X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_player.pas;h=d4b6bdd3691f03593806e6ec41f59dde424813bb;hb=17b6ed061b1301f4d70659dae0923982e22aa3d9;hp=b99c03dd7533081b58204981872a584b8f55a46a;hpb=5c84a2c9f706bc450a00bda4f7d2afc858ce75b0;p=d2df-sdl.git diff --git a/src/game/g_player.pas b/src/game/g_player.pas index b99c03d..d4b6bdd 100644 --- a/src/game/g_player.pas +++ b/src/game/g_player.pas @@ -3197,6 +3197,8 @@ begin exit; if (FMegaRulez[MR_SUIT] > gTime) or (FMegaRulez[MR_INVUL] > gTime) then exit; // Íå çàãîðàåìñÿ êîãäà åñòü çàùèòà + if g_Obj_CollidePanel(@FObj, 0, 0, PANEL_WATER or PANEL_ACID1 or PANEL_ACID2) then + exit; // Íå ïîäãîðàåì â âîäå íà âñÿêèé ñëó÷àé if FFireTime <= 0 then g_Sound_PlayExAt('SOUND_IGNITE', FObj.X, FObj.Y); FFireTime := Timeout;