X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_netmsg.pas;h=3a2304bb005bca95012c7b85563ee780dddef21e;hb=db4e988645273fe1c11611d84e03f0199cd181f7;hp=822ae9bec9edd7f83cd947bcd02f5865e786773e;hpb=698e6072410d293561318b230561d5f87fa705cc;p=d2df-sdl.git diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas index 822ae9b..3a2304b 100644 --- a/src/game/g_netmsg.pas +++ b/src/game/g_netmsg.pas @@ -2462,10 +2462,10 @@ begin begin if SPlaying then begin - if trigData.trigLocal then - Sound.PlayVolumeAt(X+(Width div 2), Y+(Height div 2), trigData.trigVolume/255.0) + if tgcLocal then + Sound.PlayVolumeAt(X+(Width div 2), Y+(Height div 2), tgcVolume/255.0) else - Sound.PlayPanVolume((trigData.trigPan-127.0)/128.0, trigData.trigVolume/255.0); + Sound.PlayPanVolume((tgcPan-127.0)/128.0, tgcVolume/255.0); Sound.SetPosition(SPos); end else