X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_net.pas;h=261df8cad6e0aa6e08b42ccd41c3a312f8601410;hb=a50544067b99f65e2b4882366521287607dd892f;hp=5b4f71cc082792b254e52657eb4aef42fe0a0fcf;hpb=1c9b34fa8d6a2bdd52cc3d0d2bf916c13d7b9bbf;p=d2df-sdl.git diff --git a/src/game/g_net.pas b/src/game/g_net.pas index 5b4f71c..261df8c 100644 --- a/src/game/g_net.pas +++ b/src/game/g_net.pas @@ -149,7 +149,7 @@ var NetUseMaster: Boolean = True; NetSlistIP: string = 'mpms.doom2d.org'; NetSlistPort: Word = 25665; - NetSlistList: string = ''; + NetSlistList: string = 'deadsoftware.ru:25665'; NetClientIP: string = '127.0.0.1'; NetClientPort: Word = 25666; @@ -251,6 +251,11 @@ procedure g_Net_DeinitLowLevel (); implementation +// *enet_host_service()* +// fuck! https://www.mail-archive.com/enet-discuss@cubik.org/msg00852.html +// tl;dr: on shitdows, we can get -1 sometimes, and it is *NOT* a failure. +// thank you, enet. let's ignore failures altogether then. + uses SysUtils, e_input, g_nethandler, g_netmsg, g_netmaster, g_player, g_window, g_console, @@ -767,13 +772,15 @@ begin ett := getNewTimeoutEnd(); repeat status := enet_host_service(NetHost, @ev, 300); + { if (status < 0) then begin g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_CONN] + ' network error', True); Result := -1; exit; end; - if (status = 0) then + } + if (status <= 0) then begin // check for timeout ct := GetTimerMS(); @@ -946,13 +953,15 @@ begin ett := getNewTimeoutEnd(); repeat status := enet_host_service(NetHost, @ev, 300); + { if (status < 0) then begin g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_CONN] + ' network error', True); Result := -1; exit; end; - if (status = 0) then + } + if (status <= 0) then begin // check for timeout ct := GetTimerMS(); @@ -1128,13 +1137,15 @@ begin repeat //stx := -GetTimerMS(); status := enet_host_service(NetHost, @ev, 300); + { if (status < 0) then begin g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_CONN] + ' network error', True); Result := -1; exit; end; - if (status = 0) then + } + if (status <= 0) then begin // check for timeout ct := GetTimerMS();