X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_map.pas;h=bbf39cb5efb7bad44613c76d9352e0cb2655b37b;hb=768ae6d7aaa02bd5076a5034dd08fc8f425ad604;hp=00f39a188463600e838906f1726e382dbf102801;hpb=d3ce22f70dfe266676a3fb95d5193238ff5b9e72;p=d2df-sdl.git diff --git a/src/game/g_map.pas b/src/game/g_map.pas index 00f39a1..bbf39cb 100644 --- a/src/game/g_map.pas +++ b/src/game/g_map.pas @@ -125,6 +125,12 @@ procedure g_Map_ProfilersEnd (); function g_Map_ParseMap (data: Pointer; dataLen: Integer): TDynRecord; + +function g_Map_MinX (): Integer; inline; +function g_Map_MinY (): Integer; inline; +function g_Map_MaxX (): Integer; inline; +function g_Map_MaxY (): Integer; inline; + const NNF_NO_NAME = 0; NNF_NAME_BEFORE = 1; @@ -183,6 +189,9 @@ const GridTagLift = 1 shl 8; // gLifts GridTagBlockMon = 1 shl 9; // gBlockMon + GridTagObstacle = (GridTagStep or GridTagWall or GridTagDoor); + GridTagLiquid = (GridTagAcid1 or GridTagAcid2 or GridTagWater); + GridDrawableMask = (GridTagBack or GridTagStep or GridTagWall or GridTagDoor or GridTagAcid1 or GridTagAcid2 or GridTagWater or GridTagFore); @@ -241,21 +250,8 @@ const FLAG_SIGNATURE = $47414C46; // 'FLAG' -{ -type - THashIntPanel = specialize THashBase; - -function hashNewIntPanel (): THashIntPanel; -begin - result := THashIntPanel.Create(hiihash, hiiequ); -end; -} - - var - //panByGUID: THashIntPanel = nil; panByGUID: array of TPanel = nil; - //panLastGUID: Integer = 0; // ////////////////////////////////////////////////////////////////////////// // @@ -266,10 +262,18 @@ begin end; +// ////////////////////////////////////////////////////////////////////////// // +function g_Map_MinX (): Integer; inline; begin if (mapGrid <> nil) then result := mapGrid.gridX0 else result := 0; end; +function g_Map_MinY (): Integer; inline; begin if (mapGrid <> nil) then result := mapGrid.gridY0 else result := 0; end; +function g_Map_MaxX (): Integer; inline; begin if (mapGrid <> nil) then result := mapGrid.gridX0+mapGrid.gridWidth-1 else result := 0; end; +function g_Map_MaxY (): Integer; inline; begin if (mapGrid <> nil) then result := mapGrid.gridY0+mapGrid.gridHeight-1 else result := 0; end; + + // ////////////////////////////////////////////////////////////////////////// // var dfmapdef: TDynMapDef = nil; + procedure loadMapDefinition (); var pr: TTextParser = nil; @@ -277,13 +281,15 @@ var WAD: TWADFile = nil; begin if (dfmapdef <> nil) then exit; + try e_LogWritefln('parsing "mapdef.txt"...', []); st := openDiskFileRO(DataDir+'mapdef.txt'); + e_LogWritefln('found local "%smapdef.txt"', [DataDir]); except st := nil; - e_LogWritefln('local "%smapdef.txt" not found', [DataDir]); end; + if (st = nil) then begin WAD := TWADFile.Create(); @@ -298,15 +304,22 @@ begin end; end; - if (st = nil) then - begin - //raise Exception.Create('cannot open "mapdef.txt"'); - e_LogWritefln('using default "mapdef.txt"...', [], MSG_WARNING); - pr := TStrTextParser.Create(defaultMapDef); - end - else - begin - pr := TFileTextParser.Create(st); + try + if (st = nil) then + begin + //raise Exception.Create('cannot open "mapdef.txt"'); + e_LogWriteln('using default "mapdef.txt"...'); + pr := TStrTextParser.Create(defaultMapDef); + end + else + begin + pr := TFileTextParser.Create(st); + end; + except on e: Exception do + begin + e_LogWritefln('something is VERY wrong here! -- ', [e.message]); + raise; + end; end; try @@ -328,6 +341,8 @@ var begin result := nil; if (dataLen < 4) then exit; + + if (dfmapdef = nil) then writeln('need to load mapdef'); loadMapDefinition(); if (dfmapdef = nil) then raise Exception.Create('internal map loader error'); @@ -337,6 +352,7 @@ begin begin // binary map try + //e_LogWriteln('parsing binary map...'); result := dfmapdef.parseBinMap(wst); except on e: Exception do begin @@ -353,10 +369,11 @@ begin // text map pr := TFileTextParser.Create(wst); try + //e_LogWriteln('parsing text map...'); result := dfmapdef.parseMap(pr); except on e: Exception do begin - if (pr <> nil) then e_LogWritefln('ERROR at (%s,%s): %s', [pr.line, pr.col, e.message]) + if (pr <> nil) then e_LogWritefln('ERROR at (%s,%s): %s', [pr.tokLine, pr.tokCol, e.message]) else e_LogWritefln('ERROR: %s', [e.message]); pr.Free(); // will free `wst` result := nil; @@ -365,6 +382,7 @@ begin end; pr.Free(); // will free `wst` end; + //e_LogWriteln('map parsed.'); end; @@ -769,8 +787,7 @@ begin PanelArray := nil; end; -function CreatePanel(PanelRec: TDynRecord; AddTextures: TAddTextureArray; - CurTex: Integer; sav: Boolean): Integer; +function CreatePanel (PanelRec: TDynRecord; AddTextures: TAddTextureArray; CurTex: Integer; sav: Boolean): Integer; var len: Integer; panels: ^TPanelArray; @@ -795,20 +812,22 @@ begin len := Length(panels^); SetLength(panels^, len+1); - //Inc(panLastGUID); pguid := Length(panByGUID); SetLength(panByGUID, pguid+1); //FIXME! pan := TPanel.Create(PanelRec, AddTextures, CurTex, Textures, pguid); + assert(pguid >= 0); + assert(pguid < Length(panByGUID)); + panByGUID[pguid] := pan; panels^[len] := pan; pan.arrIdx := len; pan.proxyId := -1; pan.tag := panelTypeToTag(PanelRec.PanelType); if sav then pan.SaveIt := True; - PanelRec.user['panel_guid'] := pan.guid; - //panByGUID.put(pan.guid, pan); + PanelRec.user['panel_guid'] := pguid; - result := len; + //result := len; + result := pguid; end; @@ -1309,7 +1328,7 @@ begin end else begin - trigData := Trigger.trigRec.clone(); + trigData := Trigger.trigRec.clone(nil); end; end; @@ -1601,9 +1620,6 @@ begin gCurrentMap.Free(); gCurrentMap := nil; - //panByGUID.Free(); - //panByGUID := hashNewIntPanel(); - //panLastGUID := 0; panByGUID := nil; Result := False; @@ -1661,6 +1677,12 @@ begin FreeMem(Data); + if (mapReader = nil) then + begin + e_LogWritefln('invalid map file: ''%s''', [mapResName]); + exit; + end; + generateExternalResourcesList(mapReader); mapTextureList := mapReader['texture']; // get all other lists here too @@ -1979,10 +2001,9 @@ begin //e_LogWritefln('PANADD: pannum=%s', [pannum]); - // Ñîçäàåì ïàíåëü è çàïîìèíàåì åå íîìåð + // Ñîçäàåì ïàíåëü è çàïîìèíàåì åå GUID PanelID := CreatePanel(rec, AddTextures, CurTex, trigRef); - //e_LogWritefln('panel #%s of type %s got id #%s', [pannum, rec.PanelType, PanelID]); - // set 'gamePanelId' field to panel id + //e_LogWritefln('panel #%s of type %s got guid #%s', [pannum, rec.PanelType, PanelID]); rec.userPanelId := PanelID; // remember game panel id, we'll fix triggers later // setup lifts @@ -2203,10 +2224,14 @@ begin mapReader := g_Map_ParseMap(Data, Len); except mapReader := nil; + FreeMem(Data); + exit; end; FreeMem(Data); + if (mapReader = nil) then exit; + if (mapReader.Width > 0) and (mapReader.Height > 0) then begin Result.Name := mapReader.MapName; @@ -2363,9 +2388,6 @@ begin BadTextNameHash := nil; end; - //panByGUID.Free(); - //panByGUID := nil; - //panLastGUID := 0; panByGUID := nil; FreePanelArray(gWalls); @@ -2416,6 +2438,8 @@ var end; begin + if g_dbgpan_mplat_step then g_dbgpan_mplat_active := true; + UpdatePanelArray(gWalls); UpdatePanelArray(gRenderBackgrounds); UpdatePanelArray(gRenderForegrounds); @@ -2424,24 +2448,26 @@ begin UpdatePanelArray(gAcid2); UpdatePanelArray(gSteps); + if g_dbgpan_mplat_step then begin g_dbgpan_mplat_step := false; g_dbgpan_mplat_active := false; end; + if gGameSettings.GameMode = GM_CTF then begin for a := FLAG_RED to FLAG_BLUE do + begin if not (gFlags[a].State in [FLAG_STATE_NONE, FLAG_STATE_CAPTURED]) then + begin with gFlags[a] do begin - if gFlags[a].Animation <> nil then - gFlags[a].Animation.Update(); + if gFlags[a].Animation <> nil then gFlags[a].Animation.Update(); m := g_Obj_Move(@Obj, True, True); - if gTime mod (GAME_TICK*2) <> 0 then - Continue; + if gTime mod (GAME_TICK*2) <> 0 then Continue; - // Ñîïðîòèâëåíèå âîçäóõà: + // Ñîïðîòèâëåíèå âîçäóõà Obj.Vel.X := z_dec(Obj.Vel.X, 1); - // Òàéìàóò ïîòåðÿííîãî ôëàãà, ëèáî îí âûïàë çà êàðòó: + // Òàéìàóò ïîòåðÿííîãî ôëàãà, ëèáî îí âûïàë çà êàðòó if ((Count = 0) or ByteBool(m and MOVE_FALLOUT)) and g_Game_IsServer then begin g_Map_ResetFlag(a); @@ -2457,30 +2483,28 @@ begin Continue; end; - if Count > 0 then - Count := Count - 1; + if Count > 0 then Count -= 1; - // Èãðîê áåðåò ôëàã: + // Èãðîê áåðåò ôëàã if gPlayers <> nil then begin j := Random(Length(gPlayers)) - 1; - for d := 0 to High(gPlayers) do begin Inc(j); - if j > High(gPlayers) then - j := 0; - + if j > High(gPlayers) then j := 0; if gPlayers[j] <> nil then - if gPlayers[j].Live and - g_Obj_Collide(@Obj, @gPlayers[j].Obj) then + begin + if gPlayers[j].alive and g_Obj_Collide(@Obj, @gPlayers[j].Obj) then begin - if gPlayers[j].GetFlag(a) then - Break; + if gPlayers[j].GetFlag(a) then Break; end; + end; end; end; end; + end; + end; end; end; @@ -3049,255 +3073,210 @@ begin end; end; -procedure g_Map_SaveState(Var Mem: TBinMemoryWriter); + +procedure g_Map_SaveState (var Mem: TBinMemoryWriter); var dw: DWORD; b: Byte; str: