X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_netmaster.pas;h=0b9e546f8100966a36906c5af11c36c986a6e41b;hb=66647a58f13c9697541ec72248cbf95b10f8524f;hp=0f27d5f78255dbf9b1cc163d4705ecb9e36d9716;hpb=ac1d7f91183dbf6357baa265ae56b2603f4385c2;p=d2df-sdl.git diff --git a/src/game/g_netmaster.pas b/src/game/g_netmaster.pas index 0f27d5f..0b9e546 100644 --- a/src/game/g_netmaster.pas +++ b/src/game/g_netmaster.pas @@ -2,8 +2,7 @@ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * the Free Software Foundation, version 3 of the License ONLY. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,7 +17,8 @@ unit g_netmaster; interface -uses ENet; +uses + ENet, SysUtils, e_msg; const NET_MCHANS = 2; @@ -34,10 +34,10 @@ type TNetServer = record Number: Byte; Protocol: Byte; - Name: string; - IP: string; + Name: AnsiString; + IP: AnsiString; Port: Word; - Map: string; + Map: AnsiString; Players, MaxPlayers, LocalPl, Bots: Byte; Ping: Int64; GameMode: Byte; @@ -54,46 +54,783 @@ type pTNetServerList = ^TNetServerList; TNetServerTable = array of TNetServerRow; -var - NetMHost: pENetHost = nil; - NetMPeer: pENetPeer = nil; +type + TMasterHost = record + public + hostName: AnsiString; + hostPort: Word; + + public + peer: pENetPeer; + enetAddr: ENetAddress; + // inside the game, calling `connect()` is disasterous, as it is blocking. + // so we'll use this variable to indicate if "connected" event is received. + NetHostConnected: Boolean; + NetHostConReqTime: Int64; // to timeout `connect`; -1 means "waiting for shutdown" + NetUpdatePending: Boolean; // should we send an update after connection completes? + updateSent: Boolean; + lastUpdateTime: Int64; + // server list request working flags + srvAnswered: Integer; + srvAnswer: array of TNetServer; + slMOTD: AnsiString; + slUrgent: AnsiString; + slReadUrgent: Boolean; + + private + netmsg: TMsg; + + public + constructor Create (hostandport: AnsiString); + + procedure clear (); + + function setAddress (hostandport: AnsiString): Boolean; + + function isSameAddress (hostandport: AnsiString): Boolean; + + function isValid (): Boolean; + function isAlive (): Boolean; // not disconnected + function isConnecting (): Boolean; // is connection in progress? + function isConnected (): Boolean; + + // call as often as you want, the object will do the rest + // but try to call this at least once in 100 msecs + procedure pulse (); + + procedure disconnect (forced: Boolean); + function connect (): Boolean; + + procedure update (); + procedure remove (); + + class procedure writeInfo (var msg: TMsg); static; + + procedure connectedEvent (); + procedure disconnectedEvent (); + procedure receivedEvent (pkt: pENetPacket); // `pkt` is never `nil` + end; + +var slCurrent: TNetServerList = nil; slTable: TNetServerTable = nil; - slWaitStr: string = ''; + slWaitStr: AnsiString = ''; slReturnPressed: Boolean = True; -procedure g_Net_Slist_Set(IP: string; Port: Word); -function g_Net_Slist_Fetch(var SL: TNetServerList): Boolean; -procedure g_Net_Slist_Update(); -procedure g_Net_Slist_Remove(); -function g_Net_Slist_Connect(): Boolean; -procedure g_Net_Slist_Check(); -procedure g_Net_Slist_Disconnect(); -procedure g_Net_Slist_WriteInfo(); + slMOTD: AnsiString = ''; + slUrgent: AnsiString = ''; + + +procedure g_Net_Slist_Set (IP: AnsiString; Port: Word); +function g_Net_Slist_Fetch (var SL: TNetServerList): Boolean; + +// make this server private +procedure g_Net_Slist_Private (); +// make this server public +procedure g_Net_Slist_Public (); + +// called while the server is running +procedure g_Net_Slist_ServerUpdate (); +// called when the server is started +procedure g_Net_Slist_ServerStarted (); +// called when the server is stopped +procedure g_Net_Slist_ServerClosed (); + +// called when new netword player comes +procedure g_Net_Slist_ServerPlayerComes (); +// called when new netword player comes +procedure g_Net_Slist_ServerPlayerLeaves (); +// started new map +procedure g_Net_Slist_ServerMapStarted (); +// this server renamed (or password mode changed, or other params changed) +procedure g_Net_Slist_ServerRenamed (); + +procedure g_Net_Slist_Pulse (timeout: Integer=0); + +procedure g_Serverlist_GenerateTable (SL: TNetServerList; var ST: TNetServerTable); +procedure g_Serverlist_Draw (var SL: TNetServerList; var ST: TNetServerTable); +procedure g_Serverlist_Control (var SL: TNetServerList; var ST: TNetServerTable); + +function GetTimerMS (): Int64; -procedure g_Serverlist_GenerateTable(SL: TNetServerList; var ST: TNetServerTable); -procedure g_Serverlist_Draw(var SL: TNetServerList; var ST: TNetServerTable); -procedure g_Serverlist_Control(var SL: TNetServerList; var ST: TNetServerTable); implementation uses - SysUtils, e_msg, e_input, e_graphics, e_log, g_window, g_net, g_console, - g_map, g_game, g_sound, g_gui, g_menu, g_options, g_language, wadreader; + e_input, e_graphics, e_log, g_window, g_net, g_console, + g_map, g_game, g_sound, g_gui, g_menu, g_options, g_language, g_basic, + wadreader, g_system, utils; +// if g_Game_IsServer and g_Game_IsNet and NetUseMaster then + +// make this server private +procedure g_Net_Slist_Private (); +begin +end; + +// make this server public +procedure g_Net_Slist_Public (); +begin +end; + +// called while the server is running +procedure g_Net_Slist_ServerUpdate (); +begin +end; + +// called when the server is started +procedure g_Net_Slist_ServerStarted (); +begin +end; + +// called when the server is stopped +procedure g_Net_Slist_ServerClosed (); +begin +end; + +// called when new netword player comes +procedure g_Net_Slist_ServerPlayerComes (); +begin +end; + +// called when new netword player comes +procedure g_Net_Slist_ServerPlayerLeaves (); +begin +end; + +// started new map +procedure g_Net_Slist_ServerMapStarted (); +begin +end; + +// this server renamed (or password mode changed, or other params changed) +procedure