X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_phys.pas;h=7780b3ba74806b71cc8d29d8fbfab261f1e5aae2;hb=a17222535319cb4089e3f9a92711731c015819b3;hp=90e330dd5beda9a7c6b9cec46b27c5ad0b7b25a5;hpb=88ce644db1b40111bdb380f4357fa59bdb5173be;p=d2df-sdl.git diff --git a/src/game/g_phys.pas b/src/game/g_phys.pas index 90e330d..7780b3b 100644 --- a/src/game/g_phys.pas +++ b/src/game/g_phys.pas @@ -1,3 +1,19 @@ +(* Copyright (C) DooM 2D:Forever Developers + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + *) +{$INCLUDE ../shared/a_modes.inc} unit g_phys; interface @@ -127,26 +143,6 @@ begin end; end; -function CollideMonsters(Obj: PObj; XInc, YInc: Integer): Boolean; -var - a: Integer; -begin - Result := False; - - if gMonsters = nil then - Exit; - - for a := 0 to High(gMonsters) do - if gMonsters[a] <> nil then - if gMonsters[a].Live and - gMonsters[a].Collide(Obj^.X+Obj^.Rect.X+XInc, Obj^.Y+Obj^.Rect.Y+YInc, - Obj^.Rect.Width, Obj^.Rect.Height) then - begin - Result := True; - Exit; - end; -end; - function Blocked(Obj: PObj; XInc, YInc: Integer): Boolean; begin Result := g_Map_CollidePanel(Obj^.X+Obj^.Rect.X+XInc, Obj^.Y+Obj.Rect.Y+YInc,