String; boo: Boolean; - procedure SavePanelArray(var panels: TPanelArray); + procedure savePanels (); var PAMem: TBinMemoryWriter; - i: Integer; + pan: TPanel; begin - // Ñîçäàåì íîâûé ñïèñîê ñîõðàíÿåìûõ ïàíåëåé: - PAMem := TBinMemoryWriter.Create((Length(panels)+1) * 40); + // Ñîçäàåì íîâûé ñïèñîê ñîõðàíÿåìûõ ïàíåëåé + PAMem := TBinMemoryWriter.Create((Length(panByGUID)+1) * 40); - i := 0; - while i < Length(panels) do + for pan in panByGUID do begin - if true{panels[i].SaveIt} then + if true{pan.SaveIt} then begin - // ID ïàíåëè: - PAMem.WriteInt(i); - // Ñîõðàíÿåì ïàíåëü: - panels[i].SaveState(PAMem); + // ID ïàíåëè + //PAMem.WriteInt(i); + // Ñîõðàíÿåì ïàíåëü + pan.SaveState(PAMem); end; - Inc(i); end; - // Ñîõðàíÿåì ýòîò ñïèñîê ïàíåëåé: + // Ñîõðàíÿåì ýòîò ñïèñîê ïàíåëåé PAMem.SaveToMemory(Mem); PAMem.Free(); end; - procedure SaveFlag(flag: PFlag); + procedure SaveFlag (flag: PFlag); begin - // Ñèãíàòóðà ôëàãà: + // Ñèãíàòóðà ôëàãà dw := FLAG_SIGNATURE; // 'FLAG' Mem.WriteDWORD(dw); - // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà: + // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà Mem.WriteByte(flag^.RespawnType); - // Ñîñòîÿíèå ôëàãà: + // Ñîñòîÿíèå ôëàãà Mem.WriteByte(flag^.State); - // Íàïðàâëåíèå ôëàãà: - if flag^.Direction = D_LEFT then - b := 1 - else // D_RIGHT - b := 2; + // Íàïðàâëåíèå ôëàãà + if flag^.Direction = D_LEFT then b := 1 else b := 2; // D_RIGHT Mem.WriteByte(b); - // Îáúåêò ôëàãà: + // Îáúåêò ôëàãà Obj_SaveState(@flag^.Obj, Mem); end; begin Mem := TBinMemoryWriter.Create(1024 * 1024); // 1 MB -///// Ñîõðàíÿåì ñïèñêè ïàíåëåé: ///// -// Ñîõðàíÿåì ïàíåëè ñòåí è äâåðåé: - SavePanelArray(gWalls); -// Ñîõðàíÿåì ïàíåëè ôîíà: - SavePanelArray(gRenderBackgrounds); -// Ñîõðàíÿåì ïàíåëè ïåðåäíåãî ïëàíà: - SavePanelArray(gRenderForegrounds); -// Ñîõðàíÿåì ïàíåëè âîäû: - SavePanelArray(gWater); -// Ñîõðàíÿåì ïàíåëè êèñëîòû-1: - SavePanelArray(gAcid1); -// Ñîõðàíÿåì ïàíåëè êèñëîòû-2: - SavePanelArray(gAcid2); -// Ñîõðàíÿåì ïàíåëè ñòóïåíåé: - SavePanelArray(gSteps); -// Ñîõðàíÿåì ïàíåëè ëèôòîâ: - SavePanelArray(gLifts); -///// ///// - -///// Ñîõðàíÿåì ìóçûêó: ///// -// Ñèãíàòóðà ìóçûêè: + ///// Ñîõðàíÿåì ñïèñêè ïàíåëåé: ///// + savePanels(); + ///// ///// + + ///// Ñîõðàíÿåì ìóçûêó: ///// + // Ñèãíàòóðà ìóçûêè: dw := MUSIC_SIGNATURE; // 'MUSI' Mem.WriteDWORD(dw); -// Íàçâàíèå ìóçûêè: + // Íàçâàíèå ìóçûêè: Assert(gMusic <> nil, 'g_Map_SaveState: gMusic = nil'); - if gMusic.NoMusic then - str := '' - else - str := gMusic.Name; + if gMusic.NoMusic then str := '' else str := gMusic.Name; Mem.WriteString(str, 64); -// Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè: + // Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè dw := gMusic.GetPosition(); Mem.WriteDWORD(dw); -// Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå: + // Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå boo := gMusic.SpecPause; Mem.WriteBoolean(boo); -///// ///// + ///// ///// -///// Ñîõðàíÿåì