g_Net_Slist_ServerRenamed (); +begin +end; + + +// ////////////////////////////////////////////////////////////////////////// // var - NetMEvent: ENetEvent; - slSelection: Byte = 0; - slFetched: Boolean = False; - slDirPressed: Boolean = False; + NetMHost: pENetHost = nil; + NetMEvent: ENetEvent; + mlist: array of TMasterHost = nil; + + slSelection: Byte = 0; + slFetched: Boolean = False; + slDirPressed: Boolean = False; + slReadUrgent: Boolean = False; + + +//========================================================================== +// +// GetTimerMS +// +//========================================================================== +function GetTimerMS (): Int64; +begin + Result := sys_GetTicks() {div 1000}; +end; + + +//========================================================================== +// +// findByPeer +// +//========================================================================== +function findByPeer (peer: pENetPeer): Integer; +var + f: Integer; +begin + for f := 0 to High(mlist) do if (mlist[f].peer = peer) then begin result := f; exit; end; + result := -1; +end; + + +//========================================================================== +// +// TMasterHost.Create +// +//========================================================================== +constructor TMasterHost.Create (hostandport: AnsiString); +begin + peer := nil; + NetHostConnected := false; + NetHostConReqTime := 0; + NetUpdatePending := false; + updateSent := false; + hostName := ''; + hostPort := 25665; + SetLength(srvAnswer, 0); + srvAnswered := 0; + slMOTD := ''; + slUrgent := ''; + slReadUrgent := true; + netmsg.Alloc(NET_BUFSIZE); + setAddress(hostandport); +end; + -function GetTimerMS(): Int64; +//========================================================================== +// +// TMasterHost.clear +// +//========================================================================== +procedure TMasterHost.clear (); begin - Result := GetTimer() {div 1000}; + updateSent := false; // do not send 'remove' + disconnect(true); + hostName := ''; + hostPort := 25665; + netmsg.Free(); + SetLength(srvAnswer, 0); + srvAnswered := 0; + slMOTD := ''; + slUrgent := ''; + slReadUrgent := true; end; -procedure PingServer(var S: TNetServer; Sock: ENetSocket); + +//========================================================================== +// +// TMasterHost.isSameAddress +// +//========================================================================== +function TMasterHost.isSameAddress (hostandport: AnsiString): Boolean; +var + cp, pp: Integer; + hn: AnsiString; +begin + result := false; + if not isValid() then exit; + hostandport := Trim(hostandport); + if (length(hostandport) = 0) then exit; + hn := hostandport; + cp := Pos(':', hostandport); + if (cp > 0) then + begin + hn := Copy(hostandport, 1, cp-1); + Delete(hostandport, 1, cp); + if (length(hostandport) > 0) then + begin + try + pp := StrToInt(hostandport); + except + pp := -1; + end; + end; + end + else + begin + pp := 25665; + end; + result := strEquCI1251(hn, hostName) and (hostPort = pp); +end; + + +//========================================================================== +// +// TMasterHost.setAddress +// +//========================================================================== +function TMasterHost.setAddress (hostandport: AnsiString): Boolean; +var + cp, pp: Integer; +begin + result := false; + SetLength(srvAnswer, 0); + srvAnswered := 0; + slMOTD := ''; + slUrgent := ''; + slReadUrgent := true; + updateSent := false; // do not send 'remove' + disconnect(true); + hostName := ''; + hostPort := 25665; + + if (not g_Net_IsNetworkAvailable()) then exit; + + hostandport := Trim(hostandport); + if (length(hostandport) > 0) then + begin + hostName := hostandport; + cp := Pos(':', hostandport); + if (cp > 0) then + begin + hostName := Copy(hostandport, 1, cp-1); + Delete(hostandport, 1, cp); + if (length(hostandport) > 0) then + begin + try + pp := StrToInt(hostandport); + except + pp := -1; + end; + if (pp > 0) and (pp < 65536) then hostPort := pp else hostPort := 0; + end; + end; + end; + + if not isValid() then exit; + + if (enet_address_set_host(@enetAddr, PChar(Addr(hostName[1]))) <> 0) then + begin + writeln('SHIT!'); + hostName := ''; + hostPort := 0; + end; + enetAddr.Port := hostPort; + + result := isValid(); + //writeln('*********************: ', hostandport, ' [', hostName, ':', hostPort, '] ', result); +end; + + +//========================================================================== +// +// TMasterHost.isValid +// +//========================================================================== +function TMasterHost.isValid (): Boolean; +begin + result := (length(hostName) > 0) and (hostPort > 0); +end; + + +//========================================================================== +// +// TMasterHost.isAlive +// +// not disconnected +// +//========================================================================== +function TMasterHost.isAlive (): Boolean; +begin + result := (NetMHost <> nil) and (peer <> nil); +end; + + +//========================================================================== +// +// TMasterHost.isConnecting +// +// is connection in progress? +// +//========================================================================== +function TMasterHost.isConnecting (): Boolean; +begin + result := isAlive() and (not NetHostConnected) and (NetHostConReqTime <> -1); +end; + + +//========================================================================== +// +// TMasterHost.isConnected +// +//========================================================================== +function TMasterHost.isConnected (): Boolean; +begin + result := isAlive() and (NetHostConnected) and (NetHostConReqTime <> -1); +end; + + +//========================================================================== +// +// TMasterHost.connectedEvent +// +//========================================================================== +procedure TMasterHost.connectedEvent (); +begin + if not isAlive() then exit; + if NetHostConnected then exit; + NetHostConnected := true; + e_LogWritefln('connected to master at [%s:%u]', [hostName, hostPort], TMsgType.Notify); +end; + + +//========================================================================== +// +// TMasterHost.disconnectedEvent +// +//========================================================================== +procedure TMasterHost.disconnectedEvent (); +begin + if not isAlive() then exit; + e_LogWritefln('disconnected from master at [%s:%u]', [hostName, hostPort], TMsgType.Notify); + disconnect(true); + //if (spamConsole) then g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_DISC]); +end; + + +//========================================================================== +// +// TMasterHost.receivedEvent +// +// `pkt` is never `nil` +// +//========================================================================== +procedure TMasterHost.receivedEvent (pkt: pENetPacket); +var + msg: TMsg; + MID: Byte; + Cnt: Byte; + f: Integer; + s: AnsiString; +begin + e_LogWritefln('received packed from master at [%s:%u]', [hostName, hostPort], TMsgType.Notify); + if not msg.Init(pkt^.data, pkt^.dataLength, True) then exit; + // packet type + MID := msg.ReadByte(); + if (MID <> NET_MMSG_GET) then exit; + e_LogWritefln('received list packet from master at [%s:%u]', [hostName, hostPort], TMsgType.Notify); + SetLength(srvAnswer, 0); + if (srvAnswered > 0) then Inc(srvAnswered); + slMOTD := ''; + //slUrgent := ''; + slReadUrgent := true; + // number of items + Cnt := msg.ReadByte(); + g_Console_Add(_lc[I_NET_MSG]+Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt]), True); + if (Cnt > 0) then + begin + SetLength(srvAnswer, Cnt); + for f := 0 to Cnt-1 do + begin + srvAnswer[f].Number := f; + srvAnswer[f].IP := msg.ReadString(); + srvAnswer[f].Port := msg.ReadWord(); + srvAnswer[f].Name := msg.ReadString(); + srvAnswer[f].Map := msg.ReadString(); + srvAnswer[f].GameMode := msg.ReadByte(); + srvAnswer[f].Players := msg.ReadByte(); + srvAnswer[f].MaxPlayers := msg.ReadByte(); + srvAnswer[f].Protocol := msg.ReadByte(); + srvAnswer[f].Password := msg.ReadByte() = 1; + enet_address_set_host(Addr(srvAnswer[f].PingAddr), PChar(Addr(srvAnswer[f].IP[1]))); + srvAnswer[f].Ping := -1; + srvAnswer[f].PingAddr.port := NET_PING_PORT; + end; + end; + + if (msg.ReadCount < msg.CurSize) then + begin + // new master, supports version reports + s := msg.ReadString(); + if (s <> {MyVer}GAME_VERSION) then + begin + { TODO } + g_Console_Add('!!! UpdVer = `'+s+'`'); + end; + // even newer master, supports extra info + if (msg.ReadCount < msg.CurSize) then + begin + slMOTD := b_Text_Format(msg.ReadString()); + s := b_Text_Format(msg.ReadString()); + // check if the message has updated and the user has to read it again + if (slUrgent <> s) then slReadUrgent := false; + slUrgent := s; + end; + end; +end; + + +//========================================================================== +// +// TMasterHost.pulse +// +// this performs various scheduled tasks, if necessary +// +//========================================================================== +procedure TMasterHost.pulse (); +var + ct: Int64; +begin + if not isAlive() then exit; + if (NetHostConReqTime = -1) then exit; // waiting for shutdown (disconnect in progress) + // process pending connection timeout + if (not NetHostConnected) then + begin + ct := GetTimerMS(); + if (ct < NetHostConReqTime) or (ct-NetHostConReqTime >= 3000) then + begin + e_LogWritefln('failed to connect to master at [%s:%u]', [hostName, hostPort], TMsgType.Notify); + // do not spam with error messages, it looks like the master is down + //g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_SLIST_ERROR], True); + enet_peer_disconnect(peer, 0); + // main pulse will take care of the rest + end; + exit; + end; +end; + + +//========================================================================== +// +// TMasterHost.disconnect +// +//========================================================================== +procedure TMasterHost.disconnect (forced: Boolean); +begin + if not isAlive() then exit; + //if (NetMode = NET_SERVER) and isConnected() and updateSent then remove(); + + if (forced) then + begin + enet_peer_reset(peer); + peer := nil; + NetHostConReqTime := 0; + end + else + begin + enet_peer_disconnect_later(peer, 0); + // main pulse will take care of the rest + NetHostConReqTime := -1; + end; + + NetHostConnected := false; + NetUpdatePending := false; + updateSent := false; + //if (spamConsole) then g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_DISC]); +end; + + +//========================================================================== +// +// TMasterHost.connect +// +//========================================================================== +function TMasterHost.connect (): Boolean; +begin + result := false; + if not isValid() then exit; + if (NetHostConReqTime = -1) then + begin + disconnect(true); + end + else + begin + if isAlive() then begin result := true; exit; end; + end; + + SetLength(srvAnswer, 0); + srvAnswered := 0; + NetHostConnected := false; + NetHostConReqTime := 0; + NetUpdatePending := false; + updateSent := false; + + peer := enet_host_connect(NetMHost, @enetAddr, NET_MCHANS, 0); + if (peer = nil) then + begin + g_Console_Add(_lc[I_NET_MSG_ERROR]+_lc[I_NET_ERR_CLIENT], true); + exit; + end; + + NetHostConReqTime := GetTimerMS(); + e_LogWritefln('connecting to master at [%s:%u]', [hostName, hostPort], TMsgType.Notify); +end; + + +//========================================================================== +// +// TMasterHost.writeInfo +// +//========================================================================== +class procedure TMasterHost.writeInfo (var msg: TMsg); +var + wad, map: AnsiString; +begin + wad := g_ExtractWadNameNoPath(gMapInfo.Map); + map := g_ExtractFileName(gMapInfo.Map); + + msg.Write(NetServerName); + + msg.Write(wad+':/'+map); + msg.Write(gGameSettings.GameMode); + + msg.Write(Byte(NetClientCount)); + + msg.Write(NetMaxClients); + + msg.Write(Byte(NET_PROTOCOL_VER)); + msg.Write(Byte(NetPassword <> '')); +end; + + +//========================================================================== +// +// TMasterHost.update +// +//========================================================================== +procedure TMasterHost.update (); +var + pkt: pENetPacket; +begin + if not isAlive() then exit; + if not isConnected() then + begin + NetUpdatePending := isConnecting(); + exit; + end; + + netmsg.Clear(); + try + netmsg.Write(Byte(NET_MMSG_UPD)); + netmsg.Write(NetAddr.port); + + writeInfo(netmsg); + + pkt := enet_packet_create(netmsg.Data, netmsg.CurSize, ENET_PACKET_FLAG_RELIABLE); + if assigned(pkt) then + begin + if (enet_peer_send(peer, NET_MCHAN_UPD, pkt) = 0) then NetUpdatePending := false; + end; + finally + netmsg.Clear(); + end; +end; + + +//========================================================================== +// +// TMasterHost.remove +// +//========================================================================== +procedure TMasterHost.remove (); +var + pkt: pENetPacket; +begin + NetUpdatePending := false; + if not isAlive() then exit; + if not isConnected() then exit; + + netmsg.Clear(); + try + netmsg.Write(Byte(NET_MMSG_DEL)); + netmsg.Write(NetAddr.port); + + pkt := enet_packet_create(netmsg.Data, netmsg.CurSize, ENET_PACKET_FLAG_RELIABLE); + if assigned(pkt) then + begin + enet_peer_send(peer, NET_MCHAN_MAIN, pkt); + end; + finally + netmsg.Clear(); + end; +end; + + +//************************************************************************** +// +// other functions +// +//************************************************************************** + +procedure g_Net_Slist_Set (IP: AnsiString; Port: Word); +var + f: Integer; + sa: AnsiString; +begin + if (not g_Net_IsNetworkAvailable()) then exit; + IP := Trim(IP); + if (length(IP) = 0) or (Port = 0) then exit; + sa := IP+':'+IntToStr(Port); + for f := 0 to High(mlist) do if (mlist[f].isSameAddress(sa)) then exit; + SetLength(mlist, length(mlist)+1); + mlist[High(mlist)].Create(sa); + mlist[High(mlist)].setAddress(sa); + e_LogWritefln('Masterserver address set to [%s:%u]', [IP, Port], TMsgType.Notify); +end; + + +//************************************************************************** +// +// main pulse +// +//************************************************************************** +procedure g_Net_Slist_Pulse (timeout: Integer=0); +var + f: Integer; + sres: Integer; + idx: Integer; +begin + if (not g_Net_IsNetworkAvailable()) then exit; + + if (length(mlist) = 0) then + begin + if (NetMHost <> nil) then + begin + enet_host_destroy(NetMHost); + NetMHost := nil; + exit; + end; + end; + + if (NetMHost = nil) then + begin + NetMHost := enet_host_create(nil, 1, NET_MCHANS, 0, 0); + if (NetMHost = nil) then + begin + g_Console_Add(_lc[I_NET_MSG_ERROR]+_lc[I_NET_ERR_CLIENT], True); + for f := 0 to High(mlist) do mlist[f].clear(); + SetLength(mlist, 0); + Exit; + end; + end; + + for f := 0 to High(mlist) do mlist[f].pulse(); + + while true do + begin + sres := enet_host_service(NetMHost, @NetMEvent, timeout); + if (sres < 0) then + begin + g_Console_Add(_lc[I_NET_MSG_ERROR]+_lc[I_NET_ERR_CLIENT], True); + for f := 0 to High(mlist) do mlist[f].clear(); + SetLength(mlist, 0); + enet_host_destroy(NetMHost); + NetMHost := nil; + exit; + end; + + if (sres = 0) then break; + idx := findByPeer(NetMEvent.peer); + if (idx < 0) then + begin + e_LogWriteln('network event from unknown master host. ignored.', TMsgType.Warning); + if (NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE) then enet_packet_destroy(NetMEvent.packet); + continue; + end; + + if (NetMEvent.kind = ENET_EVENT_TYPE_CONNECT) then + begin + mlist[idx].connectedEvent(); + end + else if (NetMEvent.kind = ENET_EVENT_TYPE_DISCONNECT) then + begin + mlist[idx].disconnectedEvent(); + end + else if (NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE) then + begin + mlist[idx].receivedEvent(NetMEvent.packet); + enet_packet_destroy(NetMEvent.packet); + end; + end; +end; + + +//************************************************************************** +// +// gui and server list +// +//************************************************************************** + +//========================================================================== +// +// PingServer +// +//========================================================================== +procedure PingServer (var S: TNetServer; Sock: ENetSocket); var Buf: ENetBuffer; Ping: array [0..9] of Byte; @@ -111,7 +848,13 @@ begin enet_socket_send(Sock, Addr(S.PingAddr), @Buf, 1); end; -procedure PingBcast(Sock: ENetSocket); + +//========================================================================== +// +// PingBcast +// +//========================================================================== +procedure PingBcast (Sock: ENetSocket); var S: TNetServer; begin @@ -123,11 +866,16 @@ begin PingServer(S, Sock); end; -function g_Net_Slist_Fetch(var SL: TNetServerList): Boolean; + +//========================================================================== +// +// g_Net_Slist_Fetch +// +//========================================================================== +function g_Net_Slist_Fetch (var SL: TNetServerList): Boolean; var Cnt: Byte; - P: pENetPacket; - MID: Byte; + pkt: pENetPacket; I, RX: Integer; T: Int64; Sock: ENetSocket; @@ -135,8 +883,37 @@ var InMsg: TMsg; SvAddr: ENetAddress; FromSL: Boolean; + MyVer: AnsiString; + + procedure DisconnectAll (); + var + f: Integer; + hasAlive: Boolean; + //stt, ct: Int64; + begin + //stt := GetTimerMS(); + while (length(mlist) > 