X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_weapons.pas;h=1ffbdf6c15794dcbe2e6fd10dc409b322c452329;hb=0de0c814aedf27fc6374f50b2ce57db780d37c8e;hp=2f157abf53ef42e5357146a6c05ed1f5152ebdbe;hpb=c7f0b67e60e7e48d12889ad331ee5d24d289a81e;p=d2df-sdl.git diff --git a/src/game/g_weapons.pas b/src/game/g_weapons.pas index 2f157ab..1ffbdf6 100644 --- a/src/game/g_weapons.pas +++ b/src/game/g_weapons.pas @@ -1137,9 +1137,6 @@ begin g_Sound_CreateWADEx('SOUND_PLAYER_SHELL1', GameWAD+':SOUNDS\SHELL1'); g_Sound_CreateWADEx('SOUND_PLAYER_SHELL2', GameWAD+':SOUNDS\SHELL2'); - g_Texture_CreateWADEx('TEXTURE_SHELL_BULLET', GameWAD+':TEXTURES\EBULLET'); - g_Texture_CreateWADEx('TEXTURE_SHELL_SHELL', GameWAD+':TEXTURES\ESHELL'); - //wgunMonHash := hashNewIntInt(); wgunHitHeap := TBinaryHeapHitTimes.Create(); end;