X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_triggers.pas;h=8e8cf44e9a8bbb282b541828fc6ee83517e5bad4;hb=423556f23c02a18964bd2c1e125516c0c902ca46;hp=d1b2c67a43a94a473d45d508cb898f4d0eae6ad5;hpb=dfd3e97bffa213f5b21206b8a292b80180bab948;p=d2df-sdl.git diff --git a/src/game/g_triggers.pas b/src/game/g_triggers.pas index d1b2c67..8e8cf44 100644 --- a/src/game/g_triggers.pas +++ b/src/game/g_triggers.pas @@ -71,7 +71,7 @@ implementation uses g_player, g_map, Math, g_gfx, g_game, g_textures, g_console, g_monsters, g_items, g_phys, g_weapons, - WADEDITOR, g_main, SysUtils, e_log, g_language, + wadreader, g_main, SysUtils, e_log, g_language, g_options, g_net, g_netmsg; const @@ -805,7 +805,7 @@ begin TRIGGER_PRESS, TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF: begin PressCount := PressCount + 1; - + if PressTime = -1 then PressTime := Data.Wait; @@ -1166,7 +1166,7 @@ begin p := g_Player_Get(ActivateUID); if p = nil then Exit; - + if Data.ResetVel then begin p.GameVelX := 0;