X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_monsters.pas;h=5fa50114660f43d7a5df764ce662a16ab4b11b0f;hb=a3ef23c31742fba53271c9a5a4dfe6ea26ea5d68;hp=db552adb8122da64e4441c52811555460bded0b1;hpb=f99d79fb8be0dbef79d1f8d169ae74d1ca4eaa31;p=d2df-sdl.git diff --git a/src/game/g_monsters.pas b/src/game/g_monsters.pas index db552ad..5fa5011 100644 --- a/src/game/g_monsters.pas +++ b/src/game/g_monsters.pas @@ -542,7 +542,7 @@ uses g_corpses, {$ENDIF} e_log, g_sound, g_player, g_game, - g_weapons, g_triggers, g_items, g_options, + g_weapons, g_triggers, g_items, g_options, g_window, g_console, g_map, Math, wadreader, g_language, g_netmsg, idpool, utils, xstreams; @@ -896,10 +896,6 @@ end; procedure g_Monsters_LoadData(); begin e_WriteLog('Loading monsters data...', TMsgType.Notify); - - g_Game_SetLoadingText(_lc[I_LOAD_MONSTER_TEXTURES], 133, False); - g_Game_StepLoading(133); - g_Game_SetLoadingText(_lc[I_LOAD_MONSTER_SOUNDS], 0, False); g_Sound_CreateWADEx('SOUND_MONSTER_BARREL_DIE', GameWAD+':MSOUNDS\BARREL_DIE');