êîëè÷åñòâî ìîíñòðîâ: ///// + ///// Ñîõðàíÿåì êîëè÷åñòâî ìîíñòðîâ: ///// Mem.WriteInt(gTotalMonsters); -///// ///// + ///// ///// -//// Ñîõðàíÿåì ôëàãè, åñëè ýòî CTF: ///// + //// Ñîõðàíÿåì ôëàãè, åñëè ýòî CTF: ///// if gGameSettings.GameMode = GM_CTF then begin - // Ôëàã Êðàñíîé êîìàíäû: + // Ôëàã Êðàñíîé êîìàíäû SaveFlag(@gFlags[FLAG_RED]); - // Ôëàã Ñèíåé êîìàíäû: + // Ôëàã Ñèíåé êîìàíäû SaveFlag(@gFlags[FLAG_BLUE]); end; -///// ///// + ///// ///// -///// Ñîõðàíÿåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: ///// + ///// Ñîõðàíÿåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: ///// if gGameSettings.GameMode in [GM_TDM, GM_CTF] then begin - // Î÷êè Êðàñíîé êîìàíäû: + // Î÷êè Êðàñíîé êîìàíäû Mem.WriteSmallInt(gTeamStat[TEAM_RED].Goals); - // Î÷êè Ñèíåé êîìàíäû: + // Î÷êè Ñèíåé êîìàíäû Mem.WriteSmallInt(gTeamStat[TEAM_BLUE].Goals); end; -///// ///// + ///// ///// end; -procedure g_Map_LoadState(Var Mem: TBinMemoryReader); + +procedure g_Map_LoadState (var Mem: TBinMemoryReader); var dw: DWORD; b: Byte; str: String; boo: Boolean; - procedure LoadPanelArray(var panels: TPanelArray); + procedure loadPanels (); var PAMem: TBinMemoryReader; - i, id: Integer; + pan: TPanel; begin - // Çàãðóæàåì òåêóùèé ñïèñîê ïàíåëåé: + // Çàãðóæàåì òåêóùèé ñïèñîê ïàíåëåé PAMem := TBinMemoryReader.Create(); PAMem.LoadFromMemory(Mem); - for i := 0 to Length(panels)-1 do + for pan in panByGUID do begin - if true{panels[i].SaveIt} then + if true{pan.SaveIt} then begin - // ID ïàíåëè: - PAMem.ReadInt(id); - if id <> i then - begin - raise EBinSizeError.Create('g_Map_LoadState: LoadPanelArray: Wrong Panel ID'); - end; - // Çàãðóæàåì ïàíåëü: - panels[i].LoadState(PAMem); - if (panels[i].arrIdx <> i) then raise Exception.Create('g_Map_LoadState: LoadPanelArray: Wrong Panel arrIdx'); - if (panels[i].proxyId >= 0) then mapGrid.proxyEnabled[panels[i].proxyId] := panels[i].Enabled; + // ID ïàíåëè: + //PAMem.ReadInt(id); + { + if id <> i then raise EBinSizeError.Create('g_Map_LoadState: LoadPanelArray: Wrong Panel ID'); + } + // Çàãðóæàåì ïàíåëü + pan.LoadState(PAMem); + //if (panels[i].arrIdx <> i) then raise Exception.Create('g_Map_LoadState: LoadPanelArray: Wrong Panel arrIdx'); + if (pan.proxyId >= 0) then mapGrid.proxyEnabled[pan.proxyId] := pan.Enabled; end; end; - // Ýòîò ñïèñîê ïàíåëåé çàãðóæåí: + // Ýòîò ñïèñîê ïàíåëåé çàãðóæåí PAMem.Free(); end; procedure LoadFlag(flag: PFlag); begin - // Ñèãíàòóðà ôëàãà: + // Ñèãíàòóðà ôëàãà Mem.ReadDWORD(dw); - if dw <> FLAG_SIGNATURE then // 'FLAG' - begin - raise EBinSizeError.Create('g_Map_LoadState: LoadFlag: Wrong Flag Signature'); - end; - // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà: + // 'FLAG' + if dw <> FLAG_SIGNATURE then raise EBinSizeError.Create('g_Map_LoadState: LoadFlag: Wrong Flag Signature'); + // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà Mem.ReadByte(flag^.RespawnType); - // Ñîñòîÿíèå ôëàãà: + // Ñîñòîÿíèå ôëàãà Mem.ReadByte(flag^.State); - // Íàïðàâëåíèå