X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=420ef52ecedd2e51f9e8d0d5ec33bd1d07053f0e;hb=8ef31e93656fa721dbcdc9169aff3d277632405c;hp=d154de12aeae754b74799e77ed84b0ea8181e862;hpb=ee8869fcffe670c84a83113811ab486e703ef029;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index d154de1..420ef52 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -68,7 +68,7 @@ var gsMap: String; gsGameMode: String; gsTimeLimit: Word; - gsGoalLimit: Word; + gsScoreLimit: Word; gsMaxLives: Byte; gsPlayers: Byte; gsGameFlags: LongWord; @@ -79,13 +79,12 @@ var implementation uses - {$INCLUDE ../nogl/noGLuses.inc} {$IFDEF USE_SDL2} SDL2, {$ENDIF} e_log, e_input, g_console, g_window, g_sound, g_gfx, g_player, Math, g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture, - g_items, wadreader, e_graphics, g_touch, envvars, g_system; + g_items, wadreader, r_graphics, g_touch, envvars, g_system; var machine: Integer; @@ -114,7 +113,7 @@ begin gScreenHeight := 480; gWinSizeX := 640; gWinSizeY := 480; - //gBPP := SDL_BITSPERPIXEL(dispaly.format); + //gBPP := SDL_BITSPERPIXEL(display.format); gBPP := 32; {$IFDEF ANDROID} gFullScreen := True; (* rotation not allowed? *) @@ -262,7 +261,7 @@ begin gsMap := ''; gsGameMode := _lc[I_MENU_GAME_TYPE_DM]; gsTimeLimit := 0; - gsGoalLimit := 0; + gsScoreLimit := 0; gsMaxLives := 0; gsPlayers := 1; gsSpawnInvul := 0; @@ -311,7 +310,7 @@ begin if GameMode = GM_SINGLE then GameMode := GM_COOP; TimeLimit := gsTimeLimit; - GoalLimit := gsGoalLimit; + ScoreLimit := gsScoreLimit; MaxLives := gsMaxLives; SpawnInvul := gsSpawnInvul; ItemRespawnTime := gsItemRespawnTime;