X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=dc45df447807a0bf31c342d080e46b10d975cffe;hb=c8d05082e92b7c2c5b722e2b205e96a15a32eec2;hp=6fb6434d399b85f71e8daeeae50a2dc368c95514;hpb=98283c5d58028cf0b5204c44412f51c4a15e98a6;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index 6fb6434..dc45df4 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -76,15 +76,51 @@ var gsItemRespawnTime: Word = 60; gsWarmupTime: Word = 30; +{$IFDEF HEADLESS} + e_NoGraphics: Boolean = True; +{$ELSE} + e_NoGraphics: Boolean = False; +{$ENDIF} + e_FastScreenshots: Boolean = true; // it's REALLY SLOW with `false` + g_dbg_scale: Single = 1.0; + r_pixel_scale: Single = 1.0; + + gwin_has_stencil: Boolean = false; + gwin_k8_enable_light_experiments: Boolean = false; + g_dbg_aimline_on: Boolean = false; + g_dbg_input: Boolean = False; + + {--- Read-only dirs ---} + GameWAD: string; + DataDirs: SSArray; + ModelDirs: SSArray; + MegawadDirs: SSArray; + MapDirs: SSArray; + WadDirs: SSArray; + AllMapDirs: SSArray; // Maps + Megawads + + {--- Read-Write dirs ---} + LogFileName: string; + LogDirs: SSArray; + SaveDirs: SSArray; + CacheDirs: SSArray; + ConfigDirs: SSArray; + ScreenshotDirs: SSArray; + StatsDirs: SSArray; + MapDownloadDirs: SSArray; + WadDownloadDirs: SSArray; + + GameWADName: string = 'GAME'; + implementation uses {$IFDEF USE_SDL2} SDL2, {$ENDIF} - e_log, e_input, g_console, g_window, g_sound, g_gfx, g_player, Math, - g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture, - g_items, wadreader, e_graphics, g_touch, envvars, g_system; + e_log, e_input, g_console, g_sound, g_gfx, g_player, Math, + g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, + g_items, wadreader, g_touch, envvars, g_system; var machine: Integer; @@ -333,6 +369,8 @@ initialization conRegVar('r_texfilter', @gTextureFilter, '', ''); conRegVar('r_npot', @glNPOTOverride, '', ''); conRegVar('r_interp', @gLerpActors, '', 'interpolate actors'); + conRegVar('r_scale', @g_dbg_scale, 0.01, 100.0, 'render scale', '', false); + conRegVar('r_resolution_scale', @r_pixel_scale, 0.01, 100.0, 'upscale factor', '', false); (* Sound *) conRegVar('s_nosound', @gNoSound, '', ''); @@ -366,4 +404,6 @@ initialization conRegVar('g_save_stats', @gSaveStats, '', ''); conRegVar('g_screenshot_stats', @gScreenshotStats, '', ''); conRegVar('g_lastmap', @gsMap, '', ''); + + conRegVar('d_input', @g_dbg_input, '', '') end.