ôëàãà: + // Íàïðàâëåíèå ôëàãà Mem.ReadByte(b); - if b = 1 then - flag^.Direction := D_LEFT - else // b = 2 - flag^.Direction := D_RIGHT; - // Îáúåêò ôëàãà: + if b = 1 then flag^.Direction := D_LEFT else flag^.Direction := D_RIGHT; // b = 2 + // Îáúåêò ôëàãà Obj_LoadState(@flag^.Obj, Mem); end; begin - if Mem = nil then - Exit; + if Mem = nil then Exit; + + ///// Çàãðóæàåì ñïèñêè ïàíåëåé: ///// + loadPanels(); + ///// ///// -///// Çàãðóæàåì ñïèñêè ïàíåëåé: ///// -// Çàãðóæàåì ïàíåëè ñòåí è äâåðåé: - LoadPanelArray(gWalls); -// Çàãðóæàåì ïàíåëè ôîíà: - LoadPanelArray(gRenderBackgrounds); -// Çàãðóæàåì ïàíåëè ïåðåäíåãî ïëàíà: - LoadPanelArray(gRenderForegrounds); -// Çàãðóæàåì ïàíåëè âîäû: - LoadPanelArray(gWater); -// Çàãðóæàåì ïàíåëè êèñëîòû-1: - LoadPanelArray(gAcid1); -// Çàãðóæàåì ïàíåëè êèñëîòû-2: - LoadPanelArray(gAcid2); -// Çàãðóæàåì ïàíåëè ñòóïåíåé: - LoadPanelArray(gSteps); -// Çàãðóæàåì ïàíåëè ëèôòîâ: - LoadPanelArray(gLifts); -///// ///// - -// Îáíîâëÿåì êàðòó ñòîëêíîâåíèé è ñåòêó: + // Îáíîâëÿåì êàðòó ñòîëêíîâåíèé è ñåòêó g_GFX_Init(); //mapCreateGrid(); -///// Çàãðóæàåì ìóçûêó: ///// -// Ñèãíàòóðà ìóçûêè: + ///// Çàãðóæàåì ìóçûêó: ///// + // Ñèãíàòóðà ìóçûêè Mem.ReadDWORD(dw); - if dw <> MUSIC_SIGNATURE then // 'MUSI' - begin - raise EBinSizeError.Create('g_Map_LoadState: Wrong Music Signature'); - end; -// Íàçâàíèå ìóçûêè: + // 'MUSI' + if dw <> MUSIC_SIGNATURE then raise EBinSizeError.Create('g_Map_LoadState: Wrong Music Signature'); + // Íàçâàíèå ìóçûêè Assert(gMusic <> nil, 'g_Map_LoadState: gMusic = nil'); Mem.ReadString(str); -// Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè: + // Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè Mem.ReadDWORD(dw); -// Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå: + // Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå Mem.ReadBoolean(boo); -// Çàïóñêàåì ýòó ìóçûêó: + // Çàïóñêàåì ýòó ìóçûêó gMusic.SetByName(str); gMusic.SpecPause := boo; gMusic.Play(); gMusic.Pause(True); gMusic.SetPosition(dw); -///// ///// + ///// ///// -///// Çàãðóæàåì êîëè÷åñòâî ìîíñòðîâ: ///// + ///// Çàãðóæàåì êîëè÷åñòâî ìîíñòðîâ: ///// Mem.ReadInt(gTotalMonsters); -///// ///// + ///// ///// -//// Çàãðóæàåì ôëàãè, åñëè ýòî CTF: ///// + //// Çàãðóæàåì ôëàãè, åñëè ýòî CTF: ///// if gGameSettings.GameMode = GM_CTF then begin - // Ôëàã Êðàñíîé êîìàíäû: + // Ôëàã Êðàñíîé êîìàíäû LoadFlag(@gFlags[FLAG_RED]); - // Ôëàã Ñèíåé êîìàíäû: + // Ôëàã Ñèíåé êîìàíäû LoadFlag(@gFlags[FLAG_BLUE]); end; -///// ///// + ///// ///// -///// Çàãðóæàåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: ///// + ///// Çàãðóæàåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: ///// if gGameSettings.GameMode in [GM_TDM, GM_CTF] then begin - // Î÷êè Êðàñíîé êîìàíäû: + // Î÷êè Êðàñíîé êîìàíäû Mem.ReadSmallInt(gTeamStat[TEAM_RED].Goals); - // Î÷êè Ñèíåé êîìàíäû: + // Î÷êè Ñèíåé êîìàíäû Mem.ReadSmallInt(gTeamStat[TEAM_BLUE].Goals); end; -///// ///// + ///// ///// end;