0) do + begin + hasAlive := false; + for f := 0 to High(mlist) do + begin + if (mlist[f].isAlive()) then + begin + hasAlive := true; + mlist[f].disconnect(false); + end; + end; + if not hasAlive then break; + break; + { + g_Net_Slist_Pulse(100); + ct := GetTimerMS(); + if (ct < stt) or (ct-stt > 800) then break; + } + end; + end; - procedure ProcessLocal(); + procedure ProcessLocal (); begin I := Length(SL); SetLength(SL, I + 1); @@ -157,7 +934,8 @@ var Bots := InMsg.ReadWord(); end; end; - procedure CheckLocalServers(); + + procedure CheckLocalServers (); begin SetLength(SL, 0); @@ -193,289 +971,237 @@ var if Length(SL) = 0 then SL := nil; end; + +var + f, c, n, pos: Integer; + aliveCount: Integer; + hasUnanswered: Boolean; + stt, ct: Int64; begin - Result := False; + result := false; SL := nil; - if (NetMHost <> nil) or (NetMPeer <> nil) then - begin - CheckLocalServers(); - Exit; - end; - - if not g_Net_Slist_Connect then + if (not g_Net_IsNetworkAvailable()) then begin - CheckLocalServers(); - Exit; + SetLength(SL, 0); + exit; end; - e_WriteLog('Fetching serverlist...', TMsgType.Notify); - g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_FETCH]); + g_Net_Slist_Pulse(); // this will create mhost NetOut.Clear(); NetOut.Write(Byte(NET_MMSG_GET)); - P := enet_packet_create(NetOut.Data, NetOut.CurSize, Cardinal(ENET_PACKET_FLAG_RELIABLE)); - enet_peer_send(NetMPeer, NET_MCHAN_MAIN, P); - enet_host_flush(NetMHost); - - while enet_host_service(NetMHost, @NetMEvent, 5000) > 0 do - begin - if NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE then - begin - if not InMsg.Init(NetMEvent.packet^.data, NetMEvent.packet^.dataLength, True) then continue; - - MID := InMsg.ReadByte(); - - if MID <> NET_MMSG_GET then continue; + // TODO: what should we identify the build with? + MyVer := GAME_VERSION; + NetOut.Write(MyVer); - Cnt := InMsg.ReadByte(); - g_Console_Add(_lc[I_NET_MSG] + Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt]), True); + try + e_WriteLog('Fetching serverlist...', TMsgType.Notify); + g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_FETCH]); - if Cnt > 0 then + // wait until all servers connected and answered + stt := GetTimerMS(); + while true do + begin + g_Net_Slist_Pulse(300); + aliveCount := 0; + hasUnanswered := false; + for f := 0 to High(mlist) do begin - SetLength(SL, Cnt); - - for I := 0 to Cnt - 1 do + { + e_LogWritefln(' master #%d: [%s:%u] valid=%d; alive=%d; connected=%d; connecting=%d', + [f, mlist[f].hostName, mlist[f].hostPort, Integer(mlist[f].isValid()), Integer(mlist[f].isAlive()), + Integer(mlist[f].isConnected()), Integer(mlist[f].isConnecting())], TMsgType.Notify); + } + if (not mlist[f].isValid()) then continue; + if (not mlist[f].isAlive()) then + begin + mlist[f].connect(); + if (mlist[f].isAlive()) then + begin + hasUnanswered := true; + stt := GetTimerMS(); + end; + end + else if (mlist[f].isConnected()) then begin - SL[I].Number := I; - SL[I].IP := InMsg.ReadString(); - SL[I].Port := InMsg.ReadWord(); - SL[I].Name := InMsg.ReadString(); - SL[I].Map := InMsg.ReadString(); - SL[I].GameMode := InMsg.ReadByte(); - SL[I].Players := InMsg.ReadByte(); - SL[I].MaxPlayers := InMsg.ReadByte(); - SL[I].Protocol := InMsg.ReadByte(); - SL[I].Password := InMsg.ReadByte() = 1; - enet_address_set_host(Addr(SL[I].PingAddr), PChar(Addr(SL[I].IP[1]))); - SL[I].Ping := -1; - SL[I].PingAddr.port := NET_PING_PORT; + if (mlist[f].srvAnswered = 0) then + begin + pkt := enet_packet_create(NetOut.Data, NetOut.CurSize, Cardinal(ENET_PACKET_FLAG_RELIABLE)); + if assigned(pkt) then + begin + if (enet_peer_send(mlist[f].peer, NET_MCHAN_MAIN, pkt) = 0) then + begin + hasUnanswered := true; + mlist[f].srvAnswered := 1; + stt := GetTimerMS(); + end; + end; + end + else if (mlist[f].srvAnswered = 1) then + begin + hasUnanswered := true; + end + else if (mlist[f].srvAnswered > 1) then + begin + Inc(aliveCount); + end; + end + else if (mlist[f].isConnecting()) then + begin + hasUnanswered := true; end; end; - - Result := True; - break; + if (not hasUnanswered) then break; + // check for timeout + ct := GetTimerMS(); + if (ct < stt) or (ct-stt > 4000) then break; end; - end; - - g_Net_Slist_Disconnect; - NetOut.Clear(); - - if Length(SL) = 0 then - begin - CheckLocalServers(); - Exit; - end; - - Sock := enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM); - if Sock = ENET_SOCKET_NULL then Exit; - enet_socket_set_option(Sock, ENET_SOCKOPT_NONBLOCK, 1); - - for I := Low(SL) to High(SL) do - PingServer(SL[I], Sock); - - enet_socket_set_option(Sock, ENET_SOCKOPT_BROADCAST, 1); - PingBcast(Sock); - - T := GetTimerMS(); - - InMsg.Alloc(NET_BUFSIZE); - Buf.data := InMsg.Data; - Buf.dataLength := InMsg.MaxSize; - Cnt := 0; - while GetTimerMS() - T <= 500 do - begin - InMsg.Clear(); - - RX := enet_socket_receive(Sock, @SvAddr, @Buf, 1); - if RX <= 0 then continue; - InMsg.CurSize := RX; - InMsg.BeginReading(); + if (aliveCount = 0) then + begin + DisconnectAll(); + CheckLocalServers(); + exit; + end; - if InMsg.ReadChar() <> 'D' then continue; - if InMsg.ReadChar() <> 'F' then continue; + slMOTD := ''; + { + slUrgent := ''; + slReadUrgent := true; + } - FromSL := False; - for I := Low(SL) to High(SL) do - if (SL[I].PingAddr.host = SvAddr.host) and - (SL[I].PingAddr.port = SvAddr.port) then + SetLength(SL, 0); + for f := 0 to High(mlist) do + begin + if (mlist[f].srvAnswered < 2) then continue; + for n := 0 to High(mlist[f].srvAnswer) do begin - with SL[I] do + pos := -1; + for c := 0 to High(SL) do begin - Port := InMsg.ReadWord(); - Ping := InMsg.ReadInt64(); - Ping := GetTimerMS() - Ping; - Name := InMsg.ReadString(); - Map := InMsg.ReadString(); - GameMode := InMsg.ReadByte(); - Players := InMsg.ReadByte(); - MaxPlayers := InMsg.ReadByte(); - Protocol := InMsg.ReadByte(); - Password := InMsg.ReadByte() = 1; - LocalPl := InMsg.ReadByte(); - Bots := InMsg.ReadWord(); + if (SL[c].IP = mlist[f].srvAnswer[n].IP) and (SL[c].Port = mlist[f].srvAnswer[n].Port) then + begin + pos := c; + break; + end; + end; + if (pos < 0) then + begin + pos := length(SL); + SetLength(SL, pos+1); + SL[pos] := mlist[f].srvAnswer[n]; + SL[pos].Number := pos; end; - FromSL := True; - Inc(Cnt); - break; end; - if not FromSL then - ProcessLocal(); - end; - - InMsg.Free(); - enet_socket_destroy(Sock); -end; - -procedure g_Net_Slist_WriteInfo(); -var - Wad, Map: string; - Cli: Byte; -begin - Wad := g_ExtractWadNameNoPath(gMapInfo.Map); - Map := g_ExtractFileName(gMapInfo.Map); - - NetOut.Write(NetServerName); - - NetOut.Write(Wad + ':\' + Map); - NetOut.Write(gGameSettings.GameMode); - - Cli := NetClientCount; - NetOut.Write(Cli); - - NetOut.Write(NetMaxClients); - - NetOut.Write(Byte(NET_PROTOCOL_VER)); - NetOut.Write(Byte(NetPassword <> '')); -end; - -procedure g_Net_Slist_Update; -var - - P: pENetPacket; - -begin - if (NetMHost = nil) or (NetMPeer = nil) then Exit; - - NetOut.Clear(); - NetOut.Write(Byte(NET_MMSG_UPD)); - NetOut.Write(NetAddr.port); - - g_Net_Slist_WriteInfo(); - - P := enet_packet_create(NetOut.Data, NetOut.CurSize, Cardinal(ENET_PACKET_FLAG_RELIABLE)); - enet_peer_send(NetMPeer, NET_MCHAN_UPD, P); - - enet_host_flush(NetMHost); - NetOut.Clear(); -end; - -procedure g_Net_Slist_Remove; -var - P: pENetPacket; -begin - if (NetMHost = nil) or (NetMPeer = nil) then Exit; - NetOut.Clear(); - NetOut.Write(Byte(NET_MMSG_DEL)); - NetOut.Write(NetAddr.port); - - P := enet_packet_create(NetOut.Data, NetOut.CurSize, Cardinal(ENET_PACKET_FLAG_RELIABLE)); - enet_peer_send(NetMPeer, NET_MCHAN_MAIN, P); - - enet_host_flush(NetMHost); - NetOut.Clear(); -end; - -function g_Net_Slist_Connect: Boolean; -begin - Result := False; + if (not mlist[f].slReadUrgent) and (mlist[f].slUrgent <> '') then + begin + if (mlist[f].slUrgent <> slUrgent) then + begin + slUrgent := mlist[f].slUrgent; + slReadUrgent := false; + end; + end; + if (slMOTD <> '') and (mlist[f].slMOTD <> '') then + begin + slMOTD := mlist[f].slMOTD; + end; + end; - NetMHost := enet_host_create(nil, 1, NET_MCHANS, 0, 0); - if (NetMHost = nil) then - begin - g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_CLIENT], True); - Exit; - end; + DisconnectAll(); - NetMPeer := enet_host_connect(NetMHost, @NetSlistAddr, NET_MCHANS, 0); - if (NetMPeer = nil) then - begin - g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_CLIENT], True); - enet_host_destroy(NetMHost); - NetMHost := nil; - Exit; - end; - - if (enet_host_service(NetMHost, @NetMEvent, 3000) > 0) then - if NetMEvent.kind = ENET_EVENT_TYPE_CONNECT then + if (length(SL) = 0) then begin - Result := True; - g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_CONN]); - Exit; - end - else - if NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE then - enet_packet_destroy(NetMEvent.packet); + CheckLocalServers(); + exit; + end; - g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_SLIST_ERROR], True); + Sock := enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM); + if Sock = ENET_SOCKET_NULL then Exit; + enet_socket_set_option(Sock, ENET_SOCKOPT_NONBLOCK, 1); - NetMHost := nil; - NetMPeer := nil; -end; + for I := Low(SL) to High(SL) do PingServer(SL[I], Sock); -procedure g_Net_Slist_Disconnect; -begin - if (NetMHost = nil) and (NetMPeer = nil) then Exit; + enet_socket_set_option(Sock, ENET_SOCKOPT_BROADCAST, 1); + PingBcast(Sock); - if NetMode = NET_SERVER then g_Net_Slist_Remove; + T := GetTimerMS(); - enet_peer_disconnect(NetMPeer, 0); - enet_host_flush(NetMHost); + InMsg.Alloc(NET_BUFSIZE); + Buf.data := InMsg.Data; + Buf.dataLength := InMsg.MaxSize; + Cnt := 0; + while GetTimerMS() - T <= 500 do + begin + InMsg.Clear(); - enet_peer_reset(NetMPeer); - enet_host_destroy(NetMHost); + RX := enet_socket_receive(Sock, @SvAddr, @Buf, 1); + if RX <= 0 then continue; + InMsg.CurSize := RX; - NetMPeer := nil; - NetMHost := nil; + InMsg.BeginReading(); - g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_DISC]); -end; + if InMsg.ReadChar() <> 'D' then continue; + if InMsg.ReadChar() <> 'F' then continue; -procedure g_Net_Slist_Check; -begin - if (NetMHost = nil) or (NetMPeer = nil) then Exit; + FromSL := False; + for I := Low(SL) to High(SL) do + if (SL[I].PingAddr.host = SvAddr.host) and + (SL[I].PingAddr.port = SvAddr.port) then + begin + with SL[I] do + begin + Port := InMsg.ReadWord(); + Ping := InMsg.ReadInt64(); + Ping := GetTimerMS() - Ping; + Name := InMsg.ReadString(); + Map := InMsg.ReadString(); + GameMode := InMsg.ReadByte(); + Players := InMsg.ReadByte(); + MaxPlayers := InMsg.ReadByte(); + Protocol := InMsg.ReadByte(); + Password := InMsg.ReadByte() = 1; + LocalPl := InMsg.ReadByte(); + Bots := InMsg.ReadWord(); + end; + FromSL := True; + Inc(Cnt); + break; + end; + if not FromSL then + ProcessLocal(); + end; - while (enet_host_service(NetMHost, @NetMEvent, 0) > 0) do - begin - if NetMEvent.kind = ENET_EVENT_TYPE_DISCONNECT then - begin - g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_LOST], True); - if NetMPeer <> nil then enet_peer_reset(NetMPeer); - if NetMHost <> nil then enet_host_destroy(NetMHost); - NetMPeer := nil; - NetMHost := nil; - Break; - end - else - if NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE then - enet_packet_destroy(NetMEvent.packet); + InMsg.Free(); + enet_socket_destroy(Sock); + finally + NetOut.Clear(); end; end; -procedure g_Net_Slist_Set(IP: string; Port: Word); -begin - if NetInitDone then - begin - enet_address_set_host(@NetSlistAddr, PChar(Addr(IP[1]))); - NetSlistAddr.Port := Port; - e_WriteLog('Masterserver address set to ' + IP + ':' + IntToStr(Port), TMsgType.Notify); - end; -end; -function GetServerFromTable(Index: Integer; SL: TNetServerList; ST: TNetServerTable): TNetServer; +//========================================================================== +// +// GetServerFromTable +// +//========================================================================== +function GetServerFromTable (Index: Integer; SL: TNetServerList; ST: TNetServerTable): TNetServer; begin + Result.Number := 0; + Result.Protocol := 0; + Result.Name := ''; + Result.IP := ''; + Result.Port := 0; + Result.Map := ''; + Result.Players := 0; + Result.MaxPlayers := 0; + Result.LocalPl := 0; + Result.Bots := 0; + Result.Ping := 0; + Result.GameMode := 0; + Result.Password := false; + FillChar(Result.PingAddr, SizeOf(ENetAddress), 0); if ST = nil then Exit; if (Index < 0) or (Index >= Length(ST)) then @@ -483,15 +1209,21 @@ begin Result := SL[ST[Index].Indices[ST[Index].Current]]; end; -procedure g_Serverlist_Draw(var SL: TNetServerList; var ST: TNetServerTable); + +//========================================================================== +// +// g_Serverlist_Draw +// +//========================================================================== +procedure g_Serverlist_Draw (var SL: TNetServerList; var ST: TNetServerTable); var Srv: TNetServer; - sy, i, y, mw, mx, l: Integer; + sy, i, y, mw, mx, l, motdh: Integer; cw: Byte = 0; ch: Byte = 0; ww: Word = 0; hh: Word = 0; - ip: string; + ip: AnsiString; begin ip := ''; sy := 0; @@ -504,15 +1236,49 @@ begin ip := _lc[I_NET_SLIST_HELP]; mw := (Length(ip) * cw) div 2; - e_DrawFillQuad(16, 64, gScreenWidth-16, gScreenHeight-44, 64, 64, 64, 110); - e_DrawQuad(16, 64, gScreenWidth-16, gScreenHeight-44, 255, 127, 0); + motdh := gScreenHeight - 49 - ch * b_Text_LineCount(slMOTD); + + e_DrawFillQuad(16, 64, gScreenWidth-16, motdh, 64, 64, 64, 110); + e_DrawQuad(16, 64, gScreenWidth-16, motdh, 255, 127, 0); e_TextureFontPrintEx(gScreenWidth div 2 - mw, gScreenHeight-24, ip, gStdFont, 225, 225, 225, 1); + // MOTD + if slMOTD <> '' then + begin + e_DrawFillQuad(16, motdh, gScreenWidth-16, gScreenHeight-44, 64, 64, 64, 110); + e_DrawQuad(16, motdh, gScreenWidth-16, gScreenHeight-44, 255, 127, 0); + e_TextureFontPrintFmt(20, motdh + 3, slMOTD, gStdFont, False, True); + end; + + // Urgent message + if not slReadUrgent and (slUrgent <> '') then + begin + e_DrawFillQuad(17, 65, gScreenWidth-17, motdh-1, 64, 64, 64, 128); + e_DrawFillQuad(gScreenWidth div 2 - 256, gScreenHeight div 2 - 60, + gScreenWidth div 2 + 256, gScreenHeight div 2 + 60, 64, 64, 64, 128); + e_DrawQuad(gScreenWidth div 2 - 256, gScreenHeight div 2 - 60, + gScreenWidth div 2 + 256, gScreenHeight div 2 + 60, 255, 127, 0); + e_DrawLine(1, gScreenWidth div 2 - 256, gScreenHeight div 2 - 40, + gScreenWidth div 2 + 256, gScreenHeight div 2 - 40, 255, 127, 0); + l := Length(_lc[I_NET_SLIST_URGENT]) div 2; + e_TextureFontPrint(gScreenWidth div 2 - cw * l, gScreenHeight div 2 - 58, + _lc[I_NET_SLIST_URGENT], gStdFont); + l := Length(slUrgent) div 2; + e_TextureFontPrintFmt(gScreenWidth div 2 - 253, gScreenHeight div 2 - 38, + slUrgent, gStdFont, False, True); + l := Length(_lc[I_NET_SLIST_URGENT_CONT]) div 2; + e_TextureFontPrint(gScreenWidth div 2 - cw * l, gScreenHeight div 2 + 41, + _lc[I_NET_SLIST_URGENT_CONT], gStdFont); + e_DrawLine(1, gScreenWidth div 2 - 256, gScreenHeight div 2 + 40, + gScreenWidth div 2 + 256, gScreenHeight div 2 + 40, 255, 127, 0); + Exit; + end; + if SL = nil then begin l := Length(slWaitStr) div 2; - e_DrawFillQuad(16, 64, gScreenWidth-16, gScreenHeight-44, 64, 64, 64, 128); + e_DrawFillQuad(17, 65, gScreenWidth-17, motdh-1, 64, 64, 64, 128); e_DrawQuad(gScreenWidth div 2 - 192, gScreenHeight div 2 - 10, gScreenWidth div 2 + 192, gScreenHeight div 2 + 11, 255, 127, 0); e_TextureFontPrint(gScreenWidth div 2 - cw * l, gScreenHeight div 2 - ch div 2, @@ -543,30 +1309,28 @@ begin e_DrawLine(1, 16 + 1, sy + 41, gScreenWidth - 16 - 1, sy + 41, 255, 255, 255); e_DrawLine(1, 16, 85, gScreenWidth - 16, 85, 255, 127, 0); - e_DrawLine(1, 16, gScreenHeight-64, gScreenWidth-16, gScreenHeight-64, 255, 127, 0); + e_DrawLine(1, 16, motdh-20, gScreenWidth-16, motdh-20, 255, 127, 0); - e_DrawLine(1, mx - 70, 64, mx - 70, gScreenHeight-44, 255, 127, 0); - e_DrawLine(1, mx, 64, mx, gScreenHeight-64, 255, 127, 0); - e_DrawLine(1, mx + 52, 64, mx + 52, gScreenHeight-64, 255, 127, 0); - e_DrawLine(1, mx + 104, 64, mx + 104, gScreenHeight-64, 255, 127, 0); + e_DrawLine(1, mx - 70, 64, mx - 70, motdh, 255, 127, 0); + e_DrawLine(1, mx, 64, mx, motdh-20, 255, 127, 0); + e_DrawLine(1, mx + 52, 64, mx + 52, motdh-20, 255, 127, 0); + e_DrawLine(1, mx + 104, 64, mx + 104, motdh-20, 255, 127, 0); e_TextureFontPrintEx(18, 68, 'NAME/MAP', gStdFont, 255, 127, 0, 1); + e_TextureFontPrintEx(mx - 68, 68, 'PING', gStdFont, 255, 127, 0, 1); + e_TextureFontPrintEx(mx + 2, 68, 'MODE', gStdFont, 255, 127, 0, 1); + e_TextureFontPrintEx(mx + 54, 68, 'PLRS', gStdFont, 255, 127, 0, 1); + e_TextureFontPrintEx(mx + 106, 68, 'VER', gStdFont, 255, 127, 0, 1); y := 90; for I := 0 to High(ST) do begin Srv := GetServerFromTable(I, SL, ST); + // Name and map e_TextureFontPrintEx(18, y, Srv.Name, gStdFont, 255, 255, 255, 1); e_TextureFontPrintEx(18, y + 16, Srv.Map, gStdFont, 210, 210, 210, 1); - y := y + 42; - end; - - e_TextureFontPrintEx(mx - 68, 68, 'PING', gStdFont, 255, 127, 0, 1); - y := 90; - for I := 0 to High(ST) do - begin - Srv := GetServerFromTable(I, SL, ST); + // Ping and similar count if (Srv.Ping < 0) or (Srv.Ping > 999) then e_TextureFontPrintEx(mx - 68, y, _lc[I_NET_SLIST_NO_ACCESS], gStdFont, 255, 0, 0, 1) else @@ -578,50 +1342,36 @@ begin if Length(ST[I].Indices) > 1 then e_TextureFontPrintEx(mx - 68, y + 16, '< ' + IntToStr(Length(ST[I].Indices)) + ' >', gStdFont, 210, 210, 210, 1); - y := y + 42; - end; - - e_TextureFontPrintEx(mx + 2, 68, 'MODE', gStdFont, 255, 127, 0, 1); - y := 90; - for I := 0 to High(ST) do - begin - Srv := GetServerFromTable(I, SL, ST); + // Game mode e_TextureFontPrintEx(mx + 2, y, g_Game_ModeToText(Srv.GameMode), gStdFont, 255, 255, 255, 1); - y := y + 42; - end; - - e_TextureFontPrintEx(mx + 54, 68, 'PLRS', gStdFont, 255, 127, 0, 1); - y := 90; - for I := 0 to High(ST) do - begin - Srv := GetServerFromTable(I, SL, ST); + // Players e_TextureFontPrintEx(mx + 54, y, IntToStr(Srv.Players) + '/' + IntToStr(Srv.MaxPlayers), gStdFont, 255, 255, 255, 1); e_TextureFontPrintEx(mx + 54, y + 16, IntToStr(Srv.LocalPl) + '+' + IntToStr(Srv.Bots), gStdFont, 210, 210, 210, 1); - y := y + 42; - end; - e_TextureFontPrintEx(mx + 106, 68, 'VER', gStdFont, 255, 127, 0, 1); - y := 90; - for I := 0 to High(ST) do - begin - Srv := GetServerFromTable(I, SL, ST); + // Version e_TextureFontPrintEx(mx + 106, y, IntToStr(Srv.Protocol), gStdFont, 255, 255, 255, 1); y := y + 42; end; - e_TextureFontPrintEx(20, gScreenHeight-61, ip, gStdFont, 205, 205, 205, 1); + e_TextureFontPrintEx(20, motdh-20+3, ip, gStdFont, 205, 205, 205, 1); ip := IntToStr(Length(ST)) + _lc[I_NET_SLIST_SERVERS]; e_TextureFontPrintEx(gScreenWidth - 48 - (Length(ip) + 1)*cw, - gScreenHeight-61, ip, gStdFont, 205, 205, 205, 1); + motdh-20+3, ip, gStdFont, 205, 205, 205, 1); end; -procedure g_Serverlist_GenerateTable(SL: TNetServerList; var ST: TNetServerTable); + +//========================================================================== +// +// g_Serverlist_GenerateTable +// +//========================================================================== +procedure g_Serverlist_GenerateTable (SL: TNetServerList; var ST: TNetServerTable); var i, j: Integer; - function FindServerInTable(Name: string): Integer; + function FindServerInTable(Name: AnsiString): Integer; var i: Integer; begin @@ -705,17 +1455,27 @@ begin SortRows(); end; -procedure g_Serverlist_Control(var SL: TNetServerList; var ST: TNetServerTable); + +//========================================================================== +// +// g_Serverlist_Control +// +//========================================================================== +procedure g_Serverlist_Control (var SL: TNetServerList; var ST: TNetServerTable); var qm: Boolean; Srv: TNetServer; begin + g_Net_Slist_Pulse(); + if gConsoleShow or gChatShow then Exit; - qm := g_ProcessMessages(); // this updates kbd + qm := sys_HandleInput(); // this updates kbd - if qm or e_KeyPressed(IK_ESCAPE) or e_KeyPressed(VK_ESCAPE) then + if qm or e_KeyPressed(IK_ESCAPE) or e_KeyPressed(VK_ESCAPE) or + e_KeyPressed(JOY0_JUMP) or e_KeyPressed(JOY1_JUMP) or + e_KeyPressed(JOY2_JUMP) or e_KeyPressed(JOY3_JUMP) then begin SL := nil; ST := nil; @@ -727,14 +1487,24 @@ begin Exit; end; - if e_KeyPressed(IK_SPACE) or e_KeyPressed(VK_JUMP) then + // if there's a message on the screen, + if not slReadUrgent and (slUrgent <> '') then + begin + if e_KeyPressed(IK_RETURN) or e_KeyPressed(IK_KPRETURN) or e_KeyPressed(VK_FIRE) or e_KeyPressed(VK_OPEN) or + e_KeyPressed(JOY0_ATTACK) or e_KeyPressed(JOY1_ATTACK) or e_KeyPressed(JOY2_ATTACK) or e_KeyPressed(JOY3_ATTACK) then + slReadUrgent := True; + Exit; + end; + + if e_KeyPressed(IK_SPACE) or e_KeyPressed(VK_JUMP) or + e_KeyPressed(JOY0_ACTIVATE) or e_KeyPressed(JOY1_ACTIVATE) or e_KeyPressed(JOY2_ACTIVATE) or e_KeyPressed(JOY3_ACTIVATE) then begin if not slFetched then begin slWaitStr := _lc[I_NET_SLIST_WAIT]; g_Game_Draw; - g_window.ReDrawWindow; + sys_Repaint; if g_Net_Slist_Fetch(SL) then begin @@ -754,7 +1524,8 @@ begin if SL = nil then Exit; - if e_KeyPressed(IK_RETURN) or e_KeyPressed(IK_KPRETURN) or e_KeyPressed(VK_FIRE) or e_KeyPressed(VK_OPEN) then + if e_KeyPressed(IK_RETURN) or e_KeyPressed(IK_KPRETURN) or e_KeyPressed(VK_FIRE) or e_KeyPressed(VK_OPEN) or + e_KeyPressed(JOY0_ATTACK) or e_KeyPressed(JOY1_ATTACK) or e_KeyPressed(JOY2_ATTACK) or e_KeyPressed(JOY3_ATTACK) then begin if not slReturnPressed then begin @@ -781,7 +1552,8 @@ begin else slReturnPressed := False; - if e_KeyPressed(IK_DOWN) or e_KeyPressed(IK_KPDOWN) or e_KeyPressed(VK_DOWN) then + if e_KeyPressed(IK_DOWN) or e_KeyPressed(IK_KPDOWN) or e_KeyPressed(VK_DOWN) or + e_KeyPressed(JOY0_DOWN) or e_KeyPressed(JOY1_DOWN) or e_KeyPressed(JOY2_DOWN) or e_KeyPressed(JOY3_DOWN) then begin if not slDirPressed then begin @@ -791,7 +1563,8 @@ begin end; end; - if e_KeyPressed(IK_UP) or e_KeyPressed(IK_KPUP) or e_KeyPressed(VK_UP) then + if e_KeyPressed(IK_UP) or e_KeyPressed(IK_KPUP) or e_KeyPressed(VK_UP) or + e_KeyPressed(JOY0_UP) or e_KeyPressed(JOY1_UP) or e_KeyPressed(JOY2_UP) or e_KeyPressed(JOY3_UP) then begin if not slDirPressed then begin @@ -802,7 +1575,8 @@ begin end; end; - if e_KeyPressed(IK_RIGHT) or e_KeyPressed(IK_KPRIGHT) or e_KeyPressed(VK_RIGHT) then + if e_KeyPressed(IK_RIGHT) or e_KeyPressed(IK_KPRIGHT) or e_KeyPressed(VK_RIGHT) or + e_KeyPressed(JOY0_RIGHT) or e_KeyPressed(JOY1_RIGHT) or e_KeyPressed(JOY2_RIGHT) or e_KeyPressed(JOY3_RIGHT) then begin if not slDirPressed then begin @@ -812,7 +1586,8 @@ begin end; end; - if e_KeyPressed(IK_LEFT) or e_KeyPressed(IK_KPLEFT) or e_KeyPressed(VK_LEFT) then + if e_KeyPressed(IK_LEFT) or e_KeyPressed(IK_KPLEFT) or e_KeyPressed(VK_LEFT) or + e_KeyPressed(JOY0_LEFT) or e_KeyPressed(JOY1_LEFT) or e_KeyPressed(JOY2_LEFT) or e_KeyPressed(JOY3_LEFT) then begin if not slDirPressed then begin @@ -834,8 +1609,14 @@ begin (not e_KeyPressed(VK_DOWN)) and (not e_KeyPressed(VK_UP)) and (not e_KeyPressed(VK_RIGHT)) and - (not e_KeyPressed(VK_LEFT)) then + (not e_KeyPressed(VK_LEFT)) and + (not e_KeyPressed(JOY0_UP)) and (not e_KeyPressed(JOY1_UP)) and (not e_KeyPressed(JOY2_UP)) and (not e_KeyPressed(JOY3_UP)) and + (not e_KeyPressed(JOY0_DOWN)) and (not e_KeyPressed(JOY1_DOWN)) and (not e_KeyPressed(JOY2_DOWN)) and (not e_KeyPressed(JOY3_DOWN)) and + (not e_KeyPressed(JOY0_LEFT)) and (not e_KeyPressed(JOY1_LEFT)) and (not e_KeyPressed(JOY2_LEFT)) and (not e_KeyPressed(JOY3_LEFT)) and + (not e_KeyPressed(JOY0_RIGHT)) and (not e_KeyPressed(JOY1_RIGHT)) and (not e_KeyPressed(JOY2_RIGHT)) and (not e_KeyPressed(JOY3_RIGHT)) + then slDirPressed := False; end; + end.