf8ToUnicode(@uc, PChar(ev.text.text), 1); - keychr := Word(uc); - if (keychr > 127) then - keychr := WCharToCP1251(keychr); - CharPress(Chr(keychr)); - end; + begin + Utf8ToUnicode(@uc, PChar(ev.text.text), 1); + keychr := Word(uc); + if (keychr > 127) then keychr := WCharToCP1251(keychr); + CharPress(Chr(keychr)); + end; // other key presses and joysticks are handled in e_input end; @@ -805,10 +821,6 @@ begin if ParamStr(idx) = '--opengl-dump-exts' then gwin_dump_extensions := true; if ParamStr(idx) = '--twinkletwinkle' then gwin_k8_enable_light_experiments := true; if ParamStr(idx) = '--jah' then g_profile_history_size := 100; - //if ParamStr(idx) = '--tree-draw' then gdbg_map_use_tree_draw := true; - //if ParamStr(idx) = '--grid-draw' then gdbg_map_use_tree_draw := false; - //if ParamStr(idx) = '--tree-coldet' then gdbg_map_use_tree_coldet := true; - //if ParamStr(idx) = '--grid-coldet' then gdbg_map_use_tree_coldet := false; if ParamStr(idx) = '--no-particles' then gpart_dbg_enabled := false; if ParamStr(idx) = '--no-los' then gmon_dbg_los_enabled := false; @@ -822,13 +834,9 @@ begin if ParamStr(idx) = '--no-particles-physics' then gpart_dbg_phys_enabled := false; if ParamStr(idx) = '--no-particle-phys' then gpart_dbg_phys_enabled := false; if ParamStr(idx) = '--no-particle-physics' then gpart_dbg_phys_enabled := false; - end; - //if gdbg_map_use_tree_draw then e_WriteLog('using TREE renderer', MSG_NOTIFY); - //if not gdbg_map_use_tree_draw then e_WriteLog('using GRID renderer', MSG_NOTIFY); - - //if gdbg_map_use_tree_coldet then e_WriteLog('using TREE coldet', MSG_NOTIFY); - //if not gdbg_map_use_tree_coldet then e_WriteLog('using GRID coldet', MSG_NOTIFY); + if ParamStr(idx) = '--holmes' then begin g_holmes_enabled := true; g_Game_SetDebugMode(); end; + end; e_WriteLog('Initializing OpenGL', MSG_NOTIFY); InitOpenGL(